Player Matchup

Ravana
Ravana
Goblin-Slayer685
Ravana
Level 68
God Stats
1W - 4L
1,315 SR
Queue Stats
125W - 147L
1,400 Elo+
Party 1
Hachiman
Hachiman
PIQUELITO-JR
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,409 Elo+
Solo
Ares
Ares
Stanarchy555
Ares
Level 89
God Stats
0W - 1L
1,323 SR
Queue Stats
6W - 9L
1,432 Elo+
Solo
Amaterasu
Amaterasu
kaneki97400
Amaterasu
Level 76
God Stats
6W - 8L
1,433 SR
Queue Stats
109W - 105L
1,448 Elo+
Solo
Ah Puch
Ah Puch
sovetskiy_krolik
Ah Puch
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 135L
1,408 Elo+
Party 1
Team Averages
Level 79
1,414 SR
1,419 Elo+

VS

Team Averages
Level 87
1,553 SR
1,486 Elo+
Nu Wa
Nu Wa
ALEGRE30
Nu Wa
Level 56
God Stats
3W - 1L
1,617 SR
Queue Stats
77W - 67L
1,536 Elo+
Party 2
Izanami
Izanami
CsabRyu
Izanami
Level 127
God Stats
4W - 1L
1,550 SR
Queue Stats
14W - 6L
1,567 Elo+
Solo
Bastet
Bastet
Francis15
Bastet
Level 67
God Stats
6W - 2L
1,603 SR
Queue Stats
84W - 82L
1,502 Elo+
Party 2
Anubis
Anubis
Mil_ezz
Anubis
Level 125
God Stats
2W - 2L
1,481 SR
Queue Stats
65W - 80L
1,379 Elo+
Solo
Medusa
Medusa
nitrous-ping7
Medusa
Level 60
God Stats
154W - 176L
1,513 SR
Queue Stats
156W - 182L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,178
515
3,204
8,673
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
PIQUELITO-JR
Hachiman
11
0 / 2 / 0
5,599
467
2,470
6,761
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,198
517
4,355
9,622
7,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
kaneki97400
Amaterasu
10
1 / 3 / 0
6,159
513
4,101
13,479
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 3 / 1
5,895
491
4,245
7,547
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ALEGRE30
Nu Wa
13
2 / 1 / 2
6,838
570
9,702
7,222
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
CsabRyu
Izanami
11
1 / 0 / 2
6,576
548
3,544
6,024
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Francis15
Bastet
12
3 / 1 / 0
6,603
550
3,545
8,202
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Mil_ezz
Anubis
13
1 / 1 / 2
7,742
645
7,206
8,147
3,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 0
6,189
516
5,103
6,250
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
10
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ALEGRE30
Nu Wa
2
1
2
3
W
Izanami
CsabRyu
Izanami
1
0
2
2
W
Bastet
Francis15
Bastet
3
1
0
3
L
2
2
1
1.25
W
Anubis
Mil_ezz
Anubis
1
1
2
2
L
Hachiman
PIQUELITO-JR
Hachiman
0
2
0
0
L
0
0
0
0
L
Amaterasu
kaneki97400
Amaterasu
1
3
0
0.33
W
3
0
0
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
29,100
46,082
Taken
35,845
20,161
Mitigated
14,154
14,465
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ALEGRE30
Nu Wa
9,702
4,061
0
1,720
7,222
2,482
33
2,784
4,438
42,642
1,175
W
Izanami
CsabRyu
Izanami
3,544
2,718
0
250
6,024
2,012
1,166
2,278
3,746
0
35,316
W
Bastet
Francis15
Bastet
3,545
1,532
0
1,688
8,202
3,402
0
1,461
6,741
0
43,562
L
3,204
806
0
1,274
8,673
3,750
0
3,332
5,341
0
52,838
W
Anubis
Mil_ezz
Anubis
7,206
237
0
5,077
8,147
3,866
275
0
8,147
57,346
1,730
L
Hachiman
PIQUELITO-JR
Hachiman
2,470
1,460
0
2,011
6,761
2,381
0
770
5,991
0
43,367
L
4,355
66
136
1,946
9,622
7,238
0
582
9,040
21,489
972
L
Amaterasu
kaneki97400
Amaterasu
4,101
1,250
0
6,989
13,479
4,707
0
6,691
6,788
0
38,348
W
5,103
1,313
0
1,393
6,250
2,392
176
1,819
4,431
0
35,655
L
4,245
98
0
2,109
7,547
2,085
0
5,294
2,253
44,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
33,948
312
Minions Killed
339
0
Camps Cleared
0
1,168,263
Distance Traveled
1,124,200
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,838
570
72
6
0
225,860
3
W
Izanami
6,576
548
80
7
0
236,161
0
W
Bastet
6,603
550
64
5
0
233,032
0
L
Ravana
6,178
515
75
6
0
264,002
0
W
Anubis
7,742
645
94
8
0
197,484
1
L
Hachiman
5,599
467
77
6
0
217,792
3
L
Ares
6,198
517
27
2
0
232,968
5
L
Amaterasu
6,159
513
55
5
0
222,396
1
W
Medusa
6,189
516
29
2
0
231,663
0
L
Ah Puch
5,895
491
78
7
0
231,105
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role