Player Matchup

Kukulkan
Kukulkan
BonzaiiVae
Kukulkan
Level 46
God Stats
1W - 1L
1,655 SR
Queue Stats
3W - 10L
1,215 Elo+
Solo
Danzaburou
Danzaburou
Z51339
Danzaburou
Level 107
God Stats
1W - 0L
1,408 SR
Queue Stats
49W - 59L
1,360 Elo+
Party 1
Ymir
Ymir
rogerfont04577
Ymir
Level 48
God Stats
3W - 0L
1,803 SR
Queue Stats
20W - 26L
1,313 Elo+
Party 1
Team Averages
Level 67
1,622 SR
1,296 Elo+

VS

Team Averages
Level 65
1,480 SR
1,369 Elo+
Geb
Geb
Im_SnickerZz
Geb
Level 29
God Stats
1W - 3L
1,473 SR
Queue Stats
18W - 32L
1,285 Elo+
Party 2
Skadi
Skadi
Sasouta
Skadi
Level 102
God Stats
4W - 4L
1,573 SR
Queue Stats
4W - 4L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
StraightOuttaO
Baron Samedi
Level 64
God Stats
2W - 3L
1,395 SR
Queue Stats
14W - 24L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BonzaiiVae
Kukulkan
14
3 / 0 / 4
10,548
753
11,656
4,838
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Z51339
Danzaburou
13
2 / 0 / 4
10,279
734
8,662
5,467
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 4
9,728
695
4,845
8,036
7,716
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,562
612
3,549
10,807
12,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Sasouta
Skadi
11
0 / 2 / 0
8,772
627
4,949
8,009
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
StraightOuttaO
Baron Samedi
11
0 / 3 / 0
8,873
634
6,247
9,689
5,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BonzaiiVae
Kukulkan
3
0
4
5
L
0
2
0
0
L
Skadi
Sasouta
Skadi
0
2
0
0
L
Baron Samedi
StraightOuttaO
Baron Samedi
0
3
0
0
W
Danzaburou
Z51339
Danzaburou
2
0
4
4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
14,745
18,341
Taken
28,505
12,323
Mitigated
21,289
2,174
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BonzaiiVae
Kukulkan
11,656
563
0
600
4,838
2,104
153
3,016
1,822
53,064
0
L
3,549
54
0
691
10,807
12,688
0
5,759
4,748
11,672
0
L
Skadi
Sasouta
Skadi
4,949
1,450
0
1,470
8,009
3,452
0
4,880
2,975
0
35,499
L
Baron Samedi
StraightOuttaO
Baron Samedi
6,247
494
1,525
3,174
9,689
5,149
0
5,509
3,953
44,936
0
W
Danzaburou
Z51339
Danzaburou
8,662
3,366
0
1,574
5,467
2,503
995
3,515
1,952
0
41,095
W
4,845
253
0
0
8,036
7,716
285
3,429
4,607
20,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
26,207
168
Minions Killed
156
0
Camps Cleared
0
732,554
Distance Traveled
724,513
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,548
753
89
6
0
246,748
3
L
Geb
8,562
612
19
1
0
253,591
5
L
Skadi
8,772
627
73
5
0
245,243
0
L
Baron Samedi
8,873
634
64
5
0
225,679
2
W
Danzaburou
10,279
734
56
4
0
230,327
0
W
Ymir
9,728
695
23
2
0
255,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role