Player Matchup

Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
KokoLatte
Thoth
Level 41
God Stats
3W - 5L
1,401 SR
Queue Stats
14W - 27L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
MadnessOfMany
Ao Kuang
Level 145
God Stats
6W - 4L
1,688 SR
Queue Stats
277W - 219L
1,594 Elo+
Party 4
Ymir
Ymir
Wra551eWa1ru5
Ymir
Level 77
God Stats
0W - 5L
1,151 SR
Queue Stats
124W - 116L
1,517 Elo+
Party 4
Team Averages
Level 112
1,448 SR
1,506 Elo+

VS

Team Averages
Level 104
1,668 SR
1,476 Elo+
Loki
Loki
Alanp4j4s117
Loki
Level 159
God Stats
1W - 0L
1,845 SR
Queue Stats
53W - 60L
1,501 Elo+
Solo
Cthulhu
Cthulhu
CertifiedPark
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
Cloroxchan00
Sun Wukong
Level 158
God Stats
14W - 13L
1,594 SR
Queue Stats
366W - 330L
1,513 Elo+
Party 1
Artemis
Artemis
CtrlMyPark
Artemis
Level 37
God Stats
5W - 4L
1,566 SR
Queue Stats
35W - 48L
1,420 Elo+
Party 2
Anubis
Anubis
smýle
Anubis
Level 145
God Stats
6W - 1L
1,837 SR
Queue Stats
174W - 182L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 1 / 2
8,240
549
8,464
8,275
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
13
0 / 2 / 0
7,684
512
10,046
12,250
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
KokoLatte
Thoth
9
0 / 2 / 0
5,953
397
2,629
4,602
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
MadnessOfMany
Ao Kuang
14
1 / 1 / 0
7,465
498
5,561
14,178
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 3 / 3
6,904
460
6,795
13,479
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,642
509
5,444
9,282
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
12
1 / 0 / 3
7,678
512
6,500
10,003
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Cloroxchan00
Sun Wukong
15
0 / 0 / 1
9,193
613
7,689
12,831
10,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
CtrlMyPark
Artemis
11
0 / 5 / 0
6,468
431
4,078
9,803
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
smýle
Anubis
16
7 / 0 / 2
10,025
668
10,496
10,443
6,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
9
9
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
1
2
4
L
Odin
 
Odin
0
2
0
0
W
1
0
3
2.5
W
Cthulhu
1
0
3
2.5
W
Sun Wukong
Cloroxchan00
Sun Wukong
0
0
1
0.5
W
Artemis
CtrlMyPark
Artemis
0
5
0
0
L
Thoth
KokoLatte
Thoth
0
2
0
0
L
Ao Kuang
MadnessOfMany
Ao Kuang
1
1
0
1
L
1
3
3
0.83
W
Anubis
smýle
Anubis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,495
Damage
34,207
52,784
Taken
52,362
36,261
Mitigated
33,647
14,022
Healing
23,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,464
4,049
588
2,732
8,275
3,567
670
2,896
5,379
0
82,951
L
Odin
 
Odin
10,046
1,502
0
3,274
12,250
12,682
0
2,180
10,070
0
67,818
W
5,444
1,343
0
4,929
9,282
3,882
0
2,882
6,359
0
56,210
W
Cthulhu
6,500
429
439
3,730
10,003
9,229
7
2,408
7,556
30,767
0
W
Sun Wukong
Cloroxchan00
Sun Wukong
7,689
2,939
0
5,521
12,831
10,201
0
416
11,424
0
79,751
W
Artemis
CtrlMyPark
Artemis
4,078
1,390
0
1,762
9,803
3,952
0
3,877
5,926
0
37,828
L
Thoth
KokoLatte
Thoth
2,629
131
0
1,019
4,602
1,046
0
3,363
1,239
35,550
0
L
Ao Kuang
MadnessOfMany
Ao Kuang
5,561
1,250
0
4,327
14,178
5,530
0
3,371
10,807
79,685
1,911
L
6,795
1,906
0
2,082
13,479
13,436
0
5,186
8,293
15,879
0
W
Anubis
smýle
Anubis
10,496
671
0
6,705
10,443
6,383
814
5,377
5,026
92,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
41,006
446
Minions Killed
501
0
Camps Cleared
0
1,348,572
Distance Traveled
1,475,789
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,240
549
146
10
0
280,022
2
L
Odin
7,684
512
118
8
0
279,800
0
W
Loki
7,642
509
81
5
0
360,027
0
W
Cthulhu
7,678
512
40
3
0
289,840
2
W
Sun Wukong
9,193
613
150
10
0
270,674
3
W
Artemis
6,468
431
70
5
0
277,174
2
L
Thoth
5,953
397
59
4
0
181,496
0
L
Ao Kuang
7,465
498
114
8
0
336,881
0
L
Ymir
6,904
460
9
1
0
270,373
1
W
Anubis
10,025
668
160
11
0
278,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role