Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Bronze III
RobBoss__
Khepri
Bronze III
Level 143
God Stats
2W - 3L
1,567 SR
Queue Stats
207W - 206L
1,366 MMR
Solo
Mercury
Mercury
Bronze III
UySpOuKoUnW_ART
Mercury
Bronze III
Level 170
God Stats
0W - 1L
1,260 SR
Queue Stats
190W - 193L
1,657 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
man_lyke_chaz
Baba Yaga
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
955 MMR
Solo
Charybdis
Charybdis
Bronze III
Ωnψχþгΐmє
Charybdis
Bronze III
Level 69
God Stats
1W - 1L
1,743 SR
Queue Stats
101W - 74L
1,500 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,514 SR
1,396 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,586 SR
1,462 MMR
Serqet
Serqet
Bronze III
Fledermois
Serqet
Bronze III
Level 169
God Stats
11W - 3L
1,741 SR
Queue Stats
126W - 103L
1,500 MMR
Party 1
Rama
Rama
Bronze III
Hysasananine
Rama
Bronze III
Level 65
God Stats
3W - 5L
1,444 SR
Queue Stats
140W - 138L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
MajorasMarch
Merlin
Bronze III
Level 161
God Stats
5W - 5L
1,593 SR
Queue Stats
56W - 27L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
shakil254
Ymir
Bronze III
Level 91
God Stats
3W - 3L
1,577 SR
Queue Stats
16W - 14L
1,310 MMR
Solo
Nu Wa
Nu Wa
Bronze III
skell91
Nu Wa
Bronze III
Level 148
God Stats
150W - 147L
1,576 SR
Queue Stats
531W - 540L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 0 / 0
5,835
584
3,281
7,483
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
RobBoss__
Khepri
7
1 / 1 / 1
5,195
520
1,777
5,631
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 0
5,143
514
1,511
6,699
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
man_lyke_chaz
Baba Yaga
8
0 / 4 / 0
4,703
470
1,559
5,692
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
11
1 / 0 / 1
6,125
613
5,458
4,320
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
AphroditeAresSusanoThanatos

VS

Bans
AwilixAthenaBake KujiraMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fledermois
Serqet
12
3 / 0 / 3
5,725
573
4,720
6,647
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 1
5,402
540
2,291
5,680
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
12
3 / 0 / 3
6,049
605
4,068
2,518
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
6
0 / 2 / 3
4,473
447
1,384
5,483
3,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
skell91
Nu Wa
11
1 / 0 / 0
5,744
574
3,534
4,833
1,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
7
7
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Serqet
Fledermois
Serqet
3
0
3
4.5
W
0
0
1
0.5
W
Merlin
3
0
3
4.5
L
Khepri
RobBoss__
Khepri
1
1
1
1.5
L
0
2
0
0
L
Baba Yaga
man_lyke_chaz
Baba Yaga
0
4
0
0
W
Ymir
0
2
3
0.75
W
Nu Wa
skell91
Nu Wa
1
0
0
1
L
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
15,997
29,825
Taken
25,161
14,864
Mitigated
10,181
6,847
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,281
305
0
2,046
7,483
4,523
0
2,894
4,589
0
49,412
W
Serqet
Fledermois
Serqet
4,720
1,092
0
4,150
6,647
2,600
0
845
5,802
0
43,822
W
2,291
1,785
0
2,076
5,680
1,774
0
490
5,190
0
45,110
W
Merlin
4,068
517
0
450
2,518
877
0
515
2,003
47,828
996
L
Khepri
RobBoss__
Khepri
1,777
222
0
1,841
5,631
3,949
0
1,639
3,836
7,067
0
L
1,511
279
0
250
6,699
2,604
0
1,485
5,110
0
40,549
L
Baba Yaga
man_lyke_chaz
Baba Yaga
1,559
204
0
957
5,692
2,076
0
2,573
2,991
27,263
0
W
Ymir
1,384
214
0
1,186
5,483
3,642
0
1,486
3,997
8,250
0
W
Nu Wa
skell91
Nu Wa
3,534
1,682
0
2,746
4,833
1,288
0
0
4,833
43,175
0
L
Charybdis
5,458
3,308
0
1,753
4,320
1,712
0
395
3,925
0
61,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
27,393
328
Minions Killed
339
0
Camps Cleared
0
1,008,055
Distance Traveled
1,025,233
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,835
584
85
9
0
210,192
0
W
Serqet
5,725
573
84
8
0
251,753
0
W
Rama
5,402
540
80
8
0
175,522
0
W
Merlin
6,049
605
83
8
0
204,385
0
L
Khepri
5,195
520
12
1
0
186,698
2
L
Mercury
5,143
514
69
7
0
244,154
0
L
Baba Yaga
4,703
470
58
6
0
167,931
0
W
Ymir
4,473
447
11
1
0
209,812
5
W
Nu Wa
5,744
574
81
8
0
183,761
3
L
Charybdis
6,125
613
104
10
0
199,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role