Player Matchup

Achilles
Achilles
Jinty
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,637 Elo+
Party 2
Anubis
Anubis
LocaluCall
Anubis
Level 109
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2
Cthulhu
Cthulhu
Mandurr
Cthulhu
Level 42
God Stats
5W - 3L
1,717 SR
Queue Stats
7W - 5L
1,584 Elo+
Party 2
Team Averages
Level 65
1,649 SR
1,637 Elo+

VS

Team Averages
Level 126
1,511 SR
1,420 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gashp
Ah Muzen Cab
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,332 Elo+
Party 1
Anubis
Anubis
Swampstalker50
Anubis
Level 144
God Stats
52W - 30L
1,611 SR
Queue Stats
144W - 136L
1,502 Elo+
Solo
Jormungandr
Jormungandr
VoidsGuard
Jormungandr
Level 100
God Stats
3W - 3L
1,421 SR
Queue Stats
38W - 41L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jinty
Achilles
17
2 / 1 / 3
10,286
605
10,097
22,140
30,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
LocaluCall
Anubis
16
3 / 6 / 3
10,916
642
8,970
14,961
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mandurr
Cthulhu
15
1 / 7 / 4
9,541
561
9,603
23,292
27,175
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gashp
Ah Muzen Cab
18
4 / 1 / 9
11,895
700
17,880
10,962
5,597
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 7
12,175
716
17,257
11,533
10,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
VoidsGuard
Jormungandr
17
5 / 2 / 9
11,897
700
14,872
17,987
22,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
14
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Gashp
Ah Muzen Cab
4
1
9
8.5
L
Achilles
Jinty
Achilles
2
1
3
3.5
L
Anubis
LocaluCall
Anubis
3
6
3
0.75
L
Cthulhu
Mandurr
Cthulhu
1
7
4
0.43
W
5
3
7
2.83
W
Jormungandr
VoidsGuard
Jormungandr
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
50,009
60,393
Taken
40,482
65,717
Mitigated
38,241
6,209
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Gashp
Ah Muzen Cab
17,880
6,846
0
0
10,962
5,597
1,215
5,139
5,808
0
62,083
L
Achilles
Jinty
Achilles
10,097
1,724
0
4,596
22,140
30,109
0
8,527
13,514
0
36,348
L
Anubis
LocaluCall
Anubis
8,970
125
0
1,613
14,961
8,433
0
9,079
5,742
48,977
0
L
Cthulhu
Mandurr
Cthulhu
9,603
521
0
0
23,292
27,175
0
13,358
9,734
19,515
1,431
W
17,257
1,098
0
2,963
11,533
10,494
164
5,256
6,247
55,140
1,616
W
Jormungandr
VoidsGuard
Jormungandr
14,872
3,377
497
2,699
17,987
22,150
445
7,478
10,479
35,566
1,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
35,967
159
Minions Killed
194
0
Camps Cleared
0
859,869
Distance Traveled
846,805
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,895
700
60
4
0
300,579
1
L
Achilles
10,286
605
56
3
0
333,958
6
L
Anubis
10,916
642
73
4
0
254,960
0
L
Cthulhu
9,541
561
30
2
0
270,951
0
W
Anubis
12,175
716
84
5
0
270,672
0
W
Jormungandr
11,897
700
50
3
0
275,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role