Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KiritoUtakaX
He Bo
Level 213
God Stats
3W - 1L
1,885 SR
Queue Stats
1,216W - 526L
1,732 Elo+
Party 2
Izanami
Izanami
Ravenmocker
Izanami
Level 147
God Stats
1W - 5L
1,532 SR
Queue Stats
172W - 116L
1,539 Elo+
Party 2
Horus
Horus
VecoBr
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,392 Elo+
Solo
Maman Brigitte
Maman Brigitte
leandrocpa3
Maman Brigitte
Level 231
God Stats
5W - 9L
1,473 SR
Queue Stats
787W - 509L
1,695 Elo+
Party 2
Team Averages
Level 170
1,578 SR
1,572 Elo+

VS

Team Averages
Level 139
1,583 SR
1,517 Elo+
Chang'e
Chang'e
 
Chang'e
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Cavera0
Maui
Level 158
God Stats
5W - 3L
1,672 SR
Queue Stats
523W - 252L
1,581 Elo+
Party 1
Vamana
Vamana
Chlọrine
Vamana
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,228 Elo+
Solo
Neith
Neith
Gamilael18
Neith
Level 29
God Stats
2W - 0L
1,460 SR
Queue Stats
37W - 14L
1,678 Elo+
Party 1
Poseidon
Poseidon
HueNato
Poseidon
Level 199
God Stats
6W - 1L
1,782 SR
Queue Stats
549W - 278L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 3 / 0
6,043
604
4,288
6,730
4,898
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 4 / 1
7,016
702
8,027
13,943
6,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Ravenmocker
Izanami
13
0 / 5 / 2
6,434
643
7,066
10,703
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
VecoBr
Horus
13
0 / 5 / 3
6,991
699
2,641
16,078
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
leandrocpa3
Maman Brigitte
12
1 / 7 / 2
6,632
663
6,271
12,172
5,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 1 / 11
9,244
924
8,620
10,415
4,336
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Cavera0
Maui
15
2 / 1 / 21
9,145
915
6,930
13,766
10,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Chlọrine
Vamana
13
1 / 2 / 19
7,999
800
9,908
14,465
8,941
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
16
8 / 0 / 14
9,637
964
12,270
8,016
3,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
HueNato
Poseidon
16
6 / 1 / 16
9,637
964
16,524
8,706
3,505
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
105
3
Kills
24
24
Deaths
5
8
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
0
0
W
Chang'e
 
Chang'e
7
1
11
12.5
W
Maui
Cavera0
Maui
2
1
21
12.5
W
Vamana
Chlọrine
Vamana
1
2
19
5.25
W
Neith
8
0
14
15
W
Poseidon
HueNato
Poseidon
6
1
16
14
L
2
4
1
0.63
L
Izanami
Ravenmocker
Izanami
0
5
2
0.2
L
Horus
VecoBr
Horus
0
5
3
0.3
L
Maman Brigitte
leandrocpa3
Maman Brigitte
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
54,252
59,626
Taken
55,368
40,079
Mitigated
30,754
16,023
Healing
34,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,288
211
1,028
863
6,730
4,898
0
4,180
2,550
5,786
0
W
Chang'e
 
Chang'e
8,620
969
11,105
5,848
10,415
4,336
2,421
4,582
5,833
16,302
0
W
Maui
Cavera0
Maui
6,930
388
3,387
3,452
13,766
10,215
296
2,954
10,812
7,749
0
W
Vamana
Chlọrine
Vamana
9,908
2,941
412
1,570
14,465
8,941
440
5,599
7,961
0
18,156
W
Neith
12,270
4,561
54
3,007
8,016
3,757
2,798
2,742
5,274
0
30,183
W
Poseidon
HueNato
Poseidon
16,524
2,542
2,431
2,927
8,706
3,505
1,375
2,496
6,210
35,291
520
L
8,027
90
260
3,701
13,943
6,335
0
6,840
7,103
16,841
425
L
Izanami
Ravenmocker
Izanami
7,066
4,506
335
783
10,703
4,600
63
6,652
4,051
0
23,342
L
Horus
VecoBr
Horus
2,641
1,100
3,296
4,994
16,078
18,700
0
7,239
8,839
0
5,466
L
Maman Brigitte
leandrocpa3
Maman Brigitte
6,271
26
346
417
12,172
5,546
0
6,971
5,201
12,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
45,662
71
Minions Killed
120
0
Camps Cleared
0
713,392
Distance Traveled
1,027,405
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,043
604
2
0
0
53,320
0
W
Chang'e
9,244
924
20
2
0
196,301
1
W
Maui
9,145
915
0
0
0
217,730
1
W
Vamana
7,999
800
13
1
0
209,467
0
W
Neith
9,637
964
30
3
0
191,983
0
W
Poseidon
9,637
964
57
6
0
211,924
0
L
He Bo
7,016
702
19
2
0
166,846
0
L
Izanami
6,434
643
27
3
0
141,085
0
L
Horus
6,991
699
9
1
0
184,875
0
L
Maman Brigitte
6,632
663
14
1
0
167,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role