Player Matchup

Mercury
Mercury
DrSqueebles
Mercury
Level 155
God Stats
6W - 7L
1,535 SR
Queue Stats
90W - 97L
1,479 Elo+
Solo
Hercules
Hercules
Puddles64
Hercules
Level 126
God Stats
3W - 0L
1,692 SR
Queue Stats
56W - 58L
1,509 Elo+
Solo
Janus
Janus
azurewolf6
Janus
Level 158
God Stats
26W - 17L
1,519 SR
Queue Stats
68W - 66L
1,435 Elo+
Solo
Nu Wa
Nu Wa
kingcooper1234
Nu Wa
Level 137
God Stats
21W - 13L
1,601 SR
Queue Stats
418W - 356L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
xAlvaritox
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,458 Elo+
Solo
Team Averages
Level 140
1,569 SR
1,474 Elo+

VS

Team Averages
Level 119
1,565 SR
1,504 Elo+
Fafnir
Fafnir
GanymedeIX
Fafnir
Level 86
God Stats
14W - 13L
1,624 SR
Queue Stats
76W - 75L
1,522 Elo+
Party 1
Apollo
Apollo
Gr8HornedOwl
Apollo
Level 201
God Stats
0W - 2L
1,437 SR
Queue Stats
146W - 125L
1,510 Elo+
Solo
Bastet
Bastet
SweetThooth
Bastet
Level 157
God Stats
14W - 13L
1,592 SR
Queue Stats
100W - 100L
1,506 Elo+
Solo
Anubis
Anubis
deathbat173
Anubis
Level 103
God Stats
9W - 4L
1,667 SR
Queue Stats
210W - 192L
1,554 Elo+
Party 1
Ganesha
Ganesha
judeniii
Ganesha
Level 49
God Stats
15W - 16L
1,503 SR
Queue Stats
70W - 79L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrSqueebles
Mercury
14
2 / 1 / 3
7,634
763
4,446
6,220
2,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Puddles64
Hercules
14
1 / 1 / 2
7,819
782
5,686
10,727
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
16
0 / 0 / 3
8,578
858
7,321
6,737
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 0 / 4
7,683
768
6,738
5,669
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
xAlvaritox
Kuzenbo
14
3 / 0 / 4
7,851
785
6,380
8,051
10,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GanymedeIX
Fafnir
13
1 / 0 / 1
7,536
754
4,085
11,352
10,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
14
1 / 0 / 0
7,562
756
5,830
5,520
2,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
13
0 / 2 / 1
7,297
730
9,576
8,482
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
14
0 / 4 / 2
7,547
755
4,231
7,834
4,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
judeniii
Ganesha
13
0 / 1 / 2
7,211
721
6,510
6,649
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
7
Kills
2
2
Deaths
7
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
DrSqueebles
Mercury
2
1
3
3.5
L
Fafnir
GanymedeIX
Fafnir
1
0
1
1.5
L
Apollo
1
0
0
1
W
Hercules
Puddles64
Hercules
1
1
2
2
L
Bastet
0
2
1
0.25
W
Janus
0
0
3
1.5
L
Anubis
0
4
2
0.25
L
Ganesha
judeniii
Ganesha
0
1
2
1
W
1
0
4
3
W
Kuzenbo
xAlvaritox
Kuzenbo
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,571
Damage
30,232
37,404
Taken
39,837
24,282
Mitigated
24,528
7,471
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DrSqueebles
Mercury
4,446
1,567
0
1,910
6,220
2,369
551
1,539
4,681
0
16,665
L
Fafnir
GanymedeIX
Fafnir
4,085
507
0
3,809
11,352
10,957
0
4,717
6,245
16,053
1,415
L
Apollo
5,830
3,603
0
1,716
5,520
2,339
0
2,660
2,689
0
23,697
W
Hercules
Puddles64
Hercules
5,686
907
0
1,987
10,727
7,967
0
5,710
5,017
0
20,352
L
Bastet
9,576
1,153
0
1,165
8,482
3,673
0
3,502
4,514
0
29,422
W
Janus
7,321
175
0
637
6,737
1,963
0
638
4,899
41,749
0
L
Anubis
4,231
317
0
1,432
7,834
4,090
0
4,534
2,967
31,654
0
L
Ganesha
judeniii
Ganesha
6,510
146
0
250
6,649
3,469
0
3,339
3,196
21,594
0
W
6,738
1,271
0
750
5,669
1,645
0
1,835
3,834
20,758
727
W
Kuzenbo
xAlvaritox
Kuzenbo
6,380
1,618
0
2,187
8,051
10,338
48
4,350
3,701
12,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
37,153
215
Minions Killed
203
0
Camps Cleared
0
1,050,185
Distance Traveled
1,002,077
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,634
763
21
2
0
234,253
0
L
Fafnir
7,536
754
36
4
0
203,790
0
L
Apollo
7,562
756
54
5
0
196,988
0
W
Hercules
7,819
782
46
5
0
201,094
0
L
Bastet
7,297
730
37
4
0
210,394
0
W
Janus
8,578
858
92
9
0
227,630
0
L
Anubis
7,547
755
70
7
0
172,452
2
L
Ganesha
7,211
721
6
1
0
218,453
0
W
Nu Wa
7,683
768
39
4
0
173,063
0
W
Kuzenbo
7,851
785
17
2
0
214,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role