Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Bronze III
GtXiVoRtEx
Thanatos
Bronze III
Level 66
God Stats
0W - 3L
1,584 SR
Queue Stats
40W - 35L
1,542 MMR
Solo
Cthulhu
Cthulhu
Bronze III
LeKiLLer69
Cthulhu
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,379 MMR
Party 2
Geb
Geb
Bronze III
Vectorcs4
Geb
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 102L
1,761 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
its_me_abdi
Nu Wa
Bronze III
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 13L
1,282 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,517 SR
1,493 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 162
1,532 SR
1,778 MMR
Nox
Nox
Bronze III
R1bbeck
Nox
Bronze III
Level 159
God Stats
1W - 1L
1,520 SR
Queue Stats
116W - 124L
1,395 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
RyYBaCK
Ix Chel
Bronze III
Level 233
God Stats
3W - 3L
1,530 SR
Queue Stats
357W - 318L
2,904 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
TyPe_MoVe-
Gilgamesh
Bronze III
Level 142
God Stats
4W - 2L
1,515 SR
Queue Stats
274W - 275L
1,497 MMR
Solo
Bellona
Bellona
Bronze III
kAlluYT
Bellona
Bronze III
Level 138
God Stats
3W - 2L
1,553 SR
Queue Stats
14W - 9L
1,775 MMR
Solo
Skadi
Skadi
Bronze III
x_Royalum_x
Skadi
Bronze III
Level 140
God Stats
2W - 0L
1,542 SR
Queue Stats
114W - 122L
1,318 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 1 / 0
8,739
546
5,456
7,584
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
GtXiVoRtEx
Thanatos
14
7 / 5 / 0
8,186
512
12,017
15,988
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LeKiLLer69
Cthulhu
11
0 / 4 / 2
7,190
449
4,775
13,738
10,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 2
7,344
459
4,138
12,782
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 2 / 3
7,219
451
6,540
6,514
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OsirisBake KujiraSolAthena

VS

Bans
SusanoSun WukongThorSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
0 / 3 / 3
8,086
505
4,133
11,442
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
RyYBaCK
Ix Chel
17
3 / 1 / 4
10,773
673
10,132
9,127
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TyPe_MoVe-
Gilgamesh
15
4 / 1 / 4
8,805
550
6,725
15,586
7,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
kAlluYT
Bellona
16
4 / 2 / 3
10,351
647
10,065
12,645
9,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 1 / 1
9,618
601
6,858
9,563
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
14
14
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
L
Thanatos
GtXiVoRtEx
Thanatos
7
5
0
1.4
L
Cthulhu
LeKiLLer69
Cthulhu
0
4
2
0.25
W
Nox
0
3
3
0.5
W
Ix Chel
RyYBaCK
Ix Chel
3
1
4
5
W
Gilgamesh
TyPe_MoVe-
Gilgamesh
4
1
4
6
L
0
2
2
0.5
L
0
2
3
0.75
W
Bellona
kAlluYT
Bellona
4
2
3
2.75
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
37,913
56,606
Taken
58,363
32,810
Mitigated
29,485
21,723
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,456
3,613
0
1,947
7,584
3,207
924
435
7,149
0
85,874
L
Thanatos
GtXiVoRtEx
Thanatos
12,017
2,340
0
12,569
15,988
6,814
0
3,441
12,441
0
54,449
L
Cthulhu
LeKiLLer69
Cthulhu
4,775
241
139
4,114
13,738
10,155
0
1,827
11,843
37,394
1,878
W
Nox
4,133
583
0
1,682
11,442
5,420
152
2,296
8,966
29,535
0
W
Ix Chel
RyYBaCK
Ix Chel
10,132
1,858
2,109
4,048
9,127
3,637
207
2,699
6,200
108,724
2,668
W
Gilgamesh
TyPe_MoVe-
Gilgamesh
6,725
1,922
0
894
15,586
7,432
278
4,426
10,952
0
76,786
L
4,138
129
0
2,608
12,782
10,573
0
4,522
8,124
23,929
1,477
L
6,540
744
0
346
6,514
2,061
0
3,485
2,863
56,858
520
W
Bellona
kAlluYT
Bellona
10,065
3,569
0
5,249
12,645
9,665
566
3,622
8,887
0
71,607
W
6,858
1,718
0
754
9,563
3,331
0
1,807
7,606
0
78,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
47,633
451
Minions Killed
587
0
Camps Cleared
0
1,514,879
Distance Traveled
1,664,774
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,739
546
158
10
0
264,164
6
L
Thanatos
8,186
512
79
5
0
305,858
0
L
Cthulhu
7,190
449
78
5
0
300,672
3
W
Nox
8,086
505
45
3
0
309,148
5
W
Ix Chel
10,773
673
188
12
0
339,904
3
W
Gilgamesh
8,805
550
101
6
0
377,725
1
L
Geb
7,344
459
31
2
0
335,777
0
L
Nu Wa
7,219
451
105
7
0
308,408
5
W
Bellona
10,351
647
120
8
0
356,486
3
W
Skadi
9,618
601
133
8
0
281,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role