Player Matchup

Mercury
Mercury
AbvarGungnir
Mercury
Level 156
God Stats
1W - 4L
1,359 SR
Queue Stats
106W - 118L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
DJK7
Baron Samedi
Level 156
God Stats
4W - 3L
1,562 SR
Queue Stats
163W - 146L
1,534 Elo+
Solo
Bellona
Bellona
Fastblue
Bellona
Level 148
God Stats
1W - 3L
1,415 SR
Queue Stats
75W - 74L
1,506 Elo+
Solo
Izanami
Izanami
Gtayui87
Izanami
Level 14
God Stats
5W - 12L
1,306 SR
Queue Stats
5W - 14L
1,285 Elo+
Party 2
Ymir
Ymir
alvarofran11k
Ymir
Level 64
God Stats
0W - 4L
1,142 SR
Queue Stats
9W - 18L
1,336 Elo+
Party 2
Team Averages
Level 108
1,357 SR
1,417 Elo+

VS

Team Averages
Level 102
1,511 SR
1,507 Elo+
Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ElComandante44
Nike
Level 43
God Stats
3W - 3L
1,556 SR
Queue Stats
13W - 11L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AbvarGungnir
Mercury
13
5 / 0 / 0
7,616
586
5,164
11,318
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
DJK7
Baron Samedi
1
0 / 0 / 0
2,798
215
0
0
0
Bellona
Fastblue
Bellona
12
0 / 2 / 3
6,987
537
9,519
15,914
18,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Gtayui87
Izanami
9
0 / 5 / 0
5,691
438
2,948
7,492
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
5,810
447
4,265
14,578
13,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 1 / 1
8,453
650
5,740
9,393
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
 
Jing Wei
13
1 / 0 / 6
7,888
607
7,147
2,102
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
 
Mulan
11
5 / 2 / 4
7,547
581
9,958
13,310
8,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Arachne
 
Arachne
13
2 / 1 / 5
7,247
557
5,157
12,432
6,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 3
8,382
645
7,104
9,062
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
11
11
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
1
3.5
W
Jing Wei
 
Jing Wei
1
0
6
4
W
Mulan
 
Mulan
5
2
4
3.5
W
Arachne
 
Arachne
2
1
5
4.5
L
Mercury
AbvarGungnir
Mercury
5
0
0
5
L
Baron Samedi
DJK7
Baron Samedi
0
0
0
0
W
0
1
3
1.5
L
Bellona
Fastblue
Bellona
0
2
3
0.75
L
Izanami
Gtayui87
Izanami
0
5
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
35,106
49,302
Taken
46,299
39,996
Mitigated
25,526
9,201
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,740
797
626
5,417
9,393
4,952
0
575
8,818
79,155
0
W
Jing Wei
 
Jing Wei
7,147
5,260
0
1,134
2,102
862
368
403
1,699
0
57,253
W
Mulan
 
Mulan
9,958
1,754
0
4,355
13,310
8,322
0
2,031
11,279
0
31,185
W
Arachne
 
Arachne
5,157
3,676
0
2,290
12,432
6,088
0
906
11,526
0
60,702
L
Mercury
AbvarGungnir
Mercury
5,164
1,192
0
1,022
11,318
5,081
0
2,902
8,416
0
44,431
L
Baron Samedi
DJK7
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
7,104
1,245
0
4,434
9,062
5,302
0
233
8,829
0
69,314
L
Bellona
Fastblue
Bellona
9,519
2,633
0
6,181
15,914
18,667
0
729
14,248
0
56,611
L
Izanami
Gtayui87
Izanami
2,948
2,191
0
250
7,492
2,589
0
1,053
6,395
0
36,060
L
4,265
629
0
1,748
14,578
13,659
0
1,056
13,522
20,548
1,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
39,517
301
Minions Killed
495
0
Camps Cleared
0
1,017,207
Distance Traveled
1,363,410
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,453
650
142
11
0
256,343
0
W
Jing Wei
7,888
607
95
7
0
247,685
1
W
Mulan
7,547
581
33
3
0
293,398
2
W
Arachne
7,247
557
92
7
0
307,435
0
L
Mercury
7,616
586
85
7
0
308,636
0
L
Baron Samedi
2,798
215
0
0
0
0
0
W
Nike
8,382
645
133
10
0
258,549
2
L
Bellona
6,987
537
105
8
0
244,829
4
L
Izanami
5,691
438
77
6
0
222,665
0
L
Ymir
5,810
447
34
3
0
241,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role