Player Matchup

Chernobog
Chernobog
CorrioJr
Chernobog
Level 90
God Stats
2W - 1L
1,779 SR
Queue Stats
118W - 130L
1,501 Elo+
Solo
Thor
Thor
DERADLERQ
Thor
Level 106
God Stats
1W - 4L
1,576 SR
Queue Stats
36W - 32L
1,549 Elo+
Solo
Cerberus
Cerberus
PrlnzValium
Cerberus
Level 40
God Stats
3W - 0L
1,778 SR
Queue Stats
20W - 21L
1,472 Elo+
Solo
Janus
Janus
SingularPath
Janus
Level 67
God Stats
12W - 12L
1,487 SR
Queue Stats
215W - 197L
1,549 Elo+
Solo
Nike
Nike
aquaphina
Nike
Level 67
God Stats
7W - 1L
1,821 SR
Queue Stats
158W - 133L
1,558 Elo+
Solo
Team Averages
Level 74
1,688 SR
1,526 Elo+

VS

Team Averages
Level 126
1,615 SR
1,639 Elo+
Anhur
Anhur
CH1jk
Anhur
Level 132
God Stats
4W - 3L
1,450 SR
Queue Stats
133W - 140L
1,537 Elo+
Solo
Loki
Loki
CreaSk
Loki
Level 152
God Stats
2W - 2L
1,716 SR
Queue Stats
10W - 5L
1,697 Elo+
Solo
Ravana
Ravana
JïzzusCry
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,698 Elo+
Party 1
Discordia
Discordia
Maverick2021
Discordia
Level 115
God Stats
16W - 12L
1,588 SR
Queue Stats
246W - 228L
1,587 Elo+
Solo
Thoth
Thoth
Paranø
Thoth
Level 101
God Stats
2W - 1L
1,820 SR
Queue Stats
10W - 6L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CorrioJr
Chernobog
12
1 / 3 / 6
7,022
540
5,057
8,981
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
6 / 1 / 5
8,176
629
6,523
9,194
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
PrlnzValium
Cerberus
12
2 / 0 / 2
7,795
600
4,448
10,609
7,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 1
7,242
557
1,672
5,518
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nike
14
4 / 0 / 3
8,825
679
9,489
10,615
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CH1jk
Anhur
11
0 / 3 / 0
6,315
486
2,061
9,359
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
CreaSk
Loki
14
5 / 2 / 0
7,363
566
5,873
10,220
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
JïzzusCry
Ravana
11
0 / 1 / 3
6,759
520
5,625
7,930
5,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Maverick2021
Discordia
12
0 / 3 / 0
6,495
500
3,600
7,058
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Paranø
Thoth
11
0 / 4 / 3
6,197
477
6,362
6,729
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
CH1jk
Anhur
0
3
0
0
W
Chernobog
CorrioJr
Chernobog
1
3
6
1.33
L
Loki
CreaSk
Loki
5
2
0
2.5
W
Thor
6
1
5
8.5
L
Ravana
JïzzusCry
Ravana
0
1
3
1.5
L
Discordia
Maverick2021
Discordia
0
3
0
0
L
Thoth
Paranø
Thoth
0
4
3
0.38
W
Cerberus
PrlnzValium
Cerberus
2
0
2
3
W
0
1
1
0.5
W
Nike
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
23,521
44,917
Taken
41,296
24,715
Mitigated
16,895
15,481
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CH1jk
Anhur
2,061
895
0
1,984
9,359
2,851
0
0
8,915
0
36,763
W
Chernobog
CorrioJr
Chernobog
5,057
3,479
0
1,554
8,981
3,410
27
2,838
6,097
0
50,506
L
Loki
CreaSk
Loki
5,873
1,515
0
1,843
10,220
3,907
0
193
9,904
0
58,406
W
Thor
6,523
1,651
0
4,508
9,194
3,804
853
1,661
7,469
0
52,453
L
Ravana
JïzzusCry
Ravana
5,625
1,420
1,420
2,422
7,930
5,472
0
2,248
5,591
0
31,608
L
Discordia
Maverick2021
Discordia
3,600
0
0
750
7,058
2,303
0
839
6,005
49,383
248
L
Thoth
Paranø
Thoth
6,362
452
0
244
6,729
2,362
0
2,613
4,025
57,408
0
W
Cerberus
PrlnzValium
Cerberus
4,448
452
1,462
4,740
10,609
7,462
95
2,281
8,328
38,772
0
W
1,672
127
0
740
5,518
1,888
0
1,507
3,915
53,987
0
W
Nike
9,489
396
0
2,477
10,615
8,151
13
1,207
9,364
0
58,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,060
Gold Earned
33,129
472
Minions Killed
399
0
Camps Cleared
0
1,329,134
Distance Traveled
1,271,369
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,315
486
78
6
0
220,543
1
W
Chernobog
7,022
540
89
7
0
243,064
0
L
Loki
7,363
566
83
6
0
288,553
0
W
Thor
8,176
629
88
7
0
289,806
0
L
Ravana
6,759
520
38
3
0
260,749
4
L
Discordia
6,495
500
101
8
0
251,732
4
L
Thoth
6,197
477
99
8
0
249,792
0
W
Cerberus
7,795
600
80
6
0
275,482
3
W
Janus
7,242
557
108
8
0
266,250
0
W
Nike
8,825
679
107
8
0
254,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role