Player Matchup

Sobek
Sobek
MrTheDude
Sobek
Level 141
God Stats
5W - 4L
1,684 SR
Queue Stats
470W - 486L
1,486 Elo+
Solo
Merlin
Merlin
XyDanielsZ
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,248 Elo+
Party 1
Zeus
Zeus
junocontrole
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,248 Elo+
Party 1
Team Averages
Level 92
1,561 SR
1,327 Elo+

VS

Team Averages
Level 115
1,466 SR
1,444 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DonkeyStaunch22
Medusa
Level 82
God Stats
7W - 6L
1,576 SR
Queue Stats
43W - 72L
1,345 Elo+
Solo
Bellona
Bellona
MEXICAN_PRIDE197
Bellona
Level 120
God Stats
7W - 14L
1,322 SR
Queue Stats
154W - 148L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MrTheDude
Sobek
13
0 / 3 / 2
8,230
588
6,857
16,136
14,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
XyDanielsZ
Merlin
15
0 / 2 / 2
9,356
668
4,022
7,465
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 0
8,793
628
7,092
8,753
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 0 / 4
10,720
766
9,980
5,463
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
1 / 0 / 5
9,227
659
4,824
6,306
2,775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 4
10,154
725
12,026
12,328
11,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
4
6
W
1
0
5
3.5
W
4
2
4
3
L
Sobek
MrTheDude
Sobek
0
3
2
0.33
L
Merlin
XyDanielsZ
Merlin
0
2
2
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
26,830
32,354
Taken
24,097
21,220
Mitigated
16,890
1,839
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,980
203
0
155
5,463
2,463
639
3,995
1,262
53,942
482
W
4,824
1,561
0
1,961
6,306
2,775
51
4,305
1,769
0
24,115
W
12,026
3,482
0
1,271
12,328
11,652
835
7,467
4,568
0
45,904
L
Sobek
MrTheDude
Sobek
6,857
221
0
1,179
16,136
14,853
0
4,341
11,710
11,853
2,583
L
Merlin
XyDanielsZ
Merlin
4,022
263
0
250
7,465
3,131
0
3,042
4,389
51,730
0
L
7,092
150
0
410
8,753
3,236
0
2,413
6,300
30,667
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
30,101
180
Minions Killed
208
0
Camps Cleared
0
748,728
Distance Traveled
817,886
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,720
766
109
8
0
279,232
3
W
Medusa
9,227
659
44
3
0
263,642
0
W
Bellona
10,154
725
55
4
0
275,012
0
L
Sobek
8,230
588
24
2
0
268,973
0
L
Merlin
9,356
668
96
7
0
249,607
0
L
Zeus
8,793
628
60
4
0
230,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role