Player Matchup

Baron Samedi
Baron Samedi
BundySZN
Baron Samedi
Level 125
God Stats
10W - 3L
1,829 SR
Queue Stats
193W - 192L
1,532 Elo+
Party 2
Anhur
Anhur
EMSIBOL
Anhur
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
515W - 488L
1,540 Elo+
Solo
Horus
Horus
pakkozz
Horus
Level 127
God Stats
1W - 0L
1,746 SR
Queue Stats
18W - 25L
1,402 Elo+
Party 2
Team Averages
Level 118
1,691 SR
1,492 Elo+

VS

Team Averages
Level 129
1,547 SR
1,504 Elo+
Jing Wei
Jing Wei
Loveinns
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,541 Elo+
Party 1
Kali
Kali
MightyRavino
Kali
Level 129
God Stats
65W - 35L
1,641 SR
Queue Stats
361W - 370L
1,448 Elo+
Solo
Jormungandr
Jormungandr
TheDolphinsDad
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BundySZN
Baron Samedi
16
4 / 1 / 11
10,879
777
11,541
7,913
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
EMSIBOL
Anhur
17
8 / 1 / 10
12,184
870
17,113
13,214
6,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
pakkozz
Horus
16
8 / 0 / 10
10,983
785
11,941
10,356
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Loveinns
Jing Wei
14
0 / 4 / 1
8,228
588
8,499
11,329
3,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 1
8,097
578
4,638
15,890
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TheDolphinsDad
Jormungandr
12
2 / 9 / 0
8,335
595
5,567
20,829
14,438
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
20
Kills
2
2
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BundySZN
Baron Samedi
4
1
11
9.5
W
Anhur
EMSIBOL
Anhur
8
1
10
13
L
Jing Wei
Loveinns
Jing Wei
0
4
1
0.13
L
0
7
1
0.07
L
Jormungandr
TheDolphinsDad
Jormungandr
2
9
0
0.22
W
Horus
pakkozz
Horus
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,595
Damage
18,704
31,483
Taken
48,048
20,977
Mitigated
24,630
15,791
Healing
2,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BundySZN
Baron Samedi
11,541
1,202
1,768
3,550
7,913
5,193
752
1,041
6,839
51,996
679
W
Anhur
EMSIBOL
Anhur
17,113
9,771
0
4,753
13,214
6,237
1,694
3,350
9,793
0
68,836
L
Jing Wei
Loveinns
Jing Wei
8,499
6,357
0
888
11,329
3,878
0
2,043
8,937
0
31,069
L
4,638
2,291
0
1,318
15,890
6,314
0
4,400
11,078
0
30,769
L
Jormungandr
TheDolphinsDad
Jormungandr
5,567
1,127
0
230
20,829
14,438
0
4,775
15,665
19,252
0
W
Horus
pakkozz
Horus
11,941
4,118
1,630
4,090
10,356
9,547
501
1,125
9,207
0
34,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
24,660
203
Minions Killed
132
0
Camps Cleared
0
739,647
Distance Traveled
663,796
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,879
777
70
5
0
231,751
0
W
Anhur
12,184
870
91
7
0
255,125
0
L
Jing Wei
8,228
588
63
5
0
233,656
0
L
Kali
8,097
578
54
4
0
236,773
0
L
Jormungandr
8,335
595
15
1
0
193,367
0
W
Horus
10,983
785
42
3
0
252,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role