Player Matchup

Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Elbobros
Danzaburou
Level 106
God Stats
3W - 3L
1,657 SR
Queue Stats
106W - 95L
1,467 Elo+
Solo
He Bo
He Bo
Er_epal
He Bo
Level 141
God Stats
2W - 1L
1,289 SR
Queue Stats
709W - 751L
1,291 Elo+
Party 1
Achilles
Achilles
Frida_Khalaa
Achilles
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 115L
1,294 Elo+
Party 1
Terra
Terra
foggy-foliage8
Terra
Level 134
God Stats
5W - 4L
1,518 SR
Queue Stats
251W - 241L
1,505 Elo+
Solo
Team Averages
Level 128
1,493 SR
1,412 Elo+

VS

Team Averages
Level 88
1,541 SR
1,439 Elo+
Bellona
Bellona
ART3ZA
Bellona
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,508 Elo+
Solo
Bacchus
Bacchus
Elpapito_oficiaL
Bacchus
Level 127
God Stats
2W - 3L
1,374 SR
Queue Stats
232W - 241L
1,429 Elo+
Solo
Nu Wa
Nu Wa
ISeeDeadpeep659
Nu Wa
Level 125
God Stats
7W - 2L
1,882 SR
Queue Stats
362W - 383L
1,431 Elo+
Solo
Ishtar
Ishtar
WestIronSmith
Ishtar
Level 67
God Stats
19W - 24L
1,449 SR
Queue Stats
235W - 241L
1,461 Elo+
Solo
Nemesis
Nemesis
cat_helper84
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 0
7,050
542
1,773
4,186
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Elbobros
Danzaburou
11
3 / 4 / 1
7,086
545
7,430
9,075
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Er_epal
He Bo
12
2 / 1 / 0
6,370
490
4,736
12,884
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Frida_Khalaa
Achilles
12
0 / 0 / 0
6,735
518
5,366
10,829
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 0 / 2
6,159
474
3,114
7,072
5,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ART3ZA
Bellona
9
0 / 1 / 0
5,912
455
3,537
8,221
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 2
6,319
486
3,493
6,664
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
6,872
529
6,589
6,679
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
5,832
449
4,828
8,757
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
cat_helper84
Nemesis
14
2 / 0 / 1
6,882
529
4,256
8,131
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
5
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
L
Bellona
ART3ZA
Bellona
0
1
0
0
W
Danzaburou
Elbobros
Danzaburou
3
4
1
0.88
L
1
0
2
2
W
He Bo
Er_epal
He Bo
2
1
0
2
W
Achilles
Frida_Khalaa
Achilles
0
0
0
0
L
2
1
0
2
L
0
4
2
0.25
L
Nemesis
cat_helper84
Nemesis
2
0
1
2.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
22,703
44,046
Taken
38,452
25,234
Mitigated
21,591
13,308
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,773
48
0
364
4,186
1,495
0
1,835
2,351
45,853
1,264
L
Bellona
ART3ZA
Bellona
3,537
1,245
0
2,150
8,221
6,129
0
1,224
6,291
0
31,671
W
Danzaburou
Elbobros
Danzaburou
7,430
3,837
0
1,256
9,075
3,808
0
2,063
6,933
0
56,330
L
3,493
388
142
2,053
6,664
6,205
0
1,543
5,121
24,184
1,530
W
He Bo
Er_epal
He Bo
4,736
225
0
6,186
12,884
4,092
0
2,054
10,830
52,964
0
W
Achilles
Frida_Khalaa
Achilles
5,366
1,256
0
3,504
10,829
10,665
0
1,235
9,594
0
40,569
L
6,589
2,126
0
1,660
6,679
2,518
0
3,870
2,771
49,900
1,049
L
4,828
3,566
0
2,110
8,757
3,023
100
1,224
7,438
0
28,913
L
Nemesis
cat_helper84
Nemesis
4,256
1,134
0
701
8,131
3,716
0
1,517
6,530
0
60,091
W
3,114
308
274
1,724
7,072
5,174
0
2,525
4,547
16,041
1,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
31,817
373
Minions Killed
306
0
Camps Cleared
0
1,227,084
Distance Traveled
1,187,183
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,050
542
107
8
0
251,428
1
L
Bellona
5,912
455
61
5
0
198,888
2
W
Danzaburou
7,086
545
85
7
0
227,870
0
L
Bacchus
6,319
486
31
2
0
248,225
0
W
He Bo
6,370
490
88
7
0
271,312
0
W
Achilles
6,735
518
68
5
0
251,981
2
L
Nu Wa
6,872
529
79
6
0
244,261
1
L
Ishtar
5,832
449
52
4
0
206,292
0
L
Nemesis
6,882
529
83
6
0
289,517
0
W
Terra
6,159
474
25
2
0
224,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role