Player Matchup

Ao Kuang
Ao Kuang
Bronze III
Cintaar
Ao Kuang
Bronze III
Level 129
God Stats
0W - 2L
1,216 SR
Queue Stats
180W - 170L
1,713 MMR
Solo
Kukulkan
Kukulkan
Bronze III
ImTriixX
Kukulkan
Bronze III
Level 139
God Stats
7W - 2L
1,744 SR
Queue Stats
183W - 179L
1,860 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Kingsley375
Xing Tian
Bronze III
Level 189
God Stats
66W - 65L
1,567 SR
Queue Stats
753W - 736L
2,239 MMR
Solo
Hachiman
Hachiman
Bronze III
Sylite
Hachiman
Bronze III
Level 178
God Stats
10W - 8L
1,679 SR
Queue Stats
374W - 376L
1,644 MMR
Solo
Fenrir
Fenrir
Bronze III
xMontro
Fenrir
Bronze III
Level 102
God Stats
2W - 3L
1,463 SR
Queue Stats
306W - 319L
1,397 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,534 SR
1,771 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,604 SR
1,812 MMR
Baron Samedi
Baron Samedi
Bronze III
DeezyD
Baron Samedi
Bronze III
Level 156
God Stats
6W - 2L
1,798 SR
Queue Stats
345W - 328L
1,941 MMR
Solo
Rama
Rama
Bronze III
FEB_War_BR45
Rama
Bronze III
Level 138
God Stats
6W - 2L
1,700 SR
Queue Stats
245W - 252L
1,568 MMR
Solo
Scylla
Scylla
Bronze III
LB Ken
Scylla
Bronze III
Level 87
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Thor
Thor
Bronze III
NoShower4Days
Thor
Bronze III
Level 114
God Stats
47W - 30L
1,697 SR
Queue Stats
313W - 300L
2,266 MMR
Solo
Da Ji
Da Ji
Bronze III
TheMiddleClass
Da Ji
Bronze III
Level 147
God Stats
1W - 0L
1,559 SR
Queue Stats
29W - 20L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cintaar
Ao Kuang
15
4 / 2 / 0
8,601
506
9,370
14,167
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
ImTriixX
Kukulkan
15
0 / 2 / 0
8,734
514
5,030
6,679
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Kingsley375
Xing Tian
10
0 / 1 / 1
7,384
434
3,417
10,128
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Sylite
Hachiman
15
0 / 3 / 1
8,618
507
4,586
10,155
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
xMontro
Fenrir
12
0 / 6 / 0
7,852
462
588
11,314
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaMartichorasAwilix

VS

Bans
Maman BrigitteJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeezyD
Baron Samedi
14
1 / 1 / 7
9,252
544
6,808
12,049
11,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 1
9,959
586
5,329
11,046
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
LB Ken
Scylla
14
1 / 0 / 1
8,485
499
1,956
5,338
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 1 / 2
10,913
642
11,981
12,039
8,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 3
8,398
494
5,128
11,054
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
14
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Cintaar
Ao Kuang
4
2
0
2
W
Baron Samedi
DeezyD
Baron Samedi
1
1
7
4.5
W
3
1
1
3.5
L
Kukulkan
ImTriixX
Kukulkan
0
2
0
0
L
Xing Tian
Kingsley375
Xing Tian
0
1
1
0.5
W
Scylla
LB Ken
Scylla
1
0
1
1.5
W
6
1
2
7
L
Hachiman
Sylite
Hachiman
0
3
1
0.17
W
2
1
3
3.5
L
Fenrir
xMontro
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
31,202
52,443
Taken
51,526
27,198
Mitigated
32,706
16,611
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Cintaar
Ao Kuang
9,370
2,786
0
7,982
14,167
5,724
610
1,402
12,765
60,738
14,978
W
Baron Samedi
DeezyD
Baron Samedi
6,808
1,277
929
3,312
12,049
11,106
0
4,985
7,064
41,187
818
W
5,329
3,835
0
5,860
11,046
5,778
318
2,149
8,849
0
91,222
L
Kukulkan
ImTriixX
Kukulkan
5,030
45
0
1,000
6,679
3,016
0
1,865
4,814
87,876
1,333
L
Xing Tian
Kingsley375
Xing Tian
3,417
81
0
2,090
10,128
8,342
0
2,413
7,715
15,791
0
W
Scylla
LB Ken
Scylla
1,956
516
0
1,047
5,338
1,837
1,036
3,381
1,957
72,039
0
W
11,981
2,229
0
3,442
12,039
8,800
0
3,807
8,159
0
96,900
L
Hachiman
Sylite
Hachiman
4,586
2,646
0
3,225
10,155
4,360
504
1,816
8,339
0
73,042
W
5,128
1,233
0
2,889
11,054
5,185
0
3,832
7,222
0
67,689
L
Fenrir
xMontro
Fenrir
588
0
0
2,314
11,314
5,756
668
450
10,864
0
43,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
47,007
509
Minions Killed
563
0
Camps Cleared
0
1,563,357
Distance Traveled
1,656,127
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,601
506
114
7
0
381,584
0
W
Baron Samedi
9,252
544
41
2
0
317,967
7
W
Rama
9,959
586
153
9
0
312,006
5
L
Kukulkan
8,734
514
180
11
0
325,798
6
L
Xing Tian
7,384
434
25
1
0
304,793
4
W
Scylla
8,485
499
122
7
0
316,108
2
W
Thor
10,913
642
151
9
0
319,425
0
L
Hachiman
8,618
507
125
7
0
298,087
1
W
Da Ji
8,398
494
96
6
0
390,621
2
L
Fenrir
7,852
462
65
4
0
253,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role