Player Matchup

Serqet
Serqet
Abaddonx2
Serqet
Level 29
God Stats
9W - 2L
1,770 SR
Queue Stats
116W - 62L
1,662 Elo+
Party 1
Anhur
Anhur
DragisRex
Anhur
Level 180
God Stats
6W - 4L
1,528 SR
Queue Stats
464W - 390L
1,614 Elo+
Party 1
Sol
Sol
GranNakama
Sol
Level 143
God Stats
2W - 1L
1,685 SR
Queue Stats
181W - 181L
1,579 Elo+
Party 1
Ymir
Ymir
Randomname12345
Ymir
Level 219
God Stats
10W - 8L
1,678 SR
Queue Stats
422W - 358L
1,621 Elo+
Party 1
Anubis
Anubis
psc98
Anubis
Level 182
God Stats
3W - 4L
1,525 SR
Queue Stats
367W - 310L
1,679 Elo+
Party 1
Team Averages
Level 151
1,637 SR
1,631 Elo+

VS

Team Averages
Level 151
1,549 SR
1,522 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CrackerryS
Nox
Level 143
God Stats
1W - 2L
1,653 SR
Queue Stats
54W - 49L
1,588 Elo+
Solo
Ix Chel
Ix Chel
Juippi
Ix Chel
Level 158
God Stats
1W - 4L
1,372 SR
Queue Stats
122W - 105L
1,526 Elo+
Party 2
Erlang Shen
Erlang Shen
SevenB
Erlang Shen
Level 184
God Stats
0W - 1L
1,536 SR
Queue Stats
39W - 62L
1,443 Elo+
Solo
Apollo
Apollo
allumayn
Apollo
Level 123
God Stats
5W - 3L
1,681 SR
Queue Stats
102W - 83L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Abaddonx2
Serqet
9
1 / 0 / 3
4,618
924
1,300
3,880
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
DragisRex
Anhur
10
2 / 0 / 3
5,237
1,047
4,031
2,480
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 0 / 1
4,678
936
843
2,037
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 4
5,229
1,046
2,677
4,726
4,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
psc98
Anubis
10
2 / 0 / 2
4,953
991
4,915
2,994
1,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 3 / 0
4,502
900
1,637
7,755
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 0
4,691
938
737
1,220
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Juippi
Ix Chel
10
0 / 2 / 0
4,460
892
3,334
3,633
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
SevenB
Erlang Shen
7
0 / 0 / 0
3,988
798
0
0
0
Apollo
allumayn
Apollo
10
0 / 1 / 0
4,506
901
1,880
3,416
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
6
Kills
0
0
Deaths
6
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Serqet
Abaddonx2
Serqet
1
0
3
2.5
L
0
0
0
0
W
Anhur
DragisRex
Anhur
2
0
3
3.5
W
0
0
1
0.5
L
Ix Chel
Juippi
Ix Chel
0
2
0
0
W
1
0
4
3
L
Erlang Shen
SevenB
Erlang Shen
0
0
0
0
L
Apollo
allumayn
Apollo
0
1
0
0
W
Anubis
psc98
Anubis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,766
Damage
7,588
16,117
Taken
16,024
9,258
Mitigated
8,356
5,473
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,637
435
162
1,421
7,755
5,576
0
3,681
4,074
4,982
0
W
Serqet
Abaddonx2
Serqet
1,300
453
0
863
3,880
1,962
0
2,379
1,501
0
3,885
L
737
0
0
430
1,220
440
0
587
633
11,606
0
W
Anhur
DragisRex
Anhur
4,031
2,508
0
1,073
2,480
893
768
807
1,673
0
13,469
W
843
89
0
889
2,037
636
0
371
1,666
14,258
995
L
Ix Chel
Juippi
Ix Chel
3,334
266
1,085
240
3,633
1,288
0
2,650
983
12,910
0
W
2,677
511
0
1,154
4,726
4,205
0
1,247
3,479
8,824
0
L
Erlang Shen
SevenB
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
allumayn
Apollo
1,880
513
0
280
3,416
1,052
0
1,409
2,007
0
13,077
W
Anubis
psc98
Anubis
4,915
371
0
1,494
2,994
1,562
392
904
2,090
15,715
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
22,147
117
Minions Killed
84
0
Camps Cleared
0
558,408
Distance Traveled
434,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,502
900
5
1
0
98,091
0
W
Serqet
4,618
924
14
3
0
125,493
0
L
Nox
4,691
938
32
6
0
109,605
0
W
Anhur
5,237
1,047
40
8
0
118,508
0
W
Sol
4,678
936
25
5
0
98,640
0
L
Ix Chel
4,460
892
29
6
0
109,794
0
W
Ymir
5,229
1,046
11
2
0
105,789
0
L
Erlang Shen
3,988
798
0
0
0
0
0
L
Apollo
4,506
901
18
4
0
117,149
0
W
Anubis
4,953
991
27
5
0
109,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role