Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KhaseAhhBag1612
Cernunnos
Level 67
God Stats
15W - 10L
1,579 SR
Queue Stats
46W - 55L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
TheHome1essGuy
Baron Samedi
Level 148
God Stats
0W - 2L
1,528 SR
Queue Stats
406W - 394L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
mano4040
Zhong Kui
Level 159
God Stats
21W - 12L
1,609 SR
Queue Stats
221W - 190L
1,369 Elo+
Solo
Ao Kuang
Ao Kuang
xTenryuu-
Ao Kuang
Level 41
God Stats
0W - 1L
1,325 SR
Queue Stats
10W - 14L
1,375 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,430 Elo+

VS

Team Averages
Level 114
1,625 SR
1,462 Elo+
Achilles
Achilles
 
Achilles
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Koloss420
Sylvanus
Level 106
God Stats
16W - 12L
1,568 SR
Queue Stats
106W - 102L
1,437 Elo+
Solo
Arachne
Arachne
Mr-Witty-
Arachne
Level 64
God Stats
9W - 1L
1,844 SR
Queue Stats
105W - 112L
1,439 Elo+
Solo
Chernobog
Chernobog
PR1SMAA
Chernobog
Level 169
God Stats
6W - 3L
1,711 SR
Queue Stats
128W - 121L
1,527 Elo+
Solo
Tiamat
Tiamat
VincentLuv
Tiamat
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 4 / 5
10,700
486
17,353
10,793
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
KhaseAhhBag1612
Cernunnos
14
2 / 3 / 4
8,955
407
4,811
12,820
4,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TheHome1essGuy
Baron Samedi
16
3 / 8 / 8
10,037
456
21,618
25,779
17,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
mano4040
Zhong Kui
11
2 / 8 / 2
8,280
376
4,659
14,307
9,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
xTenryuu-
Ao Kuang
17
6 / 4 / 4
10,317
469
9,185
20,909
7,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
5 / 4 / 3
13,948
634
13,337
22,728
18,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Koloss420
Sylvanus
16
5 / 5 / 10
12,382
563
10,319
28,585
21,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Mr-Witty-
Arachne
20
10 / 3 / 5
13,417
610
18,518
22,691
12,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
PR1SMAA
Chernobog
20
5 / 0 / 4
13,154
598
10,606
15,826
7,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
VincentLuv
Tiamat
15
2 / 7 / 5
10,565
480
9,669
18,964
11,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
18
Kills
27
27
Deaths
19
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
4
5
1.88
W
Achilles
 
Achilles
5
4
3
1.63
L
Cernunnos
KhaseAhhBag1612
Cernunnos
2
3
4
1.33
W
Sylvanus
Koloss420
Sylvanus
5
5
10
2
W
Arachne
Mr-Witty-
Arachne
10
3
5
4.17
W
Chernobog
PR1SMAA
Chernobog
5
0
4
7
L
Baron Samedi
TheHome1essGuy
Baron Samedi
3
8
8
0.88
W
Tiamat
VincentLuv
Tiamat
2
7
5
0.64
L
Zhong Kui
mano4040
Zhong Kui
2
8
2
0.38
L
Ao Kuang
xTenryuu-
Ao Kuang
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,626
Damage
62,449
84,608
Taken
108,794
42,310
Mitigated
71,186
22,068
Healing
51,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
17,353
1,561
0
667
10,793
3,906
0
3,945
6,848
74,858
0
W
Achilles
 
Achilles
13,337
3,127
0
10,160
22,728
18,469
2,014
6,789
15,845
0
120,026
L
Cernunnos
KhaseAhhBag1612
Cernunnos
4,811
1,574
153
2,597
12,820
4,229
1
3,101
9,663
0
41,310
W
Sylvanus
Koloss420
Sylvanus
10,319
2,148
10,398
10,417
28,585
21,075
2,505
13,960
13,973
38,144
554
W
Arachne
Mr-Witty-
Arachne
18,518
13,185
0
9,448
22,691
12,405
1,522
9,593
12,611
295
117,781
W
Chernobog
PR1SMAA
Chernobog
10,606
5,909
0
8,612
15,826
7,282
2,373
7,884
7,368
0
158,082
L
Baron Samedi
TheHome1essGuy
Baron Samedi
21,618
1,717
2,053
7,863
25,779
17,742
0
7,781
17,972
76,271
0
W
Tiamat
VincentLuv
Tiamat
9,669
565
0
2,374
18,964
11,955
894
12,733
5,492
64,932
0
L
Zhong Kui
mano4040
Zhong Kui
4,659
565
0
3,266
14,307
9,042
0
357
13,005
31,308
0
L
Ao Kuang
xTenryuu-
Ao Kuang
9,185
2,171
0
5,469
20,909
7,391
0
4,804
15,743
50,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,289
Gold Earned
63,466
419
Minions Killed
646
0
Camps Cleared
0
1,690,035
Distance Traveled
2,124,909
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,700
486
138
6
0
372,471
2
W
Achilles
13,948
634
165
8
0
394,075
0
L
Cernunnos
8,955
407
51
2
0
334,711
0
W
Sylvanus
12,382
563
44
2
0
405,234
2
W
Arachne
13,417
610
146
7
0
477,691
2
W
Chernobog
13,154
598
204
9
0
439,834
4
L
Baron Samedi
10,037
456
104
5
0
344,667
0
W
Tiamat
10,565
480
87
4
0
408,075
0
L
Zhong Kui
8,280
376
50
2
0
220,577
0
L
Ao Kuang
10,317
469
76
3
0
417,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role