Player Matchup

Lancelot
Lancelot
BLAZE13799
Lancelot
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,700 Elo+
Solo
Medusa
Medusa
RageUncle100
Medusa
Level 109
God Stats
2W - 1L
1,292 SR
Queue Stats
146W - 122L
1,522 Elo+
Solo
Athena
Athena
Skyleh
Athena
Level 107
God Stats
4W - 3L
1,665 SR
Queue Stats
320W - 263L
1,556 Elo+
Solo
Anhur
Anhur
Spiderman3566
Anhur
Level 109
God Stats
6W - 5L
1,549 SR
Queue Stats
513W - 442L
1,563 Elo+
Solo
Hera
Hera
marcostepan
Hera
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
379W - 376L
1,537 Elo+
Solo
Team Averages
Level 124
1,501 SR
1,576 Elo+

VS

Team Averages
Level 126
1,650 SR
1,514 Elo+
Charybdis
Charybdis
Ellhoot
Charybdis
Level 156
God Stats
2W - 1L
1,798 SR
Queue Stats
513W - 505L
1,505 Elo+
Solo
Kukulkan
Kukulkan
LazyMole69
Kukulkan
Level 107
God Stats
0W - 2L
1,503 SR
Queue Stats
164W - 150L
1,581 Elo+
Solo
Mulan
Mulan
MatiasKappa
Mulan
Level 148
God Stats
1W - 1L
1,801 SR
Queue Stats
14W - 19L
1,478 Elo+
Solo
Maui
Maui
Paul2hip8
Maui
Level 66
God Stats
5W - 1L
1,657 SR
Queue Stats
22W - 27L
1,443 Elo+
Solo
Hun Batz
Hun Batz
xPaPaCxx
Hun Batz
Level 151
God Stats
5W - 9L
1,493 SR
Queue Stats
400W - 379L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BLAZE13799
Lancelot
15
4 / 1 / 2
8,343
521
6,112
11,324
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
15
3 / 3 / 3
9,113
570
11,046
11,477
4,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Athena
Skyleh
Athena
14
3 / 2 / 6
9,146
572
8,331
13,882
14,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 1 / 1
9,886
618
6,825
11,227
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 2
9,003
563
8,214
11,721
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ellhoot
Charybdis
13
1 / 7 / 1
7,638
477
4,390
13,965
5,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
LazyMole69
Kukulkan
15
2 / 2 / 2
8,690
543
8,485
8,056
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 2 / 1
7,553
472
5,482
11,585
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
11
0 / 2 / 4
7,232
452
3,476
13,119
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
xPaPaCxx
Hun Batz
17
9 / 1 / 0
9,694
606
11,502
13,312
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
14
Kills
12
12
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BLAZE13799
Lancelot
4
1
2
5
L
Charybdis
Ellhoot
Charybdis
1
7
1
0.21
L
Kukulkan
LazyMole69
Kukulkan
2
2
2
1.5
L
0
2
1
0.25
L
Maui
0
2
4
1
W
Medusa
3
3
3
1.5
W
Athena
Skyleh
Athena
3
2
6
3
W
1
1
1
1.5
W
3
5
2
0.8
L
Hun Batz
xPaPaCxx
Hun Batz
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,528
Damage
33,335
59,631
Taken
60,037
33,753
Mitigated
34,810
18,418
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BLAZE13799
Lancelot
6,112
1,661
0
5,312
11,324
4,943
0
964
10,315
0
66,492
L
Charybdis
Ellhoot
Charybdis
4,390
2,528
0
2,688
13,965
5,666
0
2,384
11,581
0
63,194
L
Kukulkan
LazyMole69
Kukulkan
8,485
1,278
0
595
8,056
3,377
73
5,580
2,476
88,748
0
L
5,482
651
0
4,947
11,585
7,514
0
307
11,278
0
53,785
L
Maui
3,476
1,366
0
3,154
13,119
11,863
0
4,168
8,951
19,177
0
W
Medusa
11,046
5,715
0
4,825
11,477
4,715
109
728
10,749
0
73,637
W
Athena
Skyleh
Athena
8,331
1,786
0
1,518
13,882
14,440
0
3,997
9,885
23,646
3,993
W
6,825
3,950
0
5,990
11,227
5,612
0
162
10,585
0
83,518
W
8,214
3,030
0
773
11,721
4,043
570
6,110
5,611
68,370
0
L
Hun Batz
xPaPaCxx
Hun Batz
11,502
3,726
0
1,231
13,312
6,390
0
3,053
10,259
0
96,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
40,807
530
Minions Killed
500
0
Camps Cleared
0
1,572,250
Distance Traveled
1,491,308
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,343
521
92
6
0
343,658
4
L
Charybdis
7,638
477
104
7
0
284,152
4
L
Kukulkan
8,690
543
138
9
0
303,889
0
L
Mulan
7,553
472
100
6
0
228,604
0
L
Maui
7,232
452
22
1
0
301,269
5
W
Medusa
9,113
570
127
8
0
304,900
1
W
Athena
9,146
572
29
2
0
371,742
5
W
Anhur
9,886
618
162
10
0
251,879
2
W
Hera
9,003
563
120
8
0
300,071
0
L
Hun Batz
9,694
606
136
9
0
373,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role