Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cassandra_mnz
Medusa
Level 125
God Stats
9W - 7L
1,602 SR
Queue Stats
224W - 241L
1,442 Elo+
Solo
Yemoja
Yemoja
SeamlessOasis
Yemoja
Level 123
God Stats
5W - 4L
1,554 SR
Queue Stats
129W - 112L
1,558 Elo+
Solo
Scylla
Scylla
vitamin63
Scylla
Level 148
God Stats
2W - 3L
1,462 SR
Queue Stats
230W - 224L
1,472 Elo+
Solo
Team Averages
Level 133
1,524 SR
1,494 Elo+

VS

Team Averages
Level 121
1,451 SR
1,503 Elo+
Thanatos
Thanatos
E_RTH_IS_FLAT
Thanatos
Level 136
God Stats
0W - 1L
1,145 SR
Queue Stats
22W - 25L
1,454 Elo+
Party 1
Charon
Charon
SEREBROFF
Charon
Level 102
God Stats
9W - 10L
1,543 SR
Queue Stats
240W - 211L
1,522 Elo+
Solo
Yu Huang
Yu Huang
Shirabe
Yu Huang
Level 107
God Stats
0W - 2L
1,279 SR
Queue Stats
102W - 88L
1,502 Elo+
Solo
Cupid
Cupid
austea
Cupid
Level 108
God Stats
28W - 17L
1,636 SR
Queue Stats
156W - 136L
1,516 Elo+
Solo
Loki
Loki
sp8ced3m0n
Loki
Level 154
God Stats
1W - 2L
1,654 SR
Queue Stats
53W - 47L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 1 / 1
7,265
660
5,871
10,755
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serqet
 
Serqet
12
5 / 0 / 3
6,849
623
6,770
7,997
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 3
6,240
567
3,919
5,612
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 3
5,844
531
7,925
6,183
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
vitamin63
Scylla
11
1 / 1 / 2
6,133
558
4,800
5,086
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
E_RTH_IS_FLAT
Thanatos
9
1 / 3 / 0
5,199
473
2,692
10,116
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
SEREBROFF
Charon
8
0 / 2 / 0
5,207
473
4,397
9,653
5,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Shirabe
Yu Huang
9
0 / 2 / 0
5,367
488
2,672
5,712
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
austea
Cupid
10
0 / 3 / 0
5,519
502
2,742
9,209
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 0
5,202
473
5,466
8,630
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
2
2
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
1
4.5
W
Serqet
 
Serqet
5
0
3
6.5
W
1
0
3
2.5
L
Thanatos
E_RTH_IS_FLAT
Thanatos
1
3
0
0.33
L
Charon
SEREBROFF
Charon
0
2
0
0
W
2
0
3
3.5
L
Yu Huang
Shirabe
Yu Huang
0
2
0
0
L
Cupid
austea
Cupid
0
3
0
0
L
1
4
0
0.25
W
Scylla
vitamin63
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,285
Damage
17,969
35,633
Taken
43,320
16,462
Mitigated
18,290
16,057
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,871
3,147
0
7,271
10,755
4,862
297
0
10,755
0
44,691
W
Serqet
 
Serqet
6,770
3,285
0
3,005
7,997
3,846
0
876
7,121
0
49,682
W
3,919
1,332
0
3,466
5,612
2,013
356
1,661
3,951
0
41,235
L
Thanatos
E_RTH_IS_FLAT
Thanatos
2,692
899
0
4,264
10,116
4,372
0
570
9,147
0
33,731
L
Charon
SEREBROFF
Charon
4,397
1,273
1,165
2,098
9,653
5,767
0
4,032
5,293
12,634
1,669
W
7,925
1,674
571
866
6,183
3,956
581
1,011
5,172
26,691
0
L
Yu Huang
Shirabe
Yu Huang
2,672
269
0
250
5,712
1,880
0
3,734
1,890
33,183
600
L
Cupid
austea
Cupid
2,742
1,529
58
2,557
9,209
3,402
0
3,251
5,710
0
39,770
L
5,466
1,376
0
1,802
8,630
2,869
0
303
8,323
0
27,165
W
Scylla
vitamin63
Scylla
4,800
654
0
878
5,086
1,785
0
3,285
1,801
38,778
745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
26,494
342
Minions Killed
250
0
Camps Cleared
0
1,100,741
Distance Traveled
1,050,653
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,265
660
76
7
0
206,326
2
W
Serqet
6,849
623
82
7
0
277,276
0
W
Medusa
6,240
567
72
7
0
185,613
4
L
Thanatos
5,199
473
58
5
0
223,858
1
L
Charon
5,207
473
11
1
0
215,854
4
W
Yemoja
5,844
531
47
4
0
212,323
0
L
Yu Huang
5,367
488
62
6
0
204,574
0
L
Cupid
5,519
502
75
7
0
208,108
1
L
Loki
5,202
473
44
4
0
198,259
0
W
Scylla
6,133
558
65
6
0
219,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role