Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Chrome Verticy
Baron Samedi
Bronze III
Level 69
God Stats
1W - 3L
1,346 SR
Queue Stats
21W - 43L
865 MMR
Party 1
Ishtar
Ishtar
Bronze III
JanNayel-LaPeste
Ishtar
Bronze III
Level 67
God Stats
3W - 7L
1,392 SR
Queue Stats
32W - 62L
474 MMR
Solo
Bacchus
Bacchus
Bronze III
tufat
Bacchus
Bronze III
Level 105
God Stats
16W - 17L
1,541 SR
Queue Stats
115W - 112L
1,523 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,426 SR
954 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,465 SR
1,255 MMR
Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Bronze III
UwU Baldi
Odin
Bronze III
Level 87
God Stats
48W - 44L
1,571 SR
Queue Stats
148W - 149L
1,271 MMR
Party 2
Sol
Sol
Bronze III
jeedube
Sol
Bronze III
Level 107
God Stats
2W - 2L
1,324 SR
Queue Stats
208W - 234L
995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chrome Verticy
Baron Samedi
16
0 / 3 / 3
9,842
656
8,775
13,893
9,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 3
9,552
637
5,807
17,053
7,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
tufat
Bacchus
15
3 / 5 / 1
10,342
689
13,099
21,177
30,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KukulkanAchillesSobekNe ZhaMaman Brigitte

VS

Bans
ThothDiscordiaCupidPoseidonXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 1 / 6
12,575
838
21,659
14,243
6,999
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
17
1 / 1 / 12
11,247
750
7,989
13,662
15,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
16
5 / 2 / 6
11,473
765
11,262
10,551
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
6
11
L
Baron Samedi
Chrome Verticy
Baron Samedi
0
3
3
0.5
L
1
6
3
0.42
W
Odin
1
1
12
7
W
Sol
5
2
6
4
L
Bacchus
tufat
Bacchus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
40,910
52,123
Taken
38,456
47,051
Mitigated
27,624
13,803
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,659
6,363
0
4,537
14,243
6,999
612
7,335
6,357
0
62,445
L
Baron Samedi
Chrome Verticy
Baron Samedi
8,775
370
758
4,352
13,893
9,689
228
3,258
10,261
40,234
0
L
5,807
2,449
0
4,386
17,053
7,214
0
2,471
14,399
0
30,590
W
Odin
7,989
1,037
0
3,210
13,662
15,781
537
6,701
6,394
0
41,955
W
Sol
11,262
3,102
0
3,879
10,551
4,844
1,942
6,176
4,111
56,285
0
L
Bacchus
tufat
Bacchus
13,099
1,371
0
4,307
21,177
30,148
0
5,903
14,495
34,139
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,736
Gold Earned
35,295
159
Minions Killed
207
0
Camps Cleared
0
769,537
Distance Traveled
910,193
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,575
838
74
5
0
347,871
0
L
Baron Samedi
9,842
656
61
4
0
264,455
2
L
Ishtar
9,552
637
67
4
0
229,051
0
W
Odin
11,247
750
63
4
0
292,976
3
W
Sol
11,473
765
70
5
0
269,346
0
L
Bacchus
10,342
689
31
2
0
276,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role