Player Matchup

Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bobczop
Ishtar
Level 59
God Stats
6W - 6L
1,448 SR
Queue Stats
297W - 287L
1,477 Elo+
Party 1
Fenrir
Fenrir
Firoxita22
Fenrir
Level 129
God Stats
2W - 1L
1,570 SR
Queue Stats
124W - 117L
1,513 Elo+
Solo
Scylla
Scylla
Habybl
Scylla
Level 83
God Stats
4W - 7L
1,417 SR
Queue Stats
194W - 155L
1,558 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,509 Elo+

VS

Team Averages
Level 116
1,475 SR
1,527 Elo+
Artio
Artio
DOURADAO
Artio
Level 102
God Stats
0W - 2L
1,256 SR
Queue Stats
206W - 215L
1,541 Elo+
Solo
Chronos
Chronos
DuaneDibbley
Chronos
Level 158
God Stats
0W - 2L
1,470 SR
Queue Stats
34W - 33L
1,539 Elo+
Solo
Mulan
Mulan
Kenooby
Mulan
Level 123
God Stats
23W - 17L
1,599 SR
Queue Stats
976W - 1,001L
1,468 Elo+
Solo
Chiron
Chiron
SilberFalke
Chiron
Level 93
God Stats
3W - 3L
1,552 SR
Queue Stats
188W - 182L
1,497 Elo+
Solo
Sobek
Sobek
TIDG3Y
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 4 / 8
10,171
678
11,755
12,886
6,509
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
16
2 / 4 / 7
9,679
645
11,066
7,667
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Bobczop
Ishtar
17
2 / 3 / 10
9,791
653
17,894
10,983
5,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Firoxita22
Fenrir
19
5 / 1 / 9
10,553
704
10,160
13,086
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Habybl
Scylla
18
3 / 1 / 10
10,655
710
14,740
9,018
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DOURADAO
Artio
13
0 / 7 / 8
8,196
546
2,970
26,746
23,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
DuaneDibbley
Chronos
20
5 / 1 / 5
10,685
712
13,104
9,865
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Kenooby
Mulan
11
1 / 1 / 4
7,891
526
5,300
6,196
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
19
4 / 2 / 5
10,826
722
15,366
12,018
6,275
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
TIDG3Y
Sobek
17
3 / 5 / 6
10,037
669
9,129
21,854
26,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
16
Kills
13
13
Deaths
16
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
4
8
2
W
Loki
 
Loki
2
4
7
1.38
W
Ishtar
Bobczop
Ishtar
2
3
10
2.33
L
Artio
DOURADAO
Artio
0
7
8
0.57
L
Chronos
DuaneDibbley
Chronos
5
1
5
7.5
W
Fenrir
Firoxita22
Fenrir
5
1
9
9.5
W
Scylla
Habybl
Scylla
3
1
10
8
L
Mulan
Kenooby
Mulan
1
1
4
3
L
Chiron
4
2
5
3.25
L
Sobek
TIDG3Y
Sobek
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,615
Damage
45,869
53,640
Taken
76,679
32,750
Mitigated
65,424
18,519
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,755
1,312
2,951
2,168
12,886
6,509
188
5,662
6,968
19,704
0
W
Loki
 
Loki
11,066
341
971
453
7,667
3,299
0
3,734
3,824
0
25,897
W
Ishtar
Bobczop
Ishtar
17,894
11,353
1,413
1,490
10,983
5,852
1,263
4,390
6,339
0
31,958
L
Artio
DOURADAO
Artio
2,970
233
823
6,338
26,746
23,463
0
9,939
16,366
6,199
662
L
Chronos
DuaneDibbley
Chronos
13,104
3,402
182
2,619
9,865
5,013
0
1,730
8,084
36,615
113
W
Fenrir
Firoxita22
Fenrir
10,160
3,383
1,021
2,877
13,086
12,597
0
5,829
7,012
0
12,729
W
Scylla
Habybl
Scylla
14,740
1,581
1,853
3,322
9,018
4,493
275
4,213
4,628
43,772
586
L
Mulan
Kenooby
Mulan
5,300
542
1,001
763
6,196
4,520
0
2,694
3,384
0
8,078
L
Chiron
15,366
3,261
2,271
3,308
12,018
6,275
0
5,117
6,796
0
36,802
L
Sobek
TIDG3Y
Sobek
9,129
411
930
5,847
21,854
26,153
0
6,630
14,585
18,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,849
Gold Earned
47,635
174
Minions Killed
149
0
Camps Cleared
0
1,467,602
Distance Traveled
1,090,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,171
678
16
1
0
293,657
0
W
Loki
9,679
645
27
2
0
302,731
0
W
Ishtar
9,791
653
23
2
0
268,430
0
L
Artio
8,196
546
8
1
0
199,331
0
L
Chronos
10,685
712
61
4
0
269,974
0
W
Fenrir
10,553
704
18
1
0
329,368
0
W
Scylla
10,655
710
90
6
0
273,416
0
L
Mulan
7,891
526
9
1
0
101,467
0
L
Chiron
10,826
722
63
4
0
258,906
0
L
Sobek
10,037
669
8
1
0
260,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role