Player Matchup

Osiris
Osiris
Silver I
BananosS
Osiris
Silver I
Level 157
God Stats
1W - 1L
1,510 SR
Queue Stats
84W - 37L
1,545 MMR
Party 1
Achilles
Achilles
Silver I
Sobequ
Achilles
Silver I
Level 158
God Stats
33W - 4L
1,776 SR
Queue Stats
84W - 37L
1,545 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Twojamama69
Baron Samedi
Silver I
Level 145
God Stats
7W - 0L
1,663 SR
Queue Stats
84W - 37L
1,545 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,650 SR
1,545 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,492 SR
1,409 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Arnospix
Anhur
Bronze III
Level 40
God Stats
1W - 6L
1,475 SR
Queue Stats
6W - 15L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BananosS
Osiris
15
6 / 2 / 3
10,278
791
9,796
15,018
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
Sobequ
Achilles
16
5 / 0 / 4
10,126
779
13,846
11,686
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Twojamama69
Baron Samedi
16
1 / 0 / 11
9,971
767
15,736
9,210
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
FenrirAresNe ZhaDiscordiaPersephone

VS

Bans
MedusaHorusXbalanqueHerculesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 8 / 0
9,152
704
6,699
14,415
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
 
Bacchus
6
0 / 2 / 1
6,811
524
408
9,610
3,676
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Arnospix
Anhur
16
0 / 2 / 1
9,237
711
5,882
19,149
7,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
0
0.25
L
Bacchus
 
Bacchus
0
2
1
0.25
L
Anhur
Arnospix
Anhur
0
2
1
0.25
W
Osiris
BananosS
Osiris
6
2
3
3.75
W
Achilles
Sobequ
Achilles
5
0
4
7
W
Baron Samedi
Twojamama69
Baron Samedi
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,378
Damage
12,989
35,914
Taken
43,174
36,726
Mitigated
18,254
13,480
Healing
1,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,699
176
0
249
14,415
6,613
0
3,223
9,360
31,423
460
L
Bacchus
 
Bacchus
408
192
0
279
9,610
3,676
0
4,665
4,043
1,045
0
L
Anhur
Arnospix
Anhur
5,882
3,852
0
798
19,149
7,965
0
5,182
11,463
0
41,412
W
Osiris
BananosS
Osiris
9,796
2,805
0
3,424
15,018
15,650
847
2,209
12,660
0
53,731
W
Achilles
Sobequ
Achilles
13,846
1,519
0
3,708
11,686
11,793
684
2,632
9,054
0
40,047
W
Baron Samedi
Twojamama69
Baron Samedi
15,736
2,344
1,198
5,150
9,210
9,283
737
2,568
6,642
41,784
521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,375
Gold Earned
25,200
187
Minions Killed
117
0
Camps Cleared
0
763,304
Distance Traveled
452,537
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,152
704
31
2
0
190,292
0
L
Bacchus
6,811
524
2
0
0
23,636
0
L
Anhur
9,237
711
84
6
0
238,609
0
W
Osiris
10,278
791
74
6
0
260,458
1
W
Achilles
10,126
779
70
5
0
272,595
0
W
Baron Samedi
9,971
767
43
3
0
230,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role