Player Matchup

Ullr
Ullr
LunarTsukuyomii
Ullr
Level 88
God Stats
2W - 0L
1,630 SR
Queue Stats
157W - 163L
1,503 Elo+
Party 1
Thanatos
Thanatos
SleepyM1nd
Thanatos
Level 17
God Stats
3W - 1L
1,826 SR
Queue Stats
11W - 17L
1,353 Elo+
Party 1
Aphrodite
Aphrodite
Solosisis
Aphrodite
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
Txkumiiii
Baba Yaga
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,518 Elo+
Party 1
Osiris
Osiris
scottishsquash
Osiris
Level 45
God Stats
2W - 0L
1,721 SR
Queue Stats
121W - 116L
1,508 Elo+
Solo
Team Averages
Level 47
1,635 SR
1,466 Elo+

VS

Team Averages
Level 32
1,497 SR
1,480 Elo+
Neith
Neith
Dreadsaniac
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Terazial
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
c-o-d-y-08
Zhong Kui
Level 46
God Stats
3W - 4L
1,429 SR
Queue Stats
72W - 92L
1,399 Elo+
Solo
Loki
Loki
sirond
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
syirond
Cerberus
Level 82
God Stats
1W - 1L
1,556 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,134
558
8,905
8,340
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SleepyM1nd
Thanatos
9
3 / 0 / 3
6,025
548
2,884
6,949
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Solosisis
Aphrodite
8
0 / 1 / 2
5,340
485
1,320
3,434
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Txkumiiii
Baba Yaga
11
1 / 0 / 2
6,707
610
3,230
5,291
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
3 / 2 / 0
7,648
695
9,584
11,937
11,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,958
451
3,738
5,512
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Terazial
Bellona
9
0 / 3 / 0
4,982
453
5,029
11,640
14,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
c-o-d-y-08
Zhong Kui
9
1 / 4 / 1
5,299
482
3,684
7,220
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
sirond
Loki
8
2 / 2 / 0
5,053
459
3,420
5,400
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
syirond
Cerberus
8
0 / 1 / 2
5,409
492
4,337
8,066
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
3
3
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
4
0
0
4
W
Thanatos
SleepyM1nd
Thanatos
3
0
3
4.5
W
Aphrodite
Solosisis
Aphrodite
0
1
2
1
L
Bellona
Terazial
Bellona
0
3
0
0
W
Baba Yaga
Txkumiiii
Baba Yaga
1
0
2
2
L
Zhong Kui
c-o-d-y-08
Zhong Kui
1
4
1
0.38
W
3
2
0
1.5
L
Loki
sirond
Loki
2
2
0
1
L
Cerberus
syirond
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,923
Damage
20,208
35,951
Taken
37,838
21,639
Mitigated
28,566
13,779
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,738
614
0
717
5,512
1,782
14
410
5,102
0
28,118
W
8,905
3,023
0
1,183
8,340
3,287
0
2,317
6,023
0
49,904
W
Thanatos
SleepyM1nd
Thanatos
2,884
968
0
3,537
6,949
2,729
127
1,918
5,031
0
23,535
W
Aphrodite
Solosisis
Aphrodite
1,320
247
1,193
1,575
3,434
2,418
0
865
2,569
7,914
0
L
Bellona
Terazial
Bellona
5,029
2,509
0
1,707
11,640
14,522
0
406
11,234
0
27,049
W
Baba Yaga
Txkumiiii
Baba Yaga
3,230
473
0
1,204
5,291
2,055
370
1,639
3,652
40,912
2,414
L
Zhong Kui
c-o-d-y-08
Zhong Kui
3,684
1,226
0
1,093
7,220
4,121
0
1,291
5,929
31,720
0
W
9,584
4,225
0
5,087
11,937
11,150
517
822
11,115
0
60,237
L
Loki
sirond
Loki
3,420
1,329
0
835
5,400
1,999
0
1,429
3,971
0
11,520
L
Cerberus
syirond
Cerberus
4,337
172
0
3,767
8,066
6,142
0
879
7,187
15,346
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
25,701
282
Minions Killed
181
0
Camps Cleared
0
1,129,352
Distance Traveled
1,137,516
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,958
451
48
4
0
236,816
0
W
Ullr
6,134
558
63
6
0
240,403
0
W
Thanatos
6,025
548
37
3
0
250,112
0
W
Aphrodite
5,340
485
19
2
0
220,501
0
L
Bellona
4,982
453
31
3
0
224,433
0
W
Baba Yaga
6,707
610
72
7
0
222,488
2
L
Zhong Kui
5,299
482
46
4
0
199,534
0
W
Osiris
7,648
695
91
8
0
195,848
1
L
Loki
5,053
459
25
2
0
238,438
0
L
Cerberus
5,409
492
31
3
0
238,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role