Player Matchup

Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
GooLagoon_25
Merlin
Bronze III
Level 175
God Stats
4W - 5L
1,536 SR
Queue Stats
149W - 137L
1,827 MMR
Solo
Shiva
Shiva
Bronze III
Kylis67
Shiva
Bronze III
Level 93
God Stats
8W - 11L
1,436 SR
Queue Stats
43W - 49L
1,382 MMR
Solo
Atlas
Atlas
Bronze III
LastSuppеr
Atlas
Bronze III
Level 125
God Stats
1W - 3L
1,459 SR
Queue Stats
63W - 66L
2,832 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,486 SR
1,808 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,546 SR
1,543 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
WifeBad
Sun Wukong
Bronze III
Level 180
God Stats
3W - 2L
1,571 SR
Queue Stats
215W - 209L
1,476 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Xannyy25
Morgan Le Fay
Bronze III
Level 56
God Stats
2W - 0L
1,509 SR
Queue Stats
6W - 2L
1,528 MMR
Solo
Hun Batz
Hun Batz
Bronze III
bursburs
Hun Batz
Bronze III
Level 69
God Stats
5W - 2L
1,648 SR
Queue Stats
40W - 31L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
1 / 1 / 1
7,291
561
3,103
7,845
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
 
Hou Yi
11
2 / 5 / 0
6,551
504
6,764
12,059
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
11
0 / 3 / 1
6,056
466
5,710
8,024
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shiva
Kylis67
Shiva
11
0 / 4 / 0
6,183
476
3,983
13,392
6,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
6,357
489
6,676
11,505
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BellonaSusanoAthenaKukulkan

VS

Bans
AwilixThanatosThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 2 / 2
7,953
612
12,582
12,315
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
 
Aphrodite
11
0 / 1 / 5
6,545
503
2,708
10,623
6,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
WifeBad
Sun Wukong
15
4 / 0 / 0
9,249
711
9,967
8,974
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Xannyy25
Morgan Le Fay
12
0 / 0 / 2
6,941
534
4,673
7,256
3,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
bursburs
Hun Batz
14
5 / 1 / 1
7,416
570
6,816
12,181
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
1
1.5
L
Hou Yi
 
Hou Yi
2
5
0
0.4
W
Anhur
 
Anhur
6
2
2
3.5
W
Aphrodite
 
Aphrodite
0
1
5
2.5
L
Merlin
0
3
1
0.17
L
Shiva
Kylis67
Shiva
0
4
0
0
L
1
2
1
0.75
W
Sun Wukong
WifeBad
Sun Wukong
4
0
0
4
W
Morgan Le Fay
Xannyy25
Morgan Le Fay
0
0
2
1
W
Hun Batz
bursburs
Hun Batz
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,236
Damage
36,746
52,825
Taken
51,349
24,806
Mitigated
26,959
11,323
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,103
878
0
1,550
7,845
3,585
0
257
7,588
0
75,892
L
Hou Yi
 
Hou Yi
6,764
4,037
0
2,916
12,059
3,503
0
379
11,680
0
47,528
W
Anhur
 
Anhur
12,582
8,280
0
4,001
12,315
4,553
540
2,179
10,136
0
58,058
W
Aphrodite
 
Aphrodite
2,708
821
3,966
5,042
10,623
6,814
5
3,787
6,836
17,241
0
L
Merlin
5,710
94
0
644
8,024
3,054
0
1,862
6,162
45,377
1,736
L
Shiva
Kylis67
Shiva
3,983
617
0
3,830
13,392
6,168
0
0
12,309
0
44,662
L
6,676
1,371
0
2,383
11,505
8,496
0
4,846
6,659
17,305
1,586
W
Sun Wukong
WifeBad
Sun Wukong
9,967
2,050
0
4,335
8,974
6,720
0
0
8,974
0
74,837
W
Morgan Le Fay
Xannyy25
Morgan Le Fay
4,673
475
0
4,057
7,256
3,189
0
3,064
4,192
65,300
508
W
Hun Batz
bursburs
Hun Batz
6,816
1,997
0
3,481
12,181
5,683
0
3,535
8,646
0
67,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
38,104
404
Minions Killed
445
0
Camps Cleared
0
1,215,465
Distance Traveled
1,278,346
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,291
561
121
9
0
288,967
0
L
Hou Yi
6,551
504
79
6
0
211,271
4
W
Anhur
7,953
612
92
7
0
220,084
1
W
Aphrodite
6,545
503
25
2
0
262,645
2
L
Merlin
6,056
466
106
8
0
232,760
0
L
Shiva
6,183
476
75
6
0
223,649
4
L
Atlas
6,357
489
23
2
0
258,818
0
W
Sun Wukong
9,249
711
122
9
0
243,455
0
W
Morgan Le Fay
6,941
534
105
8
0
262,849
1
W
Hun Batz
7,416
570
101
8
0
289,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role