Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SmileODT
Kuzenbo
Level 156
God Stats
313W - 286L
1,491 SR
Queue Stats
437W - 400L
1,514 Elo+
Solo
Hera
Hera
TheFunkGod
Hera
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 365L
1,485 Elo+
Party 1
Nemesis
Nemesis
ered2
Nemesis
Level 119
God Stats
14W - 12L
1,553 SR
Queue Stats
388W - 358L
1,448 Elo+
Party 1
Surtr
Surtr
frankestaing
Surtr
Level 157
God Stats
1W - 1L
1,248 SR
Queue Stats
196W - 188L
1,526 Elo+
Solo
Team Averages
Level 146
1,458 SR
1,495 Elo+

VS

Team Averages
Level 153
1,459 SR
1,499 Elo+
Loki
Loki
Aggfree2
Loki
Level 120
God Stats
4W - 4L
1,556 SR
Queue Stats
40W - 49L
1,434 Elo+
Solo
Hachiman
Hachiman
LemonSarni
Hachiman
Level 158
God Stats
3W - 4L
1,467 SR
Queue Stats
295W - 267L
1,556 Elo+
Party 2
Hercules
Hercules
Ninjaskillzjord
Hercules
Level 184
God Stats
17W - 13L
1,625 SR
Queue Stats
408W - 367L
1,568 Elo+
Party 2
Merlin
Merlin
Pestoniano
Merlin
Level 136
God Stats
0W - 2L
1,287 SR
Queue Stats
202W - 194L
1,529 Elo+
Solo
Bake Kujira
Bake Kujira
colinjackson213
Bake Kujira
Level 169
God Stats
0W - 2L
1,362 SR
Queue Stats
254W - 259L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 1 / 2
8,300
553
6,803
8,939
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SmileODT
Kuzenbo
13
1 / 2 / 10
7,367
491
8,522
13,865
15,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 2
8,983
599
8,923
7,282
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ered2
Nemesis
14
2 / 1 / 6
7,578
505
7,972
12,189
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 3
9,042
603
11,707
16,577
13,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
4 / 3 / 0
8,019
535
6,753
14,578
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
LemonSarni
Hachiman
15
1 / 2 / 1
8,560
571
7,977
9,646
4,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
15
3 / 2 / 0
9,615
641
12,687
16,615
17,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Pestoniano
Merlin
10
0 / 2 / 2
6,551
437
2,536
5,905
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
colinjackson213
Bake Kujira
11
0 / 6 / 1
6,762
451
6,013
17,292
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
8
8
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
L
Loki
4
3
0
1.33
L
Hachiman
LemonSarni
Hachiman
1
2
1
0.75
L
Hercules
3
2
0
1.5
L
Merlin
Pestoniano
Merlin
0
2
2
0.5
W
Kuzenbo
SmileODT
Kuzenbo
1
2
10
3
W
6
1
2
7
L
Bake Kujira
colinjackson213
Bake Kujira
0
6
1
0.08
W
Nemesis
ered2
Nemesis
2
1
6
5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,927
Damage
35,966
58,852
Taken
64,036
39,955
Mitigated
44,040
11,940
Healing
19,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,803
4,327
0
2,233
8,939
3,288
1,307
1,521
7,418
0
73,775
L
Loki
6,753
1,514
0
4,123
14,578
5,637
0
5,162
9,320
0
65,108
L
Hachiman
LemonSarni
Hachiman
7,977
5,219
0
4,653
9,646
4,318
496
2,069
7,475
0
79,374
L
Hercules
12,687
4,968
0
8,486
16,615
17,820
117
2,059
13,775
1,233
90,658
L
Merlin
Pestoniano
Merlin
2,536
316
0
1,000
5,905
1,911
0
2,606
3,299
35,510
966
W
Kuzenbo
SmileODT
Kuzenbo
8,522
3,473
0
820
13,865
15,167
392
4,456
9,364
31,642
2,555
W
8,923
1,840
0
855
7,282
2,863
216
955
6,275
72,071
0
L
Bake Kujira
colinjackson213
Bake Kujira
6,013
3,849
0
753
17,292
14,354
0
5,863
11,382
40,350
0
W
Nemesis
ered2
Nemesis
7,972
3,817
0
3,189
12,189
5,494
344
1,310
10,879
0
72,497
W
11,707
4,166
0
4,843
16,577
13,143
49
1,018
14,755
1,580
65,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
39,507
515
Minions Killed
505
0
Camps Cleared
0
1,586,457
Distance Traveled
1,422,826
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,300
553
126
8
0
291,200
2
L
Loki
8,019
535
99
7
0
361,033
0
L
Hachiman
8,560
571
119
8
0
288,821
5
L
Hercules
9,615
641
159
11
0
272,209
3
L
Merlin
6,551
437
62
4
0
207,148
4
W
Kuzenbo
7,367
491
49
3
0
324,031
0
W
Hera
8,983
599
131
9
0
294,898
1
L
Bake Kujira
6,762
451
66
4
0
293,615
0
W
Nemesis
7,578
505
93
6
0
352,491
7
W
Surtr
9,042
603
116
8
0
323,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role