Player Matchup

Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Furgo_ow
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 158L
1,391 Elo+
Party 3
Rama
Rama
Skinnyhyped
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,366 Elo+
Party 1
Ao Kuang
Ao Kuang
ZukoEA7
Ao Kuang
Level 61
God Stats
2W - 3L
1,416 SR
Queue Stats
63W - 86L
1,372 Elo+
Party 1
Surtr
Surtr
holakim
Surtr
Level 37
God Stats
0W - 2L
1,267 SR
Queue Stats
76W - 113L
1,468 Elo+
Party 3
Team Averages
Level 62
1,437 SR
1,419 Elo+

VS

Team Averages
Level 50
1,430 SR
1,436 Elo+
Sobek
Sobek
CripsyKobold
Sobek
Level 18
God Stats
2W - 3L
1,173 SR
Queue Stats
7W - 14L
1,345 Elo+
Party 2
Merlin
Merlin
GetGankedByDan
Merlin
Level 144
God Stats
6W - 3L
1,599 SR
Queue Stats
144W - 143L
1,568 Elo+
Party 4
Arachne
Arachne
Nímz
Arachne
Level 44
God Stats
4W - 2L
1,622 SR
Queue Stats
8W - 17L
1,321 Elo+
Party 2
Mulan
Mulan
SelfishWinner60
Mulan
Level 17
God Stats
1W - 1L
1,254 SR
Queue Stats
13W - 9L
1,569 Elo+
Party 4
Jing Wei
Jing Wei
kamunariken
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 2 / 1
5,399
540
2,754
5,426
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Furgo_ow
Sobek
8
0 / 0 / 3
5,173
517
2,360
5,480
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 2
5,403
540
4,084
5,056
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ZukoEA7
Ao Kuang
9
3 / 3 / 0
5,181
518
3,186
8,912
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
holakim
Surtr
10
1 / 6 / 0
5,224
522
5,505
12,959
7,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,698
470
3,433
7,403
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 1
5,993
599
3,322
4,975
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Nímz
Arachne
9
2 / 1 / 3
5,195
520
3,677
7,757
3,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
6 / 1 / 0
7,671
767
10,188
10,022
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
kamunariken
Jing Wei
9
0 / 2 / 1
4,819
482
769
4,327
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
10
11
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
1
0.25
W
0
1
1
0.5
L
Sobek
Furgo_ow
Sobek
0
0
3
1.5
W
2
0
1
2.5
W
Arachne
Nímz
Arachne
2
1
3
3.5
W
6
1
0
6
L
1
0
2
2
L
Ao Kuang
ZukoEA7
Ao Kuang
3
3
0
1
L
Surtr
holakim
Surtr
1
6
0
0.17
W
Jing Wei
kamunariken
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,889
Damage
21,389
37,833
Taken
34,484
18,746
Mitigated
19,962
9,674
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,754
353
0
827
5,426
1,698
0
1,579
3,663
44,324
766
W
3,433
509
0
2,238
7,403
5,460
0
1,501
5,902
12,191
0
L
Sobek
Furgo_ow
Sobek
2,360
0
0
2,014
5,480
4,228
0
1,089
4,383
11,100
0
W
3,322
304
0
1,135
4,975
1,862
0
2,322
2,653
42,857
937
W
Arachne
Nímz
Arachne
3,677
2,761
0
1,456
7,757
3,201
0
3,422
4,335
0
24,472
W
10,188
2,333
0
3,992
10,022
8,137
0
605
9,417
0
62,392
L
4,084
3,301
0
2,125
5,056
1,771
0
2,158
2,898
0
45,473
L
Ao Kuang
ZukoEA7
Ao Kuang
3,186
1,022
0
1,600
8,912
3,412
0
1,591
7,175
28,573
0
L
Surtr
holakim
Surtr
5,505
2,789
0
3,108
12,959
7,637
0
0
12,167
948
32,475
W
Jing Wei
kamunariken
Jing Wei
769
558
0
1,034
4,327
1,302
0
659
3,668
0
26,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
28,376
278
Minions Killed
290
0
Camps Cleared
0
975,694
Distance Traveled
987,893
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,399
540
89
9
0
180,927
0
W
Sobek
4,698
470
3
0
0
207,173
0
L
Sobek
5,173
517
14
1
0
198,176
0
W
Merlin
5,993
599
86
9
0
187,063
1
W
Arachne
5,195
520
40
4
0
221,150
0
W
Mulan
7,671
767
108
11
0
186,186
0
L
Rama
5,403
540
81
8
0
197,574
0
L
Ao Kuang
5,181
518
49
5
0
224,042
0
L
Surtr
5,224
522
45
5
0
174,975
0
W
Jing Wei
4,819
482
53
5
0
186,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role