Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DeathRock8907
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,404 Elo+
Solo
Xbalanque
Xbalanque
GROCK420
Xbalanque
Level 109
God Stats
4W - 6L
1,634 SR
Queue Stats
304W - 275L
1,542 Elo+
Solo
Vulcan
Vulcan
Raianator0421
Vulcan
Level 162
God Stats
4W - 3L
1,513 SR
Queue Stats
75W - 82L
1,569 Elo+
Party 1
Atlas
Atlas
Sniper Bolt
Atlas
Level 104
God Stats
0W - 2L
1,502 SR
Queue Stats
53W - 44L
1,593 Elo+
Party 1
Team Averages
Level 109
1,530 SR
1,521 Elo+

VS

Team Averages
Level 133
1,498 SR
1,467 Elo+
Yemoja
Yemoja
Antboski707
Yemoja
Level 141
God Stats
13W - 16L
1,462 SR
Queue Stats
621W - 608L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
BigSnacc
Ao Kuang
Level 104
God Stats
1W - 2L
1,416 SR
Queue Stats
9W - 8L
1,442 Elo+
Solo
Jing Wei
Jing Wei
Solace_of_Water
Jing Wei
Level 130
God Stats
30W - 33L
1,493 SR
Queue Stats
155W - 151L
1,466 Elo+
Solo
Ix Chel
Ix Chel
e-bfly
Ix Chel
Level 123
God Stats
7W - 6L
1,535 SR
Queue Stats
119W - 116L
1,477 Elo+
Party 2
Ravana
Ravana
irockguy1
Ravana
Level 167
God Stats
8W - 8L
1,582 SR
Queue Stats
142W - 140L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 4 / 1
7,444
496
6,492
21,365
14,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DeathRock8907
Thanatos
8
0 / 3 / 0
5,608
374
1,662
6,486
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
GROCK420
Xbalanque
12
2 / 2 / 3
7,630
509
8,290
8,640
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 0
9,417
628
11,220
5,675
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 4
7,714
514
5,740
15,185
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 4
7,831
522
4,070
10,649
7,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
BigSnacc
Ao Kuang
16
4 / 3 / 2
9,478
632
15,380
18,568
14,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
11
0 / 2 / 0
6,633
442
3,307
9,693
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
e-bfly
Ix Chel
12
0 / 3 / 2
6,816
454
2,424
6,426
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
irockguy1
Ravana
14
7 / 1 / 1
8,107
540
13,258
9,554
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
12
12
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
1
0.38
W
Yemoja
1
1
4
3
W
Ao Kuang
BigSnacc
Ao Kuang
4
3
2
1.67
L
Thanatos
DeathRock8907
Thanatos
0
3
0
0
L
Xbalanque
GROCK420
Xbalanque
2
2
3
1.75
L
5
0
0
5
L
2
3
4
1.33
W
Jing Wei
0
2
0
0
W
Ix Chel
e-bfly
Ix Chel
0
3
2
0.33
W
Ravana
irockguy1
Ravana
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,404
Damage
38,439
57,351
Taken
54,890
36,346
Mitigated
32,560
14,421
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,492
887
0
4,684
21,365
14,989
0
13,360
8,005
0
52,752
W
Yemoja
4,070
612
2,926
3,037
10,649
7,322
0
5,010
5,639
26,327
204
W
Ao Kuang
BigSnacc
Ao Kuang
15,380
3,982
0
8,918
18,568
14,211
0
2,532
16,036
77,565
11,006
L
Thanatos
DeathRock8907
Thanatos
1,662
715
0
2,065
6,486
2,433
31
1,723
4,763
0
20,930
L
Xbalanque
GROCK420
Xbalanque
8,290
4,068
0
3,221
8,640
3,066
603
1,788
6,852
0
54,411
L
11,220
4,477
0
750
5,675
2,197
653
1,302
4,373
79,068
2,035
L
5,740
2,638
0
3,701
15,185
13,661
0
2,933
12,252
27,213
1,536
W
Jing Wei
3,307
2,353
0
1,376
9,693
3,672
980
1,711
7,982
0
47,670
W
Ix Chel
e-bfly
Ix Chel
2,424
352
480
826
6,426
2,387
0
3,656
2,770
45,131
0
W
Ravana
irockguy1
Ravana
13,258
4,203
0
1,295
9,554
4,968
0
3,906
5,648
0
71,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,813
Gold Earned
38,865
383
Minions Killed
455
0
Camps Cleared
0
1,335,969
Distance Traveled
1,387,160
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,444
496
91
6
0
255,883
0
W
Yemoja
7,831
522
44
3
0
300,602
7
W
Ao Kuang
9,478
632
149
10
0
278,480
0
L
Thanatos
5,608
374
32
2
0
218,148
1
L
Xbalanque
7,630
509
102
7
0
276,432
0
L
Vulcan
9,417
628
132
9
0
308,180
0
L
Atlas
7,714
514
26
2
0
277,326
1
W
Jing Wei
6,633
442
85
6
0
233,108
0
W
Ix Chel
6,816
454
84
6
0
225,748
0
W
Ravana
8,107
540
93
6
0
349,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role