Player Matchup

Neith
Neith
Impecuni0us
Neith
Level 68
God Stats
47W - 25L
1,670 SR
Queue Stats
101W - 90L
1,496 Elo+
Solo
Atlas
Atlas
OdysseusTKA
Atlas
Level 88
God Stats
1W - 0L
1,839 SR
Queue Stats
23W - 21L
1,530 Elo+
Solo
Merlin
Merlin
danicocs
Merlin
Level 135
God Stats
43W - 41L
1,500 SR
Queue Stats
569W - 597L
1,517 Elo+
Solo
Team Averages
Level 97
1,670 SR
1,514 Elo+

VS

Team Averages
Level 111
1,562 SR
1,526 Elo+
Bacchus
Bacchus
BD X LeGenDZ
Bacchus
Level 62
God Stats
30W - 25L
1,548 SR
Queue Stats
193W - 176L
1,478 Elo+
Solo
King Arthur
King Arthur
IEatPenInk
King Arthur
Level 145
God Stats
4W - 12L
1,484 SR
Queue Stats
92W - 84L
1,555 Elo+
Party 1
Vulcan
Vulcan
Slade1170
Vulcan
Level 127
God Stats
0W - 2L
1,655 SR
Queue Stats
58W - 50L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,929
793
8,337
5,092
1,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 8
7,298
730
9,938
10,662
8,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
danicocs
Merlin
12
3 / 1 / 4
7,502
750
5,704
5,282
2,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BD X LeGenDZ
Bacchus
9
0 / 3 / 0
5,829
583
4,124
11,750
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
IEatPenInk
King Arthur
11
1 / 4 / 0
6,662
666
5,219
12,055
9,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Slade1170
Vulcan
12
0 / 2 / 1
7,114
711
6,719
6,010
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BD X LeGenDZ
Bacchus
0
3
0
0
L
King Arthur
IEatPenInk
King Arthur
1
4
0
0.25
W
5
0
4
7
W
1
0
8
5
L
Vulcan
Slade1170
Vulcan
0
2
1
0.25
W
Merlin
danicocs
Merlin
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
16,062
21,036
Taken
29,815
12,568
Mitigated
22,383
3,288
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BD X LeGenDZ
Bacchus
4,124
301
0
425
11,750
9,956
54
5,926
5,381
9,090
1,132
L
King Arthur
IEatPenInk
King Arthur
5,219
457
0
936
12,055
9,813
0
5,984
5,831
0
15,350
W
8,337
2,979
0
1,170
5,092
1,833
700
2,190
2,445
0
27,911
W
9,938
3,181
0
234
10,662
8,243
37
4,766
4,837
21,819
1,144
L
Vulcan
Slade1170
Vulcan
6,719
1,885
0
1,000
6,010
2,614
315
2,437
3,497
31,957
1,624
W
Merlin
danicocs
Merlin
5,704
366
0
1,884
5,282
2,492
539
1,945
2,982
27,634
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,729
Gold Earned
19,605
130
Minions Killed
101
0
Camps Cleared
0
521,206
Distance Traveled
536,119
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,829
583
9
1
0
172,413
0
L
King Arthur
6,662
666
24
2
0
193,673
0
W
Neith
7,929
793
52
5
0
173,178
2
W
Atlas
7,298
730
25
3
0
189,620
0
L
Vulcan
7,114
711
68
7
0
170,033
0
W
Merlin
7,502
750
53
5
0
158,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role