Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Artem9697
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,370 Elo+
Party 3
Agni
Agni
Asuna622
Agni
Level 60
God Stats
0W - 1L
1,527 SR
Queue Stats
7W - 11L
1,424 Elo+
Party 4
Mercury
Mercury
Hichinoro
Mercury
Level 57
God Stats
1W - 2L
1,594 SR
Queue Stats
9W - 11L
1,483 Elo+
Party 4
Bacchus
Bacchus
Mad_Aztec
Bacchus
Level 47
God Stats
0W - 1L
1,325 SR
Queue Stats
25W - 28L
1,462 Elo+
Party 3
Team Averages
Level 62
1,489 SR
1,448 Elo+

VS

Team Averages
Level 110
1,467 SR
1,422 Elo+
Hera
Hera
Alabisi27
Hera
Level 153
God Stats
4W - 3L
1,555 SR
Queue Stats
292W - 301L
1,517 Elo+
Solo
Thanatos
Thanatos
BobRoss14
Thanatos
Level 113
God Stats
1W - 0L
1,148 SR
Queue Stats
14W - 16L
1,409 Elo+
Party 2
Bake Kujira
Bake Kujira
Spudlett0
Bake Kujira
Level 106
God Stats
1W - 1L
1,651 SR
Queue Stats
9W - 12L
1,370 Elo+
Party 2
Artemis
Artemis
ZaTrashPanda
Artemis
Level 69
God Stats
2W - 0L
1,698 SR
Queue Stats
144W - 172L
1,359 Elo+
Party 1
Shiva
Shiva
mob explosion 1
Shiva
Level 107
God Stats
1W - 2L
1,284 SR
Queue Stats
346W - 351L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 4 / 0
6,641
474
7,075
15,680
12,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
Artem9697
Artemis
10
0 / 4 / 0
5,757
411
1,559
7,257
2,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
10
0 / 5 / 0
5,549
396
2,420
7,543
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Hichinoro
Mercury
10
1 / 5 / 0
5,991
428
3,787
13,307
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Mad_Aztec
Bacchus
8
0 / 2 / 1
5,575
398
4,041
11,240
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
8 / 0 / 3
9,331
667
8,480
6,031
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
BobRoss14
Thanatos
16
8 / 1 / 3
9,418
673
6,313
10,708
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
Spudlett0
Bake Kujira
13
3 / 2 / 3
8,041
574
10,637
10,505
12,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
ZaTrashPanda
Artemis
13
1 / 0 / 3
7,385
528
5,115
4,230
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 1 / 5
7,571
541
3,882
10,128
7,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
20
20
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
0
0.5
W
Hera
8
0
3
9.5
L
Artemis
Artem9697
Artemis
0
4
0
0
L
Agni
0
5
0
0
W
Thanatos
BobRoss14
Thanatos
8
1
3
9.5
L
Mercury
Hichinoro
Mercury
1
5
0
0.2
L
Bacchus
Mad_Aztec
Bacchus
0
2
1
0.25
W
Bake Kujira
Spudlett0
Bake Kujira
3
2
3
2.25
W
Artemis
ZaTrashPanda
Artemis
1
0
3
2.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
34,427
55,027
Taken
41,602
32,802
Mitigated
29,962
9,984
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,075
3,192
0
4,411
15,680
12,346
0
7,367
7,350
0
41,455
W
Hera
8,480
2,140
0
1,570
6,031
2,533
740
1,545
4,486
61,687
1,996
L
Artemis
Artem9697
Artemis
1,559
1,012
0
1,257
7,257
2,591
0
1,438
5,775
0
34,798
L
Agni
2,420
284
0
280
7,543
2,092
0
3,671
3,872
30,631
0
W
Thanatos
BobRoss14
Thanatos
6,313
1,743
0
11,125
10,708
4,992
243
1,347
9,361
0
74,873
L
Mercury
Hichinoro
Mercury
3,787
2,498
0
1,150
13,307
5,148
0
2,950
10,316
0
44,329
L
Bacchus
Mad_Aztec
Bacchus
4,041
343
0
2,886
11,240
10,625
0
1,448
9,748
15,449
0
W
Bake Kujira
Spudlett0
Bake Kujira
10,637
4,157
0
1,430
10,505
12,905
425
89
10,416
40,827
991
W
Artemis
ZaTrashPanda
Artemis
5,115
2,115
0
1,559
4,230
1,933
1,720
1,122
3,108
0
50,397
W
3,882
1,012
420
2,810
10,128
7,599
385
2,358
7,770
0
29,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
41,746
277
Minions Killed
405
0
Camps Cleared
0
1,229,397
Distance Traveled
1,386,784
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,641
474
62
4
0
253,551
0
W
Hera
9,331
667
111
8
0
249,635
2
L
Artemis
5,757
411
76
5
0
202,608
0
L
Agni
5,549
396
51
4
0
239,943
0
W
Thanatos
9,418
673
111
8
0
336,319
0
L
Mercury
5,991
428
69
5
0
262,979
3
L
Bacchus
5,575
398
19
1
0
270,316
2
W
Bake Kujira
8,041
574
54
4
0
266,483
0
W
Artemis
7,385
528
88
6
0
235,873
0
W
Shiva
7,571
541
41
3
0
298,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role