Player Matchup

Baron Samedi
Baron Samedi
Fullbuisterx33
Baron Samedi
Level 27
God Stats
0W - 1L
1,205 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
MaulAffnFurunkel
Gilgamesh
Level 147
God Stats
3W - 5L
1,455 SR
Queue Stats
120W - 123L
1,473 Elo+
Solo
Terra
Terra
Snegeel
Terra
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,414 Elo+
Party 2
Hachiman
Hachiman
TheJDragon
Hachiman
Level 143
God Stats
4W - 3L
1,792 SR
Queue Stats
180W - 166L
1,589 Elo+
Solo
Fenrir
Fenrir
xBCxTheDiablo
Fenrir
Level 104
God Stats
1W - 1L
1,723 SR
Queue Stats
5W - 5L
1,444 Elo+
Party 2
Team Averages
Level 97
1,535 SR
1,474 Elo+

VS

Team Averages
Level 136
1,505 SR
1,483 Elo+
Poseidon
Poseidon
BabayAlabay
Poseidon
Level 121
God Stats
20W - 13L
1,609 SR
Queue Stats
215W - 210L
1,540 Elo+
Solo
Cupid
Cupid
Raven_Feels
Cupid
Level 145
God Stats
1W - 0L
1,575 SR
Queue Stats
238W - 241L
1,422 Elo+
Solo
Ymir
Ymir
chilldragonfly
Ymir
Level 145
God Stats
1W - 2L
1,446 SR
Queue Stats
53W - 58L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
cristyroo
Zhong Kui
Level 139
God Stats
1W - 2L
1,221 SR
Queue Stats
105W - 94L
1,483 Elo+
Party 1
Loki
Loki
susanoo2x
Loki
Level 128
God Stats
8W - 4L
1,673 SR
Queue Stats
104W - 91L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fullbuisterx33
Baron Samedi
14
3 / 5 / 1
8,572
536
6,023
10,079
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
14
0 / 4 / 1
7,730
483
6,719
17,689
13,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Snegeel
Terra
12
0 / 2 / 5
7,652
478
4,233
13,101
10,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
TheJDragon
Hachiman
14
3 / 3 / 2
8,190
512
9,745
10,934
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 1
7,684
480
6,214
14,807
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BabayAlabay
Poseidon
16
5 / 2 / 3
9,525
595
6,058
11,335
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 3 / 1
8,864
554
6,396
11,059
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 3 / 3
8,392
525
5,876
14,917
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
cristyroo
Zhong Kui
16
4 / 2 / 3
10,423
651
12,226
13,453
12,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
17
5 / 0 / 7
10,374
648
8,221
9,368
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
17
17
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BabayAlabay
Poseidon
5
2
3
3.25
L
Baron Samedi
Fullbuisterx33
Baron Samedi
3
5
1
0.7
L
Gilgamesh
0
4
1
0.13
W
2
3
1
0.83
L
Terra
Snegeel
Terra
0
2
5
1.25
L
Hachiman
TheJDragon
Hachiman
3
3
2
1.33
W
1
3
3
0.83
W
Zhong Kui
cristyroo
Zhong Kui
4
2
3
2.75
W
Loki
5
0
7
8.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,934
Damage
38,777
66,610
Taken
60,132
41,066
Mitigated
38,314
19,176
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BabayAlabay
Poseidon
6,058
817
0
5,178
11,335
3,743
855
3,018
8,239
78,075
2,407
L
Baron Samedi
Fullbuisterx33
Baron Samedi
6,023
652
109
2,636
10,079
5,052
0
3,201
6,852
54,037
407
L
Gilgamesh
6,719
1,474
0
4,367
17,689
13,285
0
8,072
9,493
0
55,045
W
6,396
3,002
110
5,575
11,059
4,547
404
1,767
9,292
0
71,050
L
Terra
Snegeel
Terra
4,233
1,315
470
3,324
13,101
10,742
0
4,703
8,384
14,491
1,611
L
Hachiman
TheJDragon
Hachiman
9,745
6,091
0
4,198
10,934
4,691
0
3,202
7,714
0
81,102
W
5,876
1,146
0
3,620
14,917
13,103
29
2,651
12,266
26,470
2,702
W
Zhong Kui
cristyroo
Zhong Kui
12,226
1,959
0
7,042
13,453
12,351
60
1,223
11,501
77,028
2,615
W
Loki
8,221
1,871
0
2,552
9,368
4,570
0
1,391
7,977
0
92,630
L
6,214
1,658
0
4,072
14,807
7,296
0
4,113
10,678
0
65,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
47,578
428
Minions Killed
539
0
Camps Cleared
0
1,576,336
Distance Traveled
1,569,557
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,525
595
117
7
0
328,951
0
L
Baron Samedi
8,572
536
94
6
0
288,405
0
L
Gilgamesh
7,730
483
88
6
0
290,485
0
W
Cupid
8,864
554
124
8
0
283,848
0
L
Terra
7,652
478
20
1
0
347,884
6
L
Hachiman
8,190
512
133
8
0
283,934
0
W
Ymir
8,392
525
43
3
0
295,158
6
W
Zhong Kui
10,423
651
132
8
0
256,648
0
W
Loki
10,374
648
123
8
0
404,952
3
L
Fenrir
7,684
480
93
6
0
365,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role