Player Matchup

Fafnir
Fafnir
Bronze III
Deathiance
Fafnir
Bronze III
Level 187
God Stats
3W - 1L
1,854 SR
Queue Stats
4W - 2L
1,522 MMR
Party 2
Awilix
Awilix
Bronze III
HDCoBRaZ
Awilix
Bronze III
Level 155
God Stats
71W - 42L
1,769 SR
Queue Stats
114W - 84L
1,502 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze III
Maycry
Baba Yaga
Bronze III
Level 136
God Stats
5W - 6L
1,512 SR
Queue Stats
205W - 205L
1,502 MMR
Solo
Hachiman
Hachiman
Bronze III
MontyMonk
Hachiman
Bronze III
Level 145
God Stats
9W - 9L
1,594 SR
Queue Stats
123W - 112L
1,522 MMR
Party 2
Achilles
Achilles
Bronze III
Mìdas
Achilles
Bronze III
Level 159
God Stats
7W - 6L
1,587 SR
Queue Stats
108W - 92L
1,502 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,663 SR
1,510 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,448 SR
1,505 MMR
Raijin
Raijin
Bronze III
 
Raijin
Bronze III
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
kiinoacrew
Charybdis
Bronze III
Level 127
God Stats
0W - 2L
1,271 SR
Queue Stats
38W - 51L
1,502 MMR
Solo
Bellona
Bellona
Bronze III
williammcvicar
Bellona
Bronze III
Level 144
God Stats
1W - 3L
1,469 SR
Queue Stats
297W - 331L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deathiance
Fafnir
12
1 / 1 / 5
7,985
570
4,786
10,959
11,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
HDCoBRaZ
Awilix
16
7 / 4 / 5
9,138
653
15,667
15,579
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baba Yaga
Maycry
Baba Yaga
14
3 / 3 / 1
8,359
597
5,523
9,436
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MontyMonk
Hachiman
12
1 / 3 / 4
7,342
524
9,043
9,931
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Mìdas
Achilles
16
7 / 2 / 1
9,971
712
14,347
10,947
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
JanusAo KuangBake Kujira

VS

Bans
SusanoThanatosMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 4 / 2
8,492
607
9,740
10,456
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
 
Bastet
15
6 / 2 / 2
8,144
582
9,155
13,323
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Geb
 
Geb
10
0 / 2 / 6
6,881
492
6,362
12,219
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
kiinoacrew
Charybdis
12
1 / 5 / 1
6,571
469
6,005
12,282
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 6 / 2
6,523
466
4,312
15,494
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
19
Kills
13
13
Deaths
19
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
4
2
1.5
L
Bastet
 
Bastet
6
2
2
3.5
L
Geb
 
Geb
0
2
6
1.5
W
Fafnir
Deathiance
Fafnir
1
1
5
3.5
W
Awilix
HDCoBRaZ
Awilix
7
4
5
2.38
W
Baba Yaga
Maycry
Baba Yaga
3
3
1
1.17
W
Hachiman
MontyMonk
Hachiman
1
3
4
1
W
Achilles
Mìdas
Achilles
7
2
1
3.75
L
Charybdis
kiinoacrew
Charybdis
1
5
1
0.3
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,366
Damage
35,574
56,852
Taken
63,774
33,174
Mitigated
30,847
19,081
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,740
1,393
0
609
10,456
3,574
0
4,433
5,970
63,269
831
L
Bastet
 
Bastet
9,155
3,902
0
6,473
13,323
4,401
0
943
12,262
0
59,950
L
Geb
 
Geb
6,362
1,267
0
2,388
12,219
9,559
0
2,946
9,222
16,896
1,365
W
Fafnir
Deathiance
Fafnir
4,786
1,280
1,737
3,842
10,959
11,693
93
2,152
8,807
16,816
0
W
Awilix
HDCoBRaZ
Awilix
15,667
5,771
0
4,288
15,579
6,275
0
5,165
10,414
0
90,795
W
Baba Yaga
Maycry
Baba Yaga
5,523
160
0
2,952
9,436
3,642
0
4,175
5,261
65,101
905
W
Hachiman
MontyMonk
Hachiman
9,043
5,739
0
2,130
9,931
3,616
744
3,843
6,088
0
68,357
W
Achilles
Mìdas
Achilles
14,347
5,278
0
4,132
10,947
7,948
0
264
10,683
7,001
76,867
L
Charybdis
kiinoacrew
Charybdis
6,005
3,467
0
4,022
12,282
4,559
0
1,785
10,497
0
54,566
L
4,312
2,259
0
2,007
15,494
8,754
0
844
13,897
0
36,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
36,611
532
Minions Killed
380
0
Camps Cleared
0
1,455,846
Distance Traveled
1,354,085
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,492
607
116
8
0
259,134
0
L
Bastet
8,144
582
89
6
0
299,517
1
L
Geb
6,881
492
17
1
0
302,778
6
W
Fafnir
7,985
570
26
2
0
290,780
3
W
Awilix
9,138
653
141
10
0
334,346
0
W
Baba Yaga
8,359
597
114
8
0
296,471
0
W
Hachiman
7,342
524
108
8
0
252,668
1
W
Achilles
9,971
712
143
10
0
281,581
0
L
Charybdis
6,571
469
98
7
0
237,149
2
L
Bellona
6,523
466
60
4
0
255,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role