Player Matchup

Ra
Ra
Battuuu
Ra
Level 37
God Stats
0W - 1L
1,285 SR
Queue Stats
41W - 43L
1,434 Elo+
Solo
Xbalanque
Xbalanque
DrLores3
Xbalanque
Level 153
God Stats
2W - 2L
1,446 SR
Queue Stats
334W - 325L
1,491 Elo+
Solo
Cerberus
Cerberus
J0HNSON0YZ
Cerberus
Level 129
God Stats
0W - 1L
1,460 SR
Queue Stats
80W - 109L
1,427 Elo+
Party 1
Merlin
Merlin
jet skiZzi
Merlin
Level 112
God Stats
7W - 15L
1,421 SR
Queue Stats
81W - 93L
1,435 Elo+
Party 1
Thanatos
Thanatos
kikibu
Thanatos
Level 128
God Stats
17W - 22L
1,497 SR
Queue Stats
174W - 191L
1,482 Elo+
Solo
Team Averages
Level 112
1,422 SR
1,454 Elo+

VS

Team Averages
Level 129
1,567 SR
1,427 Elo+
Maman Brigitte
Maman Brigitte
Batou
Maman Brigitte
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 61L
1,388 Elo+
Solo
Cupid
Cupid
ChiBaby93
Cupid
Level 124
God Stats
2W - 1L
1,493 SR
Queue Stats
44W - 33L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
FineImNotOkay
Baron Samedi
Level 108
God Stats
3W - 0L
1,715 SR
Queue Stats
17W - 25L
1,388 Elo+
Solo
Sylvanus
Sylvanus
RobertDiNerro
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,362 Elo+
Solo
Bellona
Bellona
fordfreak409
Bellona
Level 129
God Stats
3W - 3L
1,627 SR
Queue Stats
116W - 105L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,046
473
8,867
12,099
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DrLores3
Xbalanque
14
1 / 2 / 5
8,620
507
11,879
10,676
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
J0HNSON0YZ
Cerberus
13
3 / 2 / 2
8,458
498
6,499
15,047
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
jet skiZzi
Merlin
17
0 / 0 / 0
9,887
582
5,405
7,901
7,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
kikibu
Thanatos
15
2 / 5 / 0
8,009
471
4,784
16,562
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Batou
Maman Brigitte
16
3 / 1 / 2
9,468
557
3,379
13,482
5,372
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cupid
ChiBaby93
Cupid
15
1 / 4 / 2
8,785
517
8,537
12,387
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FineImNotOkay
Baron Samedi
14
4 / 2 / 5
9,436
555
12,648
11,452
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
RobertDiNerro
Sylvanus
14
3 / 1 / 3
9,211
542
6,943
15,717
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
fordfreak409
Bellona
15
1 / 2 / 1
10,043
591
6,873
17,010
13,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
12
13
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Batou
Maman Brigitte
3
1
2
4
L
1
4
1
0.38
W
Cupid
ChiBaby93
Cupid
1
4
2
0.5
L
Xbalanque
DrLores3
Xbalanque
1
2
5
1.75
W
Baron Samedi
FineImNotOkay
Baron Samedi
4
2
5
3.25
L
Cerberus
J0HNSON0YZ
Cerberus
3
2
2
2
W
Sylvanus
RobertDiNerro
Sylvanus
3
1
3
4.5
W
Bellona
fordfreak409
Bellona
1
2
1
0.75
L
Merlin
jet skiZzi
Merlin
0
0
0
0
L
Thanatos
kikibu
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,434
Damage
38,380
62,285
Taken
70,048
36,892
Mitigated
45,121
23,032
Healing
31,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Batou
Maman Brigitte
3,379
177
0
7,448
13,482
5,372
37
1,094
12,388
82,144
0
L
8,867
976
381
1,974
12,099
4,927
0
8,887
2,714
59,980
2,943
W
Cupid
ChiBaby93
Cupid
8,537
4,026
1,084
4,023
12,387
5,119
661
1,628
10,759
0
63,544
L
Xbalanque
DrLores3
Xbalanque
11,879
6,083
0
750
10,676
4,190
985
2,224
8,400
0
83,493
W
Baron Samedi
FineImNotOkay
Baron Samedi
12,648
2,220
403
3,495
11,452
6,256
208
6,741
4,630
57,265
0
L
Cerberus
J0HNSON0YZ
Cerberus
6,499
208
0
4,543
15,047
12,598
0
6,004
8,936
23,563
2,125
W
Sylvanus
RobertDiNerro
Sylvanus
6,943
2,019
2,095
5,051
15,717
15,077
202
5,541
10,051
28,993
0
W
Bellona
fordfreak409
Bellona
6,873
3,065
0
7,448
17,010
13,297
78
5,342
11,668
0
75,457
L
Merlin
jet skiZzi
Merlin
5,405
486
0
2,564
7,901
7,799
0
614
7,287
86,942
128
L
Thanatos
kikibu
Thanatos
4,784
865
0
12,820
16,562
7,378
0
4,479
11,978
0
75,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
46,943
550
Minions Killed
465
0
Camps Cleared
0
1,596,293
Distance Traveled
1,616,434
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,468
557
122
7
0
414,278
5
L
Ra
8,046
473
105
6
0
318,618
1
W
Cupid
8,785
517
84
5
0
307,173
1
L
Xbalanque
8,620
507
137
8
0
315,357
0
W
Baron Samedi
9,436
555
80
5
0
303,453
1
L
Cerberus
8,458
498
67
4
0
343,201
1
W
Sylvanus
9,211
542
47
3
0
277,013
0
W
Bellona
10,043
591
132
8
0
314,517
0
L
Merlin
9,887
582
150
9
0
322,045
0
L
Thanatos
8,009
471
91
5
0
297,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role