Player Matchup

Hun Batz
Hun Batz
Aaron7447
Hun Batz
Level 161
God Stats
2W - 3L
1,334 SR
Queue Stats
404W - 411L
1,536 Elo+
Party 1
Nike
Nike
Pevjav
Nike
Level 66
God Stats
3W - 0L
1,759 SR
Queue Stats
110W - 94L
1,519 Elo+
Party 1
Discordia
Discordia
Stuff543
Discordia
Level 158
God Stats
8W - 7L
1,583 SR
Queue Stats
136W - 124L
1,522 Elo+
Party 1
Sol
Sol
Tunderblaze
Sol
Level 149
God Stats
2W - 3L
1,348 SR
Queue Stats
41W - 51L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
puddiarecrackBTW
Jormungandr
Level 109
God Stats
1W - 2L
1,301 SR
Queue Stats
41W - 31L
1,551 Elo+
Solo
Team Averages
Level 129
1,465 SR
1,518 Elo+

VS

Team Averages
Level 152
1,588 SR
1,529 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dark V25696
Loki
Level 149
God Stats
4W - 4L
1,527 SR
Queue Stats
372W - 371L
1,498 Elo+
Solo
Cabrakan
Cabrakan
Volcasar
Cabrakan
Level 160
God Stats
1W - 3L
1,515 SR
Queue Stats
303W - 270L
1,564 Elo+
Solo
Amaterasu
Amaterasu
bysersan
Amaterasu
Level 145
God Stats
5W - 3L
1,841 SR
Queue Stats
98W - 82L
1,576 Elo+
Solo
Danzaburou
Danzaburou
itsKetch
Danzaburou
Level 146
God Stats
6W - 6L
1,558 SR
Queue Stats
112W - 100L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aaron7447
Hun Batz
14
4 / 0 / 3
7,520
578
8,012
11,775
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
Pevjav
Nike
13
5 / 1 / 1
7,890
607
7,806
10,011
7,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Stuff543
Discordia
12
0 / 0 / 2
6,826
525
6,647
3,973
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 1
7,608
585
7,030
9,935
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
puddiarecrackBTW
Jormungandr
13
2 / 3 / 5
8,079
621
9,513
14,505
12,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 2 / 0
5,913
455
2,556
9,868
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
5,885
453
4,601
10,595
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Volcasar
Cabrakan
11
1 / 2 / 2
6,335
487
4,257
10,931
10,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
bysersan
Amaterasu
13
3 / 3 / 1
7,538
580
8,333
13,980
14,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
itsKetch
Danzaburou
12
0 / 3 / 1
6,749
519
6,997
8,704
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
W
Hun Batz
Aaron7447
Hun Batz
4
0
3
5.5
L
1
3
1
0.5
W
Nike
Pevjav
Nike
5
1
1
5.5
W
Discordia
Stuff543
Discordia
0
0
2
1
W
2
1
1
2.5
L
Cabrakan
Volcasar
Cabrakan
1
2
2
1
L
Amaterasu
bysersan
Amaterasu
3
3
1
1.17
L
Danzaburou
itsKetch
Danzaburou
0
3
1
0.17
W
Jormungandr
puddiarecrackBTW
Jormungandr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
26,744
50,199
Taken
54,078
29,288
Mitigated
35,222
16,036
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,556
817
0
2,519
9,868
3,694
0
3,872
5,996
45,076
1,228
W
Hun Batz
Aaron7447
Hun Batz
8,012
2,006
0
5,236
11,775
4,930
0
1,336
10,272
0
78,496
L
4,601
1,320
0
3,348
10,595
3,484
0
3,612
6,983
0
37,361
W
Nike
Pevjav
Nike
7,806
918
0
1,801
10,011
7,076
42
2,276
7,688
0
37,349
W
Discordia
Stuff543
Discordia
6,647
250
0
750
3,973
1,308
572
1,726
2,247
55,188
0
W
7,030
3,894
0
5,152
9,935
3,538
0
366
9,569
59,732
0
L
Cabrakan
Volcasar
Cabrakan
4,257
746
0
2,037
10,931
10,166
0
3,202
7,729
17,617
1,650
L
Amaterasu
bysersan
Amaterasu
8,333
4,200
0
3,836
13,980
14,014
0
6,801
7,179
0
46,149
L
Danzaburou
itsKetch
Danzaburou
6,997
3,629
0
1,478
8,704
3,864
0
5,002
3,702
0
57,496
W
Jormungandr
puddiarecrackBTW
Jormungandr
9,513
2,236
0
3,097
14,505
12,436
0
683
13,181
55,397
2,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,923
Gold Earned
32,420
450
Minions Killed
356
0
Camps Cleared
0
1,311,651
Distance Traveled
1,263,093
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,913
455
100
8
0
246,601
1
W
Hun Batz
7,520
578
107
8
0
310,436
2
L
Loki
5,885
453
58
4
0
278,920
0
W
Nike
7,890
607
58
4
0
274,839
1
W
Discordia
6,826
525
93
7
0
256,536
0
W
Sol
7,608
585
102
8
0
248,969
0
L
Cabrakan
6,335
487
26
2
0
245,056
2
L
Amaterasu
7,538
580
80
6
0
245,151
1
L
Danzaburou
6,749
519
92
7
0
247,365
3
W
Jormungandr
8,079
621
90
7
0
220,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role