Player Matchup

Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsArtze
Tsukuyomi
Level 118
God Stats
1W - 1L
1,536 SR
Queue Stats
19W - 22L
1,442 Elo+
Party 1
Maui
Maui
KiingSimba25
Maui
Level 29
God Stats
2W - 0L
1,815 SR
Queue Stats
19W - 21L
1,452 Elo+
Party 1
Anubis
Anubis
Saugen
Anubis
Level 257
God Stats
37W - 28L
1,606 SR
Queue Stats
613W - 582L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
kilbournekarma
Amaterasu
Level 26
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 1
Team Averages
Level 115
1,541 SR
1,423 Elo+

VS

Team Averages
Level 91
1,531 SR
1,460 Elo+
Ra
Ra
Birol-6161
Ra
Level 34
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 12L
1,249 Elo+
Solo
Arachne
Arachne
E7K_NaThan
Arachne
Level 47
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 16L
1,465 Elo+
Solo
Charybdis
Charybdis
Novamancer_XV
Charybdis
Level 157
God Stats
18W - 17L
1,494 SR
Queue Stats
265W - 233L
1,524 Elo+
Party 2
Erlang Shen
Erlang Shen
SavageSapien
Erlang Shen
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 101L
1,527 Elo+
Solo
Merlin
Merlin
VixSins
Merlin
Level 64
God Stats
15W - 11L
1,629 SR
Queue Stats
173W - 143L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 1 / 2
10,034
590
14,289
17,774
15,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ItsArtze
Tsukuyomi
14
2 / 4 / 6
8,378
493
6,289
15,138
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 2 / 6
7,535
443
1,701
8,962
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Saugen
Anubis
17
14 / 1 / 3
11,044
650
16,533
15,620
8,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
kilbournekarma
Amaterasu
14
0 / 2 / 1
8,195
482
883
9,056
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
7,533
443
4,066
11,482
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
E7K_NaThan
Arachne
7
1 / 2 / 0
6,018
354
1,633
7,377
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Novamancer_XV
Charybdis
16
4 / 2 / 1
9,783
575
11,273
11,813
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SavageSapien
Erlang Shen
13
2 / 3 / 0
7,985
470
6,802
14,733
8,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
VixSins
Merlin
13
2 / 9 / 1
7,589
446
13,629
11,996
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
10
10
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
2
7
L
1
6
4
0.5
L
Arachne
E7K_NaThan
Arachne
1
2
0
0.5
W
Tsukuyomi
ItsArtze
Tsukuyomi
2
4
6
1.25
W
0
2
6
1.5
L
Charybdis
Novamancer_XV
Charybdis
4
2
1
2.25
W
Anubis
Saugen
Anubis
14
1
3
15.5
L
Erlang Shen
SavageSapien
Erlang Shen
2
3
0
0.67
L
Merlin
VixSins
Merlin
2
9
1
0.28
W
Amaterasu
kilbournekarma
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,695
Damage
37,403
66,550
Taken
57,401
43,263
Mitigated
23,909
25,227
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,289
2,362
0
7,119
17,774
15,500
486
2,379
15,395
194
83,901
L
4,066
316
386
3,226
11,482
4,492
120
4,977
6,472
31,354
1,304
L
Arachne
E7K_NaThan
Arachne
1,633
1,396
0
1,038
7,377
2,496
0
959
6,382
0
20,081
W
Tsukuyomi
ItsArtze
Tsukuyomi
6,289
2,048
0
5,376
15,138
6,288
0
5,108
9,971
39
61,976
W
1,701
296
0
867
8,962
8,295
0
2,313
6,551
20,352
0
L
Charybdis
Novamancer_XV
Charybdis
11,273
5,630
0
2,726
11,813
4,632
389
5,374
6,404
0
93,879
W
Anubis
Saugen
Anubis
16,533
601
0
8,630
15,620
8,539
603
5,776
9,844
97,200
1,502
L
Erlang Shen
SavageSapien
Erlang Shen
6,802
4,159
0
7,898
14,733
8,833
0
107
14,626
0
48,806
L
Merlin
VixSins
Merlin
13,629
413
0
436
11,996
3,456
0
7,023
4,973
58,349
1,428
W
Amaterasu
kilbournekarma
Amaterasu
883
241
0
3,235
9,056
4,641
859
1,581
7,475
0
40,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
38,908
435
Minions Killed
396
0
Camps Cleared
0
1,669,940
Distance Traveled
1,215,869
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,034
590
117
7
0
324,561
7
L
Ra
7,533
443
44
3
0
221,398
9
L
Arachne
6,018
354
31
2
0
163,894
0
W
Tsukuyomi
8,378
493
102
6
0
403,725
0
W
Maui
7,535
443
14
1
0
335,386
1
L
Charybdis
9,783
575
153
9
0
299,597
2
W
Anubis
11,044
650
136
8
0
353,870
0
L
Erlang Shen
7,985
470
77
5
0
248,374
1
L
Merlin
7,589
446
91
5
0
282,606
1
W
Amaterasu
8,195
482
66
4
0
252,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role