Player Matchup

Bakasura
Bakasura
IBBAH
Bakasura
Level 122
God Stats
6W - 6L
1,689 SR
Queue Stats
248W - 216L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
IchigoZero_4
Guan Yu
Level 106
God Stats
5W - 2L
1,804 SR
Queue Stats
402W - 387L
1,494 Elo+
Party 1
Yu Huang
Yu Huang
RazTheBerry
Yu Huang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,536 Elo+
Party 1
Sol
Sol
YBh x Rambo
Sol
Level 42
God Stats
1W - 4L
1,364 SR
Queue Stats
72W - 122L
1,382 Elo+
Party 1
Mercury
Mercury
traceified
Mercury
Level 154
God Stats
8W - 6L
1,518 SR
Queue Stats
207W - 246L
1,497 Elo+
Party 1
Team Averages
Level 114
1,575 SR
1,488 Elo+

VS

Team Averages
Level 151
1,618 SR
1,598 Elo+
Kukulkan
Kukulkan
Chiefdbadf
Kukulkan
Level 135
God Stats
3W - 0L
1,625 SR
Queue Stats
52W - 44L
1,561 Elo+
Solo
Khepri
Khepri
GodSzekun
Khepri
Level 188
God Stats
1W - 0L
1,777 SR
Queue Stats
5W - 2L
1,694 Elo+
Solo
Serqet
Serqet
JEZSRLY
Serqet
Level 147
God Stats
26W - 23L
1,541 SR
Queue Stats
756W - 686L
1,525 Elo+
Solo
Sol
Sol
WarTheDemented
Sol
Level 124
God Stats
5W - 0L
1,569 SR
Queue Stats
96W - 63L
1,610 Elo+
Solo
Osiris
Osiris
Zetaro
Osiris
Level 159
God Stats
21W - 20L
1,576 SR
Queue Stats
543W - 455L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IBBAH
Bakasura
16
2 / 1 / 1
8,815
588
5,279
11,676
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
IchigoZero_4
Guan Yu
11
1 / 4 / 0
7,100
473
3,756
11,907
12,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yu Huang
RazTheBerry
Yu Huang
12
1 / 6 / 0
7,473
498
5,395
11,176
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 0
6,537
436
6,539
12,540
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
traceified
Mercury
14
1 / 1 / 2
7,662
511
4,936
13,916
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chiefdbadf
Kukulkan
16
5 / 1 / 2
9,921
661
6,349
7,631
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
GodSzekun
Khepri
13
0 / 0 / 9
8,267
551
4,194
3,147
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
JEZSRLY
Serqet
13
8 / 2 / 4
8,240
549
8,087
12,323
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 4
9,361
624
12,837
12,390
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Zetaro
Osiris
15
3 / 1 / 3
9,324
622
10,197
12,782
14,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chiefdbadf
Kukulkan
5
1
2
6
W
Khepri
GodSzekun
Khepri
0
0
9
4.5
L
Bakasura
IBBAH
Bakasura
2
1
1
2.5
L
Guan Yu
IchigoZero_4
Guan Yu
1
4
0
0.25
W
Serqet
JEZSRLY
Serqet
8
2
4
5
L
Yu Huang
RazTheBerry
Yu Huang
1
6
0
0.17
W
4
1
4
6
L
0
8
0
0
W
Osiris
Zetaro
Osiris
3
1
3
4.5
L
Mercury
traceified
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
41,664
61,215
Taken
48,273
32,668
Mitigated
30,816
10,362
Healing
16,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chiefdbadf
Kukulkan
6,349
583
0
1,000
7,631
3,557
469
1,248
6,273
94,756
801
W
Khepri
GodSzekun
Khepri
4,194
692
0
1,210
3,147
2,547
0
1,648
1,394
21,128
1,479
L
Bakasura
IBBAH
Bakasura
5,279
3,585
0
4,991
11,676
5,437
596
4,992
6,480
0
61,664
L
Guan Yu
IchigoZero_4
Guan Yu
3,756
203
34
1,967
11,907
12,092
0
1,939
9,740
0
36,159
W
Serqet
JEZSRLY
Serqet
8,087
2,421
0
3,536
12,323
5,513
0
3,537
8,246
0
44,543
L
Yu Huang
RazTheBerry
Yu Huang
5,395
560
0
540
11,176
4,204
204
4,935
5,857
44,908
877
W
12,837
6,699
0
8,847
12,390
5,187
315
4,526
7,269
77,013
21,462
L
6,539
2,233
0
1,830
12,540
4,634
1,053
7,225
5,093
41,356
0
W
Osiris
Zetaro
Osiris
10,197
4,121
0
1,543
12,782
14,012
0
722
11,556
0
78,185
L
Mercury
traceified
Mercury
4,936
2,330
0
1,000
13,916
6,301
0
2,976
10,807
0
62,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
45,113
441
Minions Killed
526
0
Camps Cleared
0
1,522,825
Distance Traveled
1,544,984
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,921
661
169
11
0
298,772
3
W
Khepri
8,267
551
34
2
0
342,548
8
L
Bakasura
8,815
588
132
9
0
367,746
0
L
Guan Yu
7,100
473
68
5
0
263,058
0
W
Serqet
8,240
549
63
4
0
340,530
1
L
Yu Huang
7,473
498
87
6
0
271,410
1
W
Sol
9,361
624
153
10
0
277,523
2
L
Sol
6,537
436
52
3
0
255,424
0
W
Osiris
9,324
622
107
7
0
285,611
1
L
Mercury
7,662
511
102
7
0
365,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role