Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AdrianTC7
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,473 Elo+
Party 2
Nemesis
Nemesis
Killshoot_asanc6
Nemesis
Level 62
God Stats
10W - 8L
1,571 SR
Queue Stats
109W - 120L
1,477 Elo+
Solo
Arachne
Arachne
NujtellaSpreader
Arachne
Level 44
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 65
1,465 SR
1,490 Elo+

VS

Team Averages
Level 83
1,498 SR
1,423 Elo+
Ra
Ra
Danger-GEN
Ra
Level 161
God Stats
18W - 12L
1,550 SR
Queue Stats
411W - 395L
1,496 Elo+
Solo
Apollo
Apollo
Diclonus_
Apollo
Level 39
God Stats
4W - 3L
1,369 SR
Queue Stats
18W - 28L
1,318 Elo+
Solo
Aphrodite
Aphrodite
GulkoHD
Aphrodite
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,350 Elo+
Solo
Osiris
Osiris
LattePazzo
Osiris
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 213L
1,472 Elo+
Party 1
Mulan
Mulan
lorenzithebest
Mulan
Level 101
God Stats
28W - 21L
1,569 SR
Queue Stats
423W - 431L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 7 / 1
7,256
484
6,954
12,428
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
10
0 / 2 / 0
5,746
383
5,181
5,639
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
1 / 2 / 0
6,494
433
4,222
12,575
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 1 / 2
7,415
494
5,874
13,154
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 0
5,950
397
1,218
11,763
4,894
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 0
9,848
657
11,877
11,650
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Diclonus_
Apollo
13
1 / 0 / 3
7,453
497
6,893
6,504
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
GulkoHD
Aphrodite
13
0 / 0 / 2
7,729
515
5,263
9,404
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Osiris
LattePazzo
Osiris
15
4 / 1 / 4
9,036
602
6,317
9,379
9,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 2 / 5
8,853
590
8,268
11,301
5,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
18
18
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
7
1
0.36
L
Sol
 
Sol
0
2
0
0
L
Ymir
1
2
0
0.5
W
8
1
0
8
W
Apollo
Diclonus_
Apollo
1
0
3
2.5
W
Aphrodite
GulkoHD
Aphrodite
0
0
2
1
L
1
1
2
2
W
Osiris
LattePazzo
Osiris
4
1
4
6
L
0
6
0
0
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,449
Damage
38,618
55,559
Taken
48,238
30,558
Mitigated
32,159
7,422
Healing
24,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,954
961
0
851
12,428
5,477
0
5,830
6,523
49,884
0
L
Sol
 
Sol
5,181
2,821
0
1,054
5,639
2,094
0
2,547
3,022
37,723
0
L
Ymir
4,222
239
264
3,428
12,575
11,589
0
3,266
9,309
22,338
0
W
11,877
855
1,615
6,766
11,650
5,647
237
4,548
7,102
86,522
2,652
W
Apollo
Diclonus_
Apollo
6,893
5,407
0
949
6,504
3,844
538
3,214
3,290
0
64,148
W
Aphrodite
GulkoHD
Aphrodite
5,263
1,468
3,203
5,784
9,404
7,224
69
6,108
3,296
25,986
2,399
L
5,874
1,939
0
1,258
13,154
6,504
0
3,906
9,102
0
65,719
W
Osiris
LattePazzo
Osiris
6,317
2,235
0
2,951
9,379
9,529
1,552
226
9,153
0
66,591
L
1,218
950
0
567
11,763
4,894
0
617
11,146
0
25,155
W
8,268
1,963
0
2,828
11,301
5,915
0
2,261
9,040
0
71,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,861
Gold Earned
42,919
326
Minions Killed
509
0
Camps Cleared
0
1,389,762
Distance Traveled
1,395,510
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,256
484
81
5
0
254,893
1
L
Sol
5,746
383
63
4
0
233,969
0
L
Ymir
6,494
433
27
2
0
287,457
8
W
Ra
9,848
657
150
10
0
306,073
1
W
Apollo
7,453
497
107
7
0
267,710
1
W
Aphrodite
7,729
515
43
3
0
253,463
0
L
Nemesis
7,415
494
113
8
0
340,133
0
W
Osiris
9,036
602
110
7
0
249,696
2
L
Arachne
5,950
397
42
3
0
273,310
0
W
Mulan
8,853
590
99
7
0
318,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role