Player Matchup

Xbalanque
Xbalanque
Bronze III
 
Xbalanque
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Bronze III
MuitosBesos
Nike
Bronze III
Level 166
God Stats
3W - 3L
1,612 SR
Queue Stats
137W - 101L
2,364 MMR
Party 1
Sol
Sol
Silver II
Neeyll
Sol
Silver II
Level 157
God Stats
15W - 17L
1,496 SR
Queue Stats
79W - 94L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
Tsuini
Bastet
Bronze III
Level 262
God Stats
2W - 1L
1,493 SR
Queue Stats
494W - 477L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 176
1,520 SR
1,673 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,607 SR
1,428 MMR
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
ArtOfvalor
Ymir
Bronze III
Level 108
God Stats
2W - 2L
1,683 SR
Queue Stats
33W - 27L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Beyοnder
Nu Wa
Bronze III
Level 89
God Stats
1W - 1L
1,743 SR
Queue Stats
356W - 357L
1,865 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Diamond_Black103
Kukulkan
Bronze III
Level 83
God Stats
1W - 2L
1,466 SR
Queue Stats
122W - 146L
774 MMR
Solo
Thor
Thor
Bronze III
Saul_Goodman_69_
Thor
Bronze III
Level 145
God Stats
24W - 21L
1,641 SR
Queue Stats
313W - 304L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 0 / 0
7,852
604
3,928
8,445
3,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
 
Yemoja
11
1 / 0 / 1
7,162
551
2,472
4,352
3,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 3
9,099
700
7,295
9,384
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Neeyll
Sol
12
1 / 1 / 0
7,261
559
2,447
6,254
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bastet
Tsuini
Bastet
13
2 / 0 / 3
7,368
567
6,013
10,328
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
JanusThothBake KujiraSusano

VS

Bans
LokiThanatosHe BoMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 1 / 0
6,477
498
4,021
7,526
2,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
5,897
454
1,312
7,535
5,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Beyοnder
Nu Wa
10
0 / 5 / 0
5,972
459
4,962
7,528
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 2 / 1
6,378
491
3,382
4,456
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
6,205
477
3,453
10,287
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
1
1
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
0
1
W
Yemoja
 
Yemoja
1
0
1
1.5
L
Hachiman
 
Hachiman
0
1
0
0
L
0
0
1
0.5
L
Nu Wa
Beyοnder
Nu Wa
0
5
0
0
L
0
2
1
0.25
W
4
0
3
5.5
W
Sol
Neeyll
Sol
1
1
0
1
L
1
1
0
1
W
Bastet
Tsuini
Bastet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
17,130
38,763
Taken
37,332
18,247
Mitigated
16,486
11,411
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,928
1,280
0
2,588
8,445
3,368
808
238
8,181
0
69,186
W
Yemoja
 
Yemoja
2,472
1,052
2,470
1,390
4,352
3,132
0
1,589
2,725
11,849
589
L
Hachiman
 
Hachiman
4,021
1,361
0
3,652
7,526
2,688
0
663
6,863
0
60,647
L
1,312
34
0
1,375
7,535
5,818
0
2,076
5,459
6,459
0
L
Nu Wa
Beyοnder
Nu Wa
4,962
896
0
1,112
7,528
2,106
0
0
7,528
39,315
0
L
3,382
329
0
500
4,456
1,869
0
1,705
2,751
52,856
1,246
W
7,295
781
0
875
9,384
5,231
279
2,673
6,533
0
71,418
W
Sol
Neeyll
Sol
2,447
692
0
1,724
6,254
2,149
2,972
2,488
3,728
49,579
5,797
L
3,453
900
0
5,737
10,287
4,005
0
329
9,958
0
55,936
W
Bastet
Tsuini
Bastet
6,013
1,736
0
2,364
10,328
4,367
0
2,202
8,022
0
62,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
30,929
454
Minions Killed
384
0
Camps Cleared
0
1,329,818
Distance Traveled
1,229,348
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,852
604
115
9
0
243,135
0
W
Yemoja
7,162
551
23
2
0
264,684
3
L
Hachiman
6,477
498
100
8
0
228,666
0
L
Ymir
5,897
454
11
1
0
265,464
4
L
Nu Wa
5,972
459
66
5
0
235,315
1
L
Kukulkan
6,378
491
112
9
0
233,625
0
W
Nike
9,099
700
122
9
0
277,093
0
W
Sol
7,261
559
99
8
0
221,035
4
L
Thor
6,205
477
95
7
0
266,278
1
W
Bastet
7,368
567
95
7
0
323,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role