Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ByAlex91
Ah Puch
Level 128
God Stats
2W - 0L
1,723 SR
Queue Stats
31W - 32L
1,494 Elo+
Party 3
Hou Yi
Hou Yi
ByFiruzZz
Hou Yi
Level 135
God Stats
2W - 0L
1,722 SR
Queue Stats
38W - 42L
1,476 Elo+
Party 3
Amaterasu
Amaterasu
OIexesh
Amaterasu
Level 157
God Stats
2W - 0L
1,888 SR
Queue Stats
25W - 38L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
headscoooper
Ratatoskr
Level 109
God Stats
6W - 10L
1,340 SR
Queue Stats
768W - 786L
1,491 Elo+
Party 1
Team Averages
Level 134
1,635 SR
1,478 Elo+

VS

Team Averages
Level 86
1,499 SR
1,520 Elo+
Da Ji
Da Ji
 
Da Ji
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Azcean2
Scylla
Level 121
God Stats
10W - 7L
1,604 SR
Queue Stats
460W - 423L
1,522 Elo+
Party 2
Thoth
Thoth
GonePostal1337
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 251L
1,512 Elo+
Party 2
Lancelot
Lancelot
UNICODE
Lancelot
Level 143
God Stats
1W - 3L
1,393 SR
Queue Stats
109W - 90L
1,566 Elo+
Solo
Aphrodite
Aphrodite
sicritcat
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 2 / 15
9,828
819
1,962
12,936
11,208
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
ByAlex91
Ah Puch
16
9 / 2 / 15
10,468
872
15,452
10,626
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
ByFiruzZz
Hou Yi
18
9 / 1 / 12
11,044
920
9,399
11,324
5,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
OIexesh
Amaterasu
15
1 / 2 / 16
10,015
835
5,539
16,464
19,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
headscoooper
Ratatoskr
17
5 / 1 / 17
10,374
865
8,378
12,166
6,766
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 6 / 5
7,298
608
7,686
9,982
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Azcean2
Scylla
16
2 / 5 / 2
8,785
732
14,326
9,465
4,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 3
8,965
747
7,558
7,783
3,642
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
UNICODE
Lancelot
15
2 / 9 / 2
8,758
730
7,538
15,958
11,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
sicritcat
Aphrodite
6
0 / 2 / 2
6,411
534
0
1,850
814

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
26
Kills
7
8
Deaths
26
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
15
4.75
L
Da Ji
 
Da Ji
1
6
5
0.58
L
Scylla
Azcean2
Scylla
2
5
2
0.6
W
Ah Puch
ByAlex91
Ah Puch
9
2
15
8.25
W
Hou Yi
ByFiruzZz
Hou Yi
9
1
12
15
L
2
4
3
0.88
W
Amaterasu
OIexesh
Amaterasu
1
2
16
4.5
L
Lancelot
UNICODE
Lancelot
2
9
2
0.33
W
Ratatoskr
headscoooper
Ratatoskr
5
1
17
13.5
L
Aphrodite
sicritcat
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,730
Damage
37,108
63,516
Taken
45,038
47,485
Mitigated
25,481
36,393
Healing
2,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,962
409
12,562
4,111
12,936
11,208
291
4,591
8,345
7,516
324
L
Da Ji
 
Da Ji
7,686
804
147
184
9,982
5,851
0
3,994
5,657
0
9,740
L
Scylla
Azcean2
Scylla
14,326
773
301
1,072
9,465
4,004
0
4,255
5,019
30,571
0
W
Ah Puch
ByAlex91
Ah Puch
15,452
1,228
1,754
2,757
10,626
4,664
1,561
3,984
6,642
32,636
0
W
Hou Yi
ByFiruzZz
Hou Yi
9,399
3,422
1,245
1,515
11,324
5,387
2,642
3,346
7,978
0
26,087
L
7,558
399
352
481
7,783
3,642
0
2,797
4,811
23,799
471
W
Amaterasu
OIexesh
Amaterasu
5,539
1,495
2,596
7,045
16,464
19,460
1,011
5,950
10,514
0
18,739
L
Lancelot
UNICODE
Lancelot
7,538
355
0
0
15,958
11,170
0
5,377
10,095
0
19,292
W
Ratatoskr
headscoooper
Ratatoskr
8,378
1,500
971
1,837
12,166
6,766
2,946
3,806
8,360
0
19,379
L
Aphrodite
sicritcat
Aphrodite
0
0
0
0
1,850
814
0
891
959
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,729
Gold Earned
40,217
134
Minions Killed
111
0
Camps Cleared
0
1,231,921
Distance Traveled
749,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,828
819
15
1
0
249,846
0
L
Da Ji
7,298
608
5
0
0
162,047
0
L
Scylla
8,785
732
36
3
0
197,546
0
W
Ah Puch
10,468
872
33
3
0
238,127
0
W
Hou Yi
11,044
920
38
3
0
229,322
0
L
Thoth
8,965
747
44
4
0
201,001
0
W
Amaterasu
10,015
835
32
3
0
255,366
0
L
Lancelot
8,758
730
26
2
0
188,812
0
W
Ratatoskr
10,374
865
16
1
0
259,260
0
L
Aphrodite
6,411
534
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role