Player Matchup

Yemoja
Yemoja
BlueJacketJaden
Yemoja
Level 152
God Stats
4W - 5L
1,544 SR
Queue Stats
316W - 306L
1,549 Elo+
Solo
Tyr
Tyr
LALO13
Tyr
Level 145
God Stats
10W - 8L
1,556 SR
Queue Stats
177W - 150L
1,565 Elo+
Solo
Maman Brigitte
Maman Brigitte
SmhiEX
Maman Brigitte
Level 124
God Stats
0W - 2L
1,271 SR
Queue Stats
155W - 136L
1,552 Elo+
Solo
Ne Zha
Ne Zha
TylerLogic
Ne Zha
Level 119
God Stats
26W - 30L
1,529 SR
Queue Stats
163W - 153L
1,473 Elo+
Solo
Medusa
Medusa
XXguietooXX
Medusa
Level 109
God Stats
3W - 6L
1,515 SR
Queue Stats
527W - 509L
1,461 Elo+
Solo
Team Averages
Level 130
1,483 SR
1,520 Elo+

VS

Team Averages
Level 73
1,652 SR
1,597 Elo+
Martichoras
Martichoras
AtlasALV
Martichoras
Level 55
God Stats
1W - 1L
1,513 SR
Queue Stats
145W - 137L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
FineImNotOkay
Baron Samedi
Level 108
God Stats
3W - 0L
1,759 SR
Queue Stats
17W - 25L
1,420 Elo+
Solo
Odin
Odin
JMDohko
Odin
Level 103
God Stats
3W - 0L
1,556 SR
Queue Stats
113W - 106L
1,550 Elo+
Solo
Thor
Thor
KerriCopyto
Thor
Level 29
God Stats
3W - 2L
1,661 SR
Queue Stats
60W - 24L
1,683 Elo+
Party 1
Anubis
Anubis
lSnorkyl
Anubis
Level 68
God Stats
1W - 0L
1,771 SR
Queue Stats
9W - 1L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
5,533
346
425
1,622
762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
LALO13
Tyr
13
1 / 6 / 1
7,334
458
7,378
20,085
11,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
SmhiEX
Maman Brigitte
13
4 / 3 / 0
8,041
503
9,001
14,089
5,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
TylerLogic
Ne Zha
14
1 / 3 / 4
7,700
481
8,083
14,733
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
3 / 5 / 0
6,855
428
7,040
11,586
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AtlasALV
Martichoras
15
2 / 3 / 4
9,277
580
10,295
11,524
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
FineImNotOkay
Baron Samedi
14
2 / 3 / 1
9,126
570
8,099
13,118
9,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odin
JMDohko
Odin
12
5 / 1 / 2
7,647
478
5,636
12,368
10,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 4
9,181
574
9,077
10,798
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
lSnorkyl
Anubis
18
2 / 1 / 5
10,358
647
9,756
8,263
4,341
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
17
17
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AtlasALV
Martichoras
2
3
4
1.33
L
0
0
1
0.5
W
Baron Samedi
FineImNotOkay
Baron Samedi
2
3
1
0.83
W
Odin
JMDohko
Odin
5
1
2
6
W
6
1
4
8
L
Tyr
LALO13
Tyr
1
6
1
0.25
L
Maman Brigitte
SmhiEX
Maman Brigitte
4
3
0
1.33
L
Ne Zha
TylerLogic
Ne Zha
1
3
4
1
L
Medusa
3
5
0
0.6
W
Anubis
lSnorkyl
Anubis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
42,863
62,115
Taken
56,071
27,629
Mitigated
33,534
21,019
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AtlasALV
Martichoras
10,295
4,249
0
1,028
11,524
5,445
3,882
693
10,831
0
68,706
L
425
149
448
466
1,622
762
0
0
1,622
5,178
0
W
Baron Samedi
FineImNotOkay
Baron Samedi
8,099
985
270
6,155
13,118
9,236
0
5,944
7,174
56,553
0
W
Odin
JMDohko
Odin
5,636
1,138
235
2,699
12,368
10,195
0
1,158
11,210
0
28,161
W
9,077
2,011
0
6,193
10,798
4,317
0
1,296
9,502
0
71,454
L
Tyr
LALO13
Tyr
7,378
1,527
0
7,657
20,085
11,618
0
6,920
13,165
0
55,016
L
Maman Brigitte
SmhiEX
Maman Brigitte
9,001
403
0
3,132
14,089
5,785
0
6,156
7,933
40,094
3,090
L
Ne Zha
TylerLogic
Ne Zha
8,083
2,414
0
6,336
14,733
5,688
0
3,144
11,589
0
60,770
L
Medusa
7,040
2,696
0
2,980
11,586
3,776
0
1,307
10,279
0
43,364
W
Anubis
lSnorkyl
Anubis
9,756
1,190
0
1,774
8,263
4,341
0
0
8,263
105,052
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
45,589
315
Minions Killed
511
0
Camps Cleared
0
1,300,163
Distance Traveled
1,608,554
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,277
580
120
8
0
305,138
0
L
Yemoja
5,533
346
12
1
0
81,021
0
W
Baron Samedi
9,126
570
92
6
0
271,946
0
W
Odin
7,647
478
25
2
0
336,799
3
W
Thor
9,181
574
104
7
0
391,998
0
L
Tyr
7,334
458
75
5
0
341,281
5
L
Maman Brigitte
8,041
503
63
4
0
324,218
7
L
Ne Zha
7,700
481
98
6
0
313,466
0
L
Medusa
6,855
428
67
4
0
240,177
0
W
Anubis
10,358
647
170
11
0
302,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role