Player Matchup

Chernobog
Chernobog
Bronze III
 
Chernobog
Bronze III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Bronze III
CepDiggins
Janus
Bronze III
Level 101
God Stats
8W - 7L
1,492 SR
Queue Stats
207W - 193L
1,796 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
MEKANIC7
Ao Kuang
Bronze III
Level 124
God Stats
11W - 12L
1,456 SR
Queue Stats
297W - 293L
1,664 MMR
Solo
Athena
Athena
Bronze III
ωkey
Athena
Bronze III
Level 117
God Stats
2W - 0L
1,776 SR
Queue Stats
231W - 221L
2,194 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,545 SR
1,731 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,517 SR
1,491 MMR
Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Feelingadc
Hachiman
Bronze III
Level 154
God Stats
2W - 10L
1,367 SR
Queue Stats
303W - 297L
1,889 MMR
Solo
Ullr
Ullr
Bronze III
SoH2F
Ullr
Bronze III
Level 156
God Stats
88W - 84L
1,558 SR
Queue Stats
259W - 266L
1,318 MMR
Solo
Thanatos
Thanatos
Bronze III
Wibberley-_-
Thanatos
Bronze III
Level 147
God Stats
4W - 7L
1,462 SR
Queue Stats
111W - 116L
1,488 MMR
Solo
Kukulkan
Kukulkan
Bronze III
amg0120
Kukulkan
Bronze III
Level 123
God Stats
1W - 1L
1,697 SR
Queue Stats
90W - 107L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 1 / 2
9,591
685
13,506
12,157
5,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sol
 
Sol
14
0 / 1 / 0
8,094
578
5,757
5,869
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
14
1 / 2 / 4
8,324
595
4,679
7,215
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
MEKANIC7
Ao Kuang
17
9 / 1 / 2
9,665
690
8,215
10,929
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
ωkey
Athena
12
0 / 1 / 5
7,531
538
3,404
12,049
10,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThothBake KujiraIshtarSusanoXbalanque

VS

Bans
ArachneThorMaman BrigitteAnhurSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 4
6,895
493
3,923
8,831
6,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Feelingadc
Hachiman
12
1 / 1 / 2
6,728
481
4,516
9,480
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
SoH2F
Ullr
12
2 / 4 / 0
7,267
519
7,512
15,240
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Wibberley-_-
Thanatos
11
2 / 5 / 0
6,532
467
5,451
11,760
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
amg0120
Kukulkan
13
1 / 3 / 0
7,362
526
3,005
9,104
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
6
6
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
1
2
4
W
Sol
 
Sol
0
1
0
0
L
Sylvanus
 
Sylvanus
0
0
4
2
W
Janus
1
2
4
1.5
L
Hachiman
Feelingadc
Hachiman
1
1
2
2
W
Ao Kuang
MEKANIC7
Ao Kuang
9
1
2
10
L
Ullr
SoH2F
Ullr
2
4
0
0.5
L
Thanatos
Wibberley-_-
Thanatos
2
5
0
0.4
L
Kukulkan
amg0120
Kukulkan
1
3
0
0.33
W
Athena
ωkey
Athena
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,561
Damage
24,407
48,219
Taken
54,415
25,985
Mitigated
24,985
13,007
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,506
8,875
0
4,910
12,157
5,603
284
86
12,071
0
85,426
W
Sol
 
Sol
5,757
3,062
0
3,187
5,869
1,991
568
1,285
4,584
64,973
7,467
L
Sylvanus
 
Sylvanus
3,923
1,338
2,577
3,550
8,831
6,383
0
4,822
3,947
19,849
1,464
W
Janus
4,679
345
0
1,365
7,215
2,354
258
2,070
5,145
65,044
918
L
Hachiman
Feelingadc
Hachiman
4,516
2,475
0
3,344
9,480
3,660
0
5,183
4,297
0
53,297
W
Ao Kuang
MEKANIC7
Ao Kuang
8,215
2,001
0
1,768
10,929
5,114
0
2,153
8,776
81,953
1,309
L
Ullr
SoH2F
Ullr
7,512
2,607
0
3,532
15,240
6,584
0
1,035
14,195
0
55,292
L
Thanatos
Wibberley-_-
Thanatos
5,451
2,056
0
5,863
11,760
4,837
0
6,165
5,457
0
50,265
L
Kukulkan
amg0120
Kukulkan
3,005
416
0
2,024
9,104
3,521
96
4,277
4,749
68,599
548
W
Athena
ωkey
Athena
3,404
1,239
0
1,777
12,049
10,923
10
1,929
10,120
17,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,205
Gold Earned
34,784
522
Minions Killed
425
0
Camps Cleared
0
1,620,706
Distance Traveled
1,270,096
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,591
685
142
10
0
320,408
3
W
Sol
8,094
578
127
9
0
297,303
1
L
Sylvanus
6,895
493
19
1
0
293,789
1
W
Janus
8,324
595
112
8
0
339,397
4
L
Hachiman
6,728
481
94
7
0
224,117
2
W
Ao Kuang
9,665
690
119
9
0
351,788
0
L
Ullr
7,267
519
97
7
0
267,626
0
L
Thanatos
6,532
467
78
6
0
226,242
0
L
Kukulkan
7,362
526
137
10
0
258,322
3
W
Athena
7,531
538
22
2
0
311,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role