Player Matchup

Mulan
Mulan
DulArath
Mulan
Level 99
God Stats
19W - 8L
1,687 SR
Queue Stats
226W - 193L
1,579 Elo+
Party 1
Tiamat
Tiamat
blanktehvali
Tiamat
Level 24
God Stats
7W - 11L
1,354 SR
Queue Stats
7W - 11L
1,345 Elo+
Party 1
Ravana
Ravana
dietsushi
Ravana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 182L
1,562 Elo+
Party 1
Team Averages
Level 75
1,514 SR
1,495 Elo+

VS

Team Averages
Level 114
1,388 SR
1,532 Elo+
Hera
Hera
CayJayWings
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Amaterasu
Amaterasu
Epic xAfterLife
Amaterasu
Level 120
God Stats
0W - 3L
1,140 SR
Queue Stats
77W - 82L
1,439 Elo+
Solo
Cupid
Cupid
scorpiox14
Cupid
Level 115
God Stats
8W - 9L
1,526 SR
Queue Stats
185W - 198L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DulArath
Mulan
16
4 / 1 / 11
10,280
791
16,422
13,235
15,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
15
1 / 1 / 10
9,641
742
7,557
6,984
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
dietsushi
Ravana
16
10 / 1 / 3
10,776
829
10,809
10,998
7,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,319
717
9,548
9,853
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Epic xAfterLife
Amaterasu
12
1 / 5 / 1
8,202
631
6,322
19,343
9,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
13
0 / 5 / 3
8,762
674
6,369
11,597
4,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
2
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Mulan
DulArath
Mulan
4
1
11
9.5
L
Amaterasu
Epic xAfterLife
Amaterasu
1
5
1
0.3
W
Tiamat
1
1
10
6
W
Ravana
dietsushi
Ravana
10
1
3
11.5
L
Cupid
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,788
Damage
22,239
31,217
Taken
40,793
27,140
Mitigated
17,633
8,678
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,548
2,286
0
914
9,853
3,738
60
2,640
6,646
40,881
233
W
Mulan
DulArath
Mulan
16,422
1,286
0
2,493
13,235
15,591
626
3,589
9,624
396
44,602
L
Amaterasu
Epic xAfterLife
Amaterasu
6,322
3,390
0
7,433
19,343
9,774
0
3,470
15,119
0
28,136
W
Tiamat
7,557
498
0
1,405
6,984
4,393
763
3,543
3,404
25,907
0
W
Ravana
dietsushi
Ravana
10,809
4,157
0
4,780
10,998
7,156
691
2,459
8,539
0
39,347
L
Cupid
6,369
3,073
595
1,715
11,597
4,121
100
1,625
9,518
0
38,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
26,283
164
Minions Killed
164
0
Camps Cleared
0
754,572
Distance Traveled
704,394
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,319
717
66
5
0
226,417
0
W
Mulan
10,280
791
45
3
0
263,325
0
L
Amaterasu
8,202
631
30
2
0
250,900
0
W
Tiamat
9,641
742
62
5
0
232,548
0
W
Ravana
10,776
829
57
4
0
258,699
0
L
Cupid
8,762
674
68
5
0
227,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role