Player Matchup

Pele
Pele
Jobsher
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
Runefyre
Hou Yi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,571 Elo+
Party 1
Anubis
Anubis
sycotico
Anubis
Level 42
God Stats
1W - 0L
1,877 SR
Queue Stats
9W - 15L
1,298 Elo+
Solo
Team Averages
Level 69
1,626 SR
1,427 Elo+

VS

Team Averages
Level 52
1,419 SR
1,363 Elo+
Loki
Loki
LokiOdinson1263
Loki
Level 49
God Stats
9W - 6L
1,439 SR
Queue Stats
53W - 56L
1,352 Elo+
Solo
Poseidon
Poseidon
MAndreiL
Poseidon
Level 49
God Stats
0W - 2L
1,302 SR
Queue Stats
25W - 33L
1,352 Elo+
Solo
Thanatos
Thanatos
michalus
Thanatos
Level 59
God Stats
3W - 2L
1,515 SR
Queue Stats
17W - 14L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jobsher
Pele
12
2 / 1 / 8
7,548
755
6,088
9,091
7,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
Runefyre
Hou Yi
13
5 / 1 / 6
7,924
792
7,022
5,520
2,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
sycotico
Anubis
13
4 / 2 / 6
7,968
797
6,547
8,086
3,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,376
738
4,614
7,479
2,495
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
MAndreiL
Poseidon
11
1 / 3 / 1
6,872
687
7,093
8,183
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
michalus
Thanatos
10
1 / 4 / 1
6,475
648
4,212
8,510
2,551
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
4
4
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
Jobsher
Pele
2
1
8
6
L
2
4
2
0.75
L
Poseidon
MAndreiL
Poseidon
1
3
1
0.5
W
Hou Yi
Runefyre
Hou Yi
5
1
6
8
L
Thanatos
michalus
Thanatos
1
4
1
0.38
W
Anubis
sycotico
Anubis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
15,919
22,697
Taken
24,172
12,950
Mitigated
7,527
5,025
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Jobsher
Pele
6,088
997
0
1,820
9,091
7,246
32
2,911
6,180
954
18,587
L
4,614
1,159
0
428
7,479
2,495
0
1,569
5,884
0
22,680
L
Poseidon
MAndreiL
Poseidon
7,093
1,317
0
0
8,183
2,481
101
2,995
5,175
31,518
0
W
Hou Yi
Runefyre
Hou Yi
7,022
2,732
0
830
5,520
2,106
130
2,019
3,501
0
26,212
L
Thanatos
michalus
Thanatos
4,212
1,344
216
1,834
8,510
2,551
86
2,944
5,553
0
7,657
W
Anubis
sycotico
Anubis
6,547
400
0
2,375
8,086
3,598
0
2,444
5,642
28,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
20,723
123
Minions Killed
93
0
Camps Cleared
0
561,369
Distance Traveled
560,018
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,548
755
29
3
0
219,488
0
L
Loki
7,376
738
30
3
0
194,815
0
L
Poseidon
6,872
687
54
5
0
175,611
0
W
Hou Yi
7,924
792
37
4
0
176,158
0
L
Thanatos
6,475
648
9
1
0
189,592
2
W
Anubis
7,968
797
57
6
0
165,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role