Player Matchup

Anubis
Anubis
BlindDeafDude
Anubis
Level 27
God Stats
1W - 1L
1,251 SR
Queue Stats
16W - 18L
1,405 Elo+
Party 1
Loki
Loki
Khepperz
Loki
Level 156
God Stats
2W - 2L
1,882 SR
Queue Stats
213W - 63L
1,767 Elo+
Party 2
Tyr
Tyr
TwilightSparkul
Tyr
Level 149
God Stats
5W - 1L
1,744 SR
Queue Stats
269W - 90L
1,769 Elo+
Party 2
Neith
Neith
VaFangooI
Neith
Level 7
God Stats
1W - 2L
1,196 SR
Queue Stats
14W - 8L
1,511 Elo+
Solo
Kukulkan
Kukulkan
fraze98
Kukulkan
Level 25
God Stats
1W - 1L
1,260 SR
Queue Stats
16W - 19L
1,399 Elo+
Party 1
Team Averages
Level 73
1,467 SR
1,570 Elo+

VS

Team Averages
Level 15
1,448 SR
1,441 Elo+
He Bo
He Bo
Oaazza8661
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,369 Elo+
Solo
Heimdallr
Heimdallr
Reporto_El_Berto
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,412 Elo+
Solo
Bellona
Bellona
Who8mahpancakez
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
ltsTiamat
Janus
Level 25
God Stats
0W - 3L
1,232 SR
Queue Stats
17W - 16L
1,481 Elo+
Solo
Nemesis
Nemesis
r0z1nb0i
Nemesis
Level 23
God Stats
28W - 28L
1,508 SR
Queue Stats
46W - 51L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,191
836
4,705
7,399
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
15
1 / 1 / 4
9,286
844
4,483
5,716
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 4
9,885
899
7,620
11,359
9,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Neith
VaFangooI
Neith
17
5 / 1 / 5
10,623
966
11,039
6,718
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
fraze98
Kukulkan
18
4 / 0 / 4
10,937
994
9,479
4,043
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
2 / 5 / 0
9,181
835
5,559
11,253
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
11
0 / 0 / 0
7,319
665
0
1,244
327
15
0 / 3 / 2
8,171
743
5,776
12,550
13,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
ltsTiamat
Janus
15
1 / 4 / 1
8,794
799
8,371
9,149
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
r0z1nb0i
Nemesis
12
0 / 4 / 0
7,515
683
1,506
8,507
4,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
3
4
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Loki
1
1
4
3
L
He Bo
2
5
0
0.4
L
Heimdallr
0
0
0
0
W
4
0
4
6
W
Neith
VaFangooI
Neith
5
1
5
7.5
L
0
3
2
0.33
W
Kukulkan
fraze98
Kukulkan
4
0
4
6
L
Janus
ltsTiamat
Janus
1
4
1
0.38
L
Nemesis
r0z1nb0i
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,326
Damage
21,212
35,235
Taken
42,703
20,481
Mitigated
26,293
2,904
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,705
171
0
345
7,399
3,483
978
4,072
3,107
19,396
0
W
Loki
4,483
978
0
0
5,716
2,347
1,577
1,826
3,858
0
23,579
L
He Bo
5,559
50
0
719
11,253
4,405
0
2,248
9,005
25,118
0
L
Heimdallr
0
0
0
0
1,244
327
0
1,244
0
0
0
W
7,620
355
0
1,209
11,359
9,512
938
4,152
7,089
0
21,204
W
Neith
VaFangooI
Neith
11,039
3,815
0
1,100
6,718
3,124
2,073
1,922
4,730
0
38,339
L
5,776
1,207
0
1,510
12,550
13,268
0
1,816
10,734
0
18,459
W
Kukulkan
fraze98
Kukulkan
9,479
254
0
250
4,043
2,015
2,634
1,430
2,521
47,984
236
L
Janus
ltsTiamat
Janus
8,371
120
0
0
9,149
3,724
0
4,078
5,071
30,107
0
L
Nemesis
r0z1nb0i
Nemesis
1,506
624
0
764
8,507
4,569
0
4,798
3,709
0
3,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,922
Gold Earned
40,980
268
Minions Killed
132
0
Camps Cleared
0
1,197,057
Distance Traveled
710,056
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,191
836
27
2
0
252,749
0
W
Loki
9,286
844
41
4
0
256,473
1
L
He Bo
9,181
835
44
4
0
205,042
2
L
Heimdallr
7,319
665
0
0
0
3,908
0
W
Tyr
9,885
899
31
3
0
249,562
0
W
Neith
10,623
966
64
6
0
181,543
2
L
Bellona
8,171
743
30
3
0
173,473
0
W
Kukulkan
10,937
994
105
10
0
256,730
0
L
Janus
8,794
799
54
5
0
214,173
1
L
Nemesis
7,515
683
4
0
0
113,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role