Player Matchup

Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Bronze III
Lvl60Warrior
Anhur
Bronze III
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,473 MMR
Party 2
Yemoja
Yemoja
Bronze III
SirrHopps
Yemoja
Bronze III
Level 106
God Stats
2W - 0L
1,596 SR
Queue Stats
16W - 9L
1,676 MMR
Party 1
Thor
Thor
Bronze III
Sunnyburrito833
Thor
Bronze III
Level 144
God Stats
4W - 3L
1,692 SR
Queue Stats
62W - 34L
2,219 MMR
Party 1
Tiamat
Tiamat
Bronze III
damephilly
Tiamat
Bronze III
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 66L
2,113 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,558 SR
1,796 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,638 SR
1,596 MMR
Shiva
Shiva
Bronze III
Bigblue7250
Shiva
Bronze III
Level 40
God Stats
0W - 1L
1,726 SR
Queue Stats
12W - 14L
1,515 MMR
Solo
Ra
Ra
Bronze III
Caash_Lord
Ra
Bronze III
Level 146
God Stats
2W - 2L
1,460 SR
Queue Stats
84W - 96L
1,028 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Krazy Oreo
Jormungandr
Bronze III
Level 102
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
SirPlagued
Hun Batz
Bronze III
Level 314
God Stats
15W - 11L
1,690 SR
Queue Stats
944W - 932L
2,435 MMR
Solo
Hachiman
Hachiman
Bronze III
slenderzz
Hachiman
Bronze III
Level 119
God Stats
15W - 10L
1,640 SR
Queue Stats
568W - 595L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
7 / 0 / 2
9,743
749
13,584
14,708
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 0 / 3
8,634
664
9,460
9,696
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
SirrHopps
Yemoja
11
0 / 1 / 4
6,952
535
2,157
7,715
4,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 0 / 3
8,770
675
9,002
11,247
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
damephilly
Tiamat
13
0 / 0 / 8
8,022
617
6,388
6,599
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaBake KujiraAo KuangLoki

VS

Bans
ZeusThanatosArachneMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,673
436
4,459
12,179
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 5 / 1
5,970
459
3,107
8,423
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Krazy Oreo
Jormungandr
9
0 / 3 / 1
5,697
438
5,030
12,097
7,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SirPlagued
Hun Batz
14
1 / 2 / 0
6,740
518
3,152
11,179
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
slenderzz
Hachiman
10
0 / 5 / 0
5,837
449
5,184
9,417
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
20
Kills
1
1
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
2
8
L
0
5
0
0
L
0
5
1
0.1
L
Jormungandr
Krazy Oreo
Jormungandr
0
3
1
0.17
W
6
0
3
7.5
L
Hun Batz
SirPlagued
Hun Batz
1
2
0
0.5
W
Yemoja
SirrHopps
Yemoja
0
1
4
2
W
7
0
3
8.5
W
Tiamat
damephilly
Tiamat
0
0
8
4
L
Hachiman
slenderzz
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
20,932
49,965
Taken
53,295
27,873
Mitigated
23,314
24,410
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,584
4,719
0
7,688
14,708
11,195
588
671
13,351
0
87,902
L
4,459
351
70
1,854
12,179
6,333
0
210
11,155
0
35,791
L
3,107
315
401
2,003
8,423
3,155
0
4,332
4,040
39,524
0
L
Jormungandr
Krazy Oreo
Jormungandr
5,030
1,016
0
1,700
12,097
7,449
0
2,728
9,213
25,117
188
W
9,460
6,671
0
2,830
9,696
3,449
1,843
1,021
8,675
0
67,323
L
Hun Batz
SirPlagued
Hun Batz
3,152
480
0
4,640
11,179
3,974
0
603
10,524
0
61,495
W
Yemoja
SirrHopps
Yemoja
2,157
556
3,117
2,989
7,715
4,395
144
3,246
4,266
15,330
1,119
W
9,002
2,630
0
5,404
11,247
4,318
29
1,047
10,160
0
74,420
W
Tiamat
damephilly
Tiamat
6,388
467
0
2,382
6,599
4,516
123
2,262
4,160
52,828
3,119
L
Hachiman
slenderzz
Hachiman
5,184
2,770
0
1,626
9,417
2,403
0
88
9,329
0
40,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,121
Gold Earned
29,917
500
Minions Killed
378
0
Camps Cleared
0
1,369,905
Distance Traveled
1,148,430
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,743
749
140
11
0
279,979
5
L
Shiva
5,673
436
64
5
0
201,963
4
L
Ra
5,970
459
90
7
0
237,392
4
L
Jormungandr
5,697
438
41
3
0
233,999
0
W
Anhur
8,634
664
114
9
0
238,869
0
L
Hun Batz
6,740
518
121
9
0
275,948
0
W
Yemoja
6,952
535
25
2
0
278,991
3
W
Thor
8,770
675
99
8
0
295,884
2
W
Tiamat
8,022
617
122
9
0
276,182
3
L
Hachiman
5,837
449
62
5
0
199,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role