Player Matchup

Nike
Nike
Bronze III
Driul
Nike
Bronze III
Level 152
God Stats
0W - 1L
1,802 SR
Queue Stats
14W - 11L
1,637 MMR
Party 2
Bake Kujira
Bake Kujira
Bronze III
MNV_NX
Bake Kujira
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 223L
1,333 MMR
Solo
Izanami
Izanami
Bronze III
MekaBlack
Izanami
Bronze III
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,637 MMR
Party 2
Anubis
Anubis
Bronze III
UsedFun
Anubis
Bronze III
Level 123
God Stats
13W - 14L
1,506 SR
Queue Stats
60W - 80L
782 MMR
Solo
Artemis
Artemis
Bronze III
jasondiv96
Artemis
Bronze III
Level 145
God Stats
0W - 1L
1,940 SR
Queue Stats
8W - 7L
1,563 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,650 SR
1,390 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 171
1,618 SR
1,491 MMR
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Bronze III
KAOSojosazules
Agni
Bronze III
Level 156
God Stats
52W - 35L
1,624 SR
Queue Stats
562W - 561L
1,630 MMR
Solo
Camazotz
Camazotz
Bronze III
Warpzøne
Camazotz
Bronze III
Level 104
God Stats
2W - 0L
1,984 SR
Queue Stats
8W - 6L
1,537 MMR
Solo
Mulan
Mulan
Bronze III
ragnarosote
Mulan
Bronze III
Level 105
God Stats
6W - 8L
1,483 SR
Queue Stats
243W - 256L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Driul
Nike
13
1 / 5 / 3
7,470
498
9,180
14,610
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
MNV_NX
Bake Kujira
10
1 / 7 / 2
6,542
436
5,037
15,657
13,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MekaBlack
Izanami
13
1 / 4 / 1
7,177
478
6,091
11,887
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
UsedFun
Anubis
12
0 / 4 / 3
6,958
464
6,490
10,324
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
jasondiv96
Artemis
13
4 / 4 / 3
7,688
513
8,679
12,284
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AnhurThanatosBellonaBaron Samedi

VS

Bans
Ao KuangHorusSusanoKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
9 / 1 / 2
10,740
716
11,396
8,159
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
 
Cerberus
14
3 / 1 / 13
8,929
595
10,818
15,694
13,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 4 / 6
8,369
558
8,870
10,786
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Warpzøne
Camazotz
16
8 / 0 / 4
8,994
600
5,716
15,685
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 6
8,735
582
9,897
16,379
13,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
24
24
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
1
2
10
W
Cerberus
 
Cerberus
3
1
13
9.5
L
Nike
Driul
Nike
1
5
3
0.5
W
2
4
6
1.25
L
Bake Kujira
MNV_NX
Bake Kujira
1
7
2
0.29
L
Izanami
MekaBlack
Izanami
1
4
1
0.38
L
Anubis
UsedFun
Anubis
0
4
3
0.38
W
Camazotz
Warpzøne
Camazotz
8
0
4
10
L
Artemis
jasondiv96
Artemis
4
4
3
1.38
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,477
Damage
46,697
64,762
Taken
66,703
37,155
Mitigated
41,790
9,658
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,396
8,126
0
3,366
8,159
3,535
3,893
1,117
6,997
0
101,776
W
Cerberus
 
Cerberus
10,818
627
0
3,437
15,694
13,723
107
3,590
12,057
40,128
0
L
Nike
Driul
Nike
9,180
1,288
0
1,606
14,610
9,454
0
1,596
12,339
0
50,844
W
8,870
314
0
2,163
10,786
4,291
0
4,066
6,624
58,631
1,397
L
Bake Kujira
MNV_NX
Bake Kujira
5,037
2,388
0
481
15,657
13,684
0
5,597
10,016
22,730
502
L
Izanami
MekaBlack
Izanami
6,091
3,922
0
1,768
11,887
4,478
0
4,437
7,450
0
55,806
L
Anubis
UsedFun
Anubis
6,490
293
0
2,383
10,324
4,569
0
5,327
4,900
53,762
0
W
Camazotz
Warpzøne
Camazotz
5,716
1,844
0
6,251
15,685
6,788
658
1,661
13,975
0
70,681
L
Artemis
jasondiv96
Artemis
8,679
4,269
0
3,420
12,284
4,970
145
2,722
9,413
0
55,648
W
9,897
1,513
0
6,578
16,379
13,453
450
943
14,740
0
59,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
45,767
387
Minions Killed
523
0
Camps Cleared
0
1,296,709
Distance Traveled
1,466,216
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,740
716
179
12
0
281,329
2
W
Cerberus
8,929
595
45
3
0
333,322
2
L
Nike
7,470
498
88
6
0
272,309
1
W
Agni
8,369
558
108
7
0
280,769
5
L
Bake Kujira
6,542
436
32
2
0
250,230
0
L
Izanami
7,177
478
88
6
0
274,256
0
L
Anubis
6,958
464
92
6
0
256,047
8
W
Camazotz
8,994
600
88
6
0
335,183
0
L
Artemis
7,688
513
87
6
0
243,867
0
W
Mulan
8,735
582
103
7
0
235,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role