Player Matchup

Set
Set
Bronze III
 
Set
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
Hysasananine
Rama
Bronze III
Level 65
God Stats
3W - 5L
1,503 SR
Queue Stats
140W - 138L
1,546 MMR
Party 1
Geb
Geb
Bronze III
Mushquenum
Geb
Bronze III
Level 145
God Stats
3W - 4L
1,507 SR
Queue Stats
116W - 155L
1,546 MMR
Solo
Tyr
Tyr
Bronze III
VrgniDida
Tyr
Bronze III
Level 107
God Stats
0W - 4L
1,457 SR
Queue Stats
66W - 70L
1,546 MMR
Solo
Hera
Hera
Bronze III
skell91
Hera
Bronze III
Level 148
God Stats
281W - 236L
1,591 SR
Queue Stats
531W - 540L
1,546 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,512 SR
1,537 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,588 SR
1,546 MMR
Loki
Loki
Bronze III
I MisterKnopf I
Loki
Bronze III
Level 158
God Stats
2W - 1L
1,602 SR
Queue Stats
25W - 15L
1,546 MMR
Party 2
Achilles
Achilles
Bronze III
KaeptnKrawall1
Achilles
Bronze III
Level 170
God Stats
8W - 7L
1,649 SR
Queue Stats
169W - 148L
1,546 MMR
Party 2
Yemoja
Yemoja
Bronze III
Pablo_0134
Yemoja
Bronze III
Level 158
God Stats
62W - 38L
1,696 SR
Queue Stats
372W - 361L
1,546 MMR
Solo
Apollo
Apollo
Bronze III
Thrashēr
Apollo
Bronze III
Level 108
God Stats
3W - 3L
1,419 SR
Queue Stats
295W - 279L
1,546 MMR
Solo
Sol
Sol
Bronze III
yousucksanyways
Sol
Bronze III
Level 122
God Stats
194W - 166L
1,575 SR
Queue Stats
368W - 373L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 3 / 0
5,169
517
2,300
9,166
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
5,077
508
1,418
5,300
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 0
4,302
430
2,278
9,679
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
5,417
542
1,638
9,744
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
skell91
Hera
10
0 / 1 / 0
5,298
530
3,303
4,523
1,629
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SusanoMercuryArachneAthena

VS

Bans
ThothMaman BrigitteNu WaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
6,419
642
5,075
6,503
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
12
1 / 0 / 2
6,540
654
7,495
6,041
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Pablo_0134
Yemoja
11
4 / 0 / 4
7,192
719
6,054
6,733
4,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Thrashēr
Apollo
11
1 / 0 / 4
6,146
615
3,827
3,763
1,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 0 / 1
6,227
623
3,971
5,819
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
12
12
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
L
0
2
0
0
W
4
0
5
6.5
W
Achilles
1
0
2
2
L
0
4
0
0
W
Yemoja
Pablo_0134
Yemoja
4
0
4
6
W
Apollo
Thrashēr
Apollo
1
0
4
3
L
0
2
0
0
L
Hera
skell91
Hera
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,937
Damage
26,422
38,412
Taken
28,859
19,273
Mitigated
14,017
13,054
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,300
864
0
4,146
9,166
4,215
0
819
8,305
0
45,653
L
1,418
1,098
0
1,113
5,300
1,751
0
2,087
3,213
0
31,810
W
5,075
1,414
0
2,806
6,503
2,281
0
443
6,060
0
46,620
W
Achilles
7,495
1,377
0
2,953
6,041
3,690
0
0
6,041
0
45,332
L
2,278
86
0
2,457
9,679
5,214
0
4,287
5,392
7,996
846
W
Yemoja
Pablo_0134
Yemoja
6,054
1,526
1,582
2,436
6,733
4,675
168
1,317
5,416
23,900
827
W
Apollo
Thrashēr
Apollo
3,827
2,731
0
2,227
3,763
1,390
834
609
3,154
0
57,732
L
1,638
131
0
3,566
9,744
6,464
0
0
8,945
0
38,778
L
Hera
skell91
Hera
3,303
565
0
1,772
4,523
1,629
0
2,610
1,913
42,171
0
W
3,971
1,715
0
4,083
5,819
1,981
1,123
3,144
2,675
41,108
6,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
32,524
324
Minions Killed
368
0
Camps Cleared
0
938,862
Distance Traveled
1,022,576
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,169
517
80
8
0
198,954
1
L
Rama
5,077
508
75
8
0
145,072
0
W
Loki
6,419
642
75
8
0
239,403
0
W
Achilles
6,540
654
73
7
0
220,244
0
L
Geb
4,302
430
9
1
0
190,646
4
W
Yemoja
7,192
719
23
2
0
179,889
1
W
Apollo
6,146
615
104
10
0
194,296
0
L
Tyr
5,417
542
71
7
0
208,172
0
L
Hera
5,298
530
89
9
0
196,018
0
W
Sol
6,227
623
93
9
0
188,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role