Player Matchup

Pele
Pele
BentStaple
Pele
Level 81
God Stats
11W - 3L
1,524 SR
Queue Stats
233W - 259L
1,424 Elo+
Solo
Charybdis
Charybdis
Hautian_slumlord
Charybdis
Level 64
God Stats
13W - 9L
1,451 SR
Queue Stats
78W - 84L
1,426 Elo+
Solo
Vulcan
Vulcan
LilTexMex
Vulcan
Level 107
God Stats
12W - 4L
1,586 SR
Queue Stats
41W - 46L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
uB_Masaki
Kuzenbo
Level 29
God Stats
2W - 1L
1,483 SR
Queue Stats
36W - 52L
1,374 Elo+
Party 1
Osiris
Osiris
vD_ToxicAlien
Osiris
Level 80
God Stats
3W - 3L
1,555 SR
Queue Stats
213W - 215L
1,488 Elo+
Party 1
Team Averages
Level 72
1,520 SR
1,426 Elo+

VS

Team Averages
Level 37
1,482 SR
1,461 Elo+
Surtr
Surtr
G4B_Lucy
Surtr
Level 8
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
HyDrA_-SkyLaKe
Yemoja
Level 60
God Stats
10W - 9L
1,458 SR
Queue Stats
40W - 42L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
Junior-papam
Danzaburou
Level 44
God Stats
5W - 3L
1,723 SR
Queue Stats
27W - 28L
1,510 Elo+
Party 2
Thanatos
Thanatos
MurphysLaw-NBK
Thanatos
Level 50
God Stats
7W - 8L
1,477 SR
Queue Stats
54W - 74L
1,375 Elo+
Solo
Discordia
Discordia
machineradioacti
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 2
8,915
557
9,423
12,216
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
14
2 / 0 / 2
8,317
520
5,783
9,514
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
LilTexMex
Vulcan
15
4 / 1 / 1
8,867
554
6,297
5,741
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
uB_Masaki
Kuzenbo
12
0 / 4 / 3
7,390
462
2,898
12,501
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 2 / 0
10,131
633
7,363
14,271
9,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
G4B_Lucy
Surtr
11
1 / 3 / 1
6,850
428
5,138
10,605
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 3
7,469
467
4,465
7,591
3,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Junior-papam
Danzaburou
12
4 / 3 / 0
7,959
497
11,690
12,406
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
11
1 / 4 / 0
6,490
406
1,679
11,592
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
12
1 / 4 / 2
7,285
455
5,664
7,991
2,657
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
15
Kills
7
7
Deaths
15
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Surtr
G4B_Lucy
Surtr
1
3
1
0.5
W
Charybdis
2
0
2
3
L
0
1
3
1.5
L
Danzaburou
Junior-papam
Danzaburou
4
3
0
1.33
W
Vulcan
LilTexMex
Vulcan
4
1
1
4.5
L
Thanatos
1
4
0
0.25
L
Discordia
1
4
2
0.5
W
Kuzenbo
uB_Masaki
Kuzenbo
0
4
3
0.38
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,764
Damage
28,636
54,243
Taken
50,185
32,627
Mitigated
27,353
21,246
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,423
1,626
0
8,120
12,216
5,394
552
1,665
10,506
0
92,866
L
Surtr
G4B_Lucy
Surtr
5,138
2,463
0
1,304
10,605
11,849
0
0
10,605
440
31,872
W
Charybdis
5,783
1,964
0
3,447
9,514
3,583
1,010
1,942
7,572
0
69,220
L
4,465
637
3,114
1,023
7,591
3,613
40
2,439
5,152
28,884
804
L
Danzaburou
Junior-papam
Danzaburou
11,690
5,397
0
2,607
12,406
4,970
302
1,710
10,696
0
69,792
W
Vulcan
LilTexMex
Vulcan
6,297
3,487
0
750
5,741
2,292
889
3,163
2,578
57,994
0
L
Thanatos
1,679
196
0
6,835
11,592
4,264
218
1,651
9,941
0
36,442
L
Discordia
5,664
532
0
500
7,991
2,657
0
3,395
4,596
46,516
531
W
Kuzenbo
uB_Masaki
Kuzenbo
2,898
1,423
0
1,686
12,501
12,275
183
2,764
9,737
20,413
0
W
7,363
3,991
0
7,243
14,271
9,083
1,629
763
13,031
0
81,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
36,053
531
Minions Killed
359
0
Camps Cleared
0
1,579,875
Distance Traveled
1,401,091
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,915
557
137
9
0
391,273
0
L
Surtr
6,850
428
51
3
0
306,456
0
W
Charybdis
8,317
520
135
8
0
293,596
0
L
Yemoja
7,469
467
46
3
0
270,015
0
L
Danzaburou
7,959
497
108
7
0
267,312
0
W
Vulcan
8,867
554
98
6
0
337,768
0
L
Thanatos
6,490
406
76
5
0
285,612
2
L
Discordia
7,285
455
78
5
0
271,696
2
W
Kuzenbo
7,390
462
25
2
0
278,205
0
W
Osiris
10,131
633
136
9
0
279,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role