Player Matchup

Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Astorenn
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 315L
1,464 Elo+
Solo
Arachne
Arachne
Crazе
Arachne
Level 122
God Stats
1W - 0L
1,579 SR
Queue Stats
19W - 25L
1,497 Elo+
Party 1
Hercules
Hercules
FrankieFarts
Hercules
Level 139
God Stats
1W - 4L
1,560 SR
Queue Stats
30W - 28L
1,540 Elo+
Party 1
Team Averages
Level 112
1,528 SR
1,500 Elo+

VS

Team Averages
Level 151
1,518 SR
1,499 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Kiba787
Lancelot
Level 158
God Stats
0W - 2L
1,374 SR
Queue Stats
150W - 129L
1,517 Elo+
Solo
Anhur
Anhur
RichieJr93TTV
Anhur
Level 147
God Stats
3W - 3L
1,541 SR
Queue Stats
151W - 161L
1,474 Elo+
Party 2
Fafnir
Fafnir
TimmyTwoStep
Fafnir
Level 149
God Stats
3W - 4L
1,676 SR
Queue Stats
214W - 179L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 1 / 2
6,521
543
3,484
3,718
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
9
0 / 0 / 5
5,646
471
3,615
5,944
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Astorenn
Artemis
11
1 / 2 / 0
6,192
516
3,408
7,141
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Crazе
Arachne
15
8 / 0 / 2
8,018
668
6,579
8,917
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
FrankieFarts
Hercules
12
2 / 1 / 2
7,039
587
8,400
10,124
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 2 / 0
6,368
531
3,304
5,368
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
 
Hades
10
0 / 3 / 1
5,840
487
5,666
12,467
8,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Kiba787
Lancelot
12
1 / 3 / 1
6,379
532
4,651
10,936
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
7,036
586
3,648
6,780
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fafnir
10
1 / 1 / 0
6,542
545
2,762
7,465
8,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
1
2
1
W
Ares
 
Ares
0
0
5
2.5
L
Baba Yaga
 
Baba Yaga
1
2
0
0.5
L
Hades
 
Hades
0
3
1
0.17
W
Artemis
Astorenn
Artemis
1
2
0
0.5
W
Arachne
Crazе
Arachne
8
0
2
9
W
Hercules
FrankieFarts
Hercules
2
1
2
3
L
Lancelot
Kiba787
Lancelot
1
3
1
0.5
L
1
2
1
0.75
L
Fafnir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,486
Damage
20,031
35,844
Taken
43,016
19,581
Mitigated
26,574
14,352
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,484
100
0
771
3,718
1,327
0
2,238
1,475
41,502
0
W
Ares
 
Ares
3,615
156
0
2,411
5,944
3,956
0
1,630
4,314
16,643
0
L
Baba Yaga
 
Baba Yaga
3,304
193
0
1,340
5,368
1,991
0
2,732
2,636
47,772
3,358
L
Hades
 
Hades
5,666
1,411
314
5,994
12,467
8,825
0
1,497
10,252
34,870
0
W
Artemis
Astorenn
Artemis
3,408
1,200
0
2,345
7,141
2,528
0
1,143
5,998
0
43,196
W
Arachne
Crazе
Arachne
6,579
3,974
0
4,685
8,917
4,098
0
1,273
7,644
0
72,904
W
Hercules
FrankieFarts
Hercules
8,400
3,121
0
4,140
10,124
7,672
0
5,127
4,997
0
49,653
L
Lancelot
Kiba787
Lancelot
4,651
764
0
4,957
10,936
4,655
0
900
9,995
0
58,052
L
3,648
1,846
0
3,120
6,780
2,916
549
578
6,202
0
60,463
L
Fafnir
2,762
796
0
2,000
7,465
8,187
0
1,392
6,026
21,354
1,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,416
Gold Earned
32,165
352
Minions Killed
402
0
Camps Cleared
0
1,204,451
Distance Traveled
1,146,659
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,521
543
81
7
0
225,190
1
W
Ares
5,646
471
15
1
0
240,322
7
L
Baba Yaga
6,368
531
87
7
0
222,820
3
L
Hades
5,840
487
70
6
0
175,930
3
W
Artemis
6,192
516
71
6
0
219,717
0
W
Arachne
8,018
668
106
9
0
300,521
0
W
Hercules
7,039
587
79
7
0
218,701
0
L
Lancelot
6,379
532
98
8
0
302,188
3
L
Anhur
7,036
586
123
10
0
213,498
0
L
Fafnir
6,542
545
24
2
0
232,223
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role