Player Matchup

Ah Puch
Ah Puch
SebSolis27
Ah Puch
Level 79
God Stats
1W - 1L
1,432 SR
Queue Stats
237W - 245L
1,370 Elo+
Solo
Nemesis
Nemesis
raxista
Nemesis
Level 101
God Stats
3W - 1L
1,521 SR
Queue Stats
235W - 230L
1,487 Elo+
Solo
Surtr
Surtr
santoeagle
Surtr
Level 102
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 6L
1,395 Elo+
Solo
Team Averages
Level 94
1,414 SR
1,417 Elo+

VS

Team Averages
Level 81
1,500 SR
1,457 Elo+
Neith
Neith
TOxG Battery
Neith
Level 114
God Stats
2W - 5L
1,488 SR
Queue Stats
83W - 88L
1,431 Elo+
Solo
Mulan
Mulan
XxCopper14xX
Mulan
Level 87
God Stats
3W - 2L
1,511 SR
Queue Stats
186W - 184L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
XxJaylonxX7
Baron Samedi
Level 41
God Stats
50W - 51L
1,500 SR
Queue Stats
55W - 53L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SebSolis27
Ah Puch
15
1 / 7 / 5
11,340
630
10,178
14,195
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
raxista
Nemesis
20
3 / 1 / 6
13,352
742
15,700
18,135
16,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
19
6 / 1 / 3
13,398
744
14,780
18,285
29,406
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 3
12,977
721
17,734
19,971
11,593
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 1
12,257
681
23,072
25,473
34,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Baron Samedi
XxJaylonxX7
Baron Samedi
3
0 / 1 / 1
6,954
386
0
794
229

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
8
9
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
SebSolis27
Ah Puch
1
7
5
0.5
L
3
4
3
1.13
L
5
5
1
1.1
L
Baron Samedi
XxJaylonxX7
Baron Samedi
0
1
1
0.5
W
Nemesis
raxista
Nemesis
3
1
6
6
W
Surtr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,658
Damage
40,806
50,615
Taken
46,238
52,649
Mitigated
46,431
7,548
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
SebSolis27
Ah Puch
10,178
690
0
2,858
14,195
6,504
619
110
13,564
47,032
0
L
17,734
10,407
0
8,791
19,971
11,593
156
6,061
13,881
0
86,522
L
23,072
2,676
0
5,563
25,473
34,609
0
5,500
19,828
446
54,053
L
Baron Samedi
XxJaylonxX7
Baron Samedi
0
0
0
0
794
229
0
0
794
0
0
W
Nemesis
raxista
Nemesis
15,700
5,994
0
2,991
18,135
16,739
1,478
262
16,101
0
63,379
W
Surtr
14,780
5,829
0
1,699
18,285
29,406
175
205
17,205
3,403
40,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
32,188
203
Minions Killed
226
0
Camps Cleared
0
951,567
Distance Traveled
564,319
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,340
630
67
4
0
269,985
0
L
Neith
12,977
721
146
8
0
264,583
4
L
Mulan
12,257
681
80
4
0
299,736
7
L
Baron Samedi
6,954
386
0
0
0
0
0
W
Nemesis
13,352
742
93
5
0
373,872
7
W
Surtr
13,398
744
43
2
0
307,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role