Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GetEmMute
Anubis
Level 154
God Stats
1W - 1L
1,619 SR
Queue Stats
38W - 24L
1,574 Elo+
Solo
Serqet
Serqet
LilPhobicXx
Serqet
Level 121
God Stats
2W - 3L
1,504 SR
Queue Stats
579W - 509L
1,561 Elo+
Solo
Arachne
Arachne
Lovelyplutoo
Arachne
Level 123
God Stats
2W - 1L
1,977 SR
Queue Stats
41W - 44L
1,488 Elo+
Solo
Maui
Maui
PR1SMAA
Maui
Level 169
God Stats
2W - 5L
1,274 SR
Queue Stats
128W - 121L
1,539 Elo+
Solo
Team Averages
Level 142
1,575 SR
1,532 Elo+

VS

Team Averages
Level 104
1,623 SR
1,493 Elo+
Ymir
Ymir
Brembaman
Ymir
Level 38
God Stats
31W - 23L
1,595 SR
Queue Stats
46W - 42L
1,477 Elo+
Solo
Sol
Sol
FireSan-
Sol
Level 158
God Stats
4W - 1L
1,771 SR
Queue Stats
59W - 55L
1,559 Elo+
Party 1
Achilles
Achilles
NerdyTactics
Achilles
Level 18
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 4L
1,348 Elo+
Party 1
Bakasura
Bakasura
RektbyMadara
Bakasura
Level 152
God Stats
3W - 0L
1,809 SR
Queue Stats
34W - 25L
1,576 Elo+
Party 1
Agni
Agni
rbchris2934
Agni
Level 155
God Stats
4W - 5L
1,432 SR
Queue Stats
523W - 497L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 2 / 4
11,052
553
14,283
13,397
5,994
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
GetEmMute
Anubis
11
0 / 4 / 3
8,691
435
5,611
8,931
4,190
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
19
6 / 2 / 4
11,740
587
13,525
20,250
10,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Lovelyplutoo
Arachne
17
6 / 6 / 2
12,108
605
16,005
23,810
10,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Maui
PR1SMAA
Maui
13
2 / 4 / 4
9,220
461
5,551
18,761
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 3 / 9
10,305
515
8,949
15,227
15,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
3 / 3 / 4
11,826
591
10,514
14,300
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
NerdyTactics
Achilles
17
5 / 3 / 6
10,304
515
13,414
22,547
29,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
RektbyMadara
Bakasura
20
5 / 1 / 6
12,137
607
14,344
18,512
9,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 7 / 5
10,328
516
9,234
13,367
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
17
Kills
18
18
Deaths
17
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
4
2.5
W
Ymir
1
3
9
1.83
W
3
3
4
1.67
L
Anubis
GetEmMute
Anubis
0
4
3
0.38
L
Serqet
6
2
4
4
L
Arachne
Lovelyplutoo
Arachne
6
6
2
1.17
W
Achilles
NerdyTactics
Achilles
5
3
6
2.67
L
Maui
PR1SMAA
Maui
2
4
4
1
W
Bakasura
RektbyMadara
Bakasura
5
1
6
8
W
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,975
Damage
56,455
85,149
Taken
83,953
50,577
Mitigated
63,161
24,899
Healing
27,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,283
8,323
0
6,546
13,397
5,994
1,605
8,310
4,907
0
104,653
W
Ymir
8,949
1,551
0
2,956
15,227
15,083
133
3,469
11,005
34,673
0
W
10,514
3,808
0
7,920
14,300
5,182
4,098
1,015
13,285
95,330
14,189
L
Anubis
GetEmMute
Anubis
5,611
505
0
3,416
8,931
4,190
0
5,147
3,336
48,647
0
L
Serqet
13,525
3,772
0
2,550
20,250
10,778
226
4,234
15,217
0
111,771
L
Arachne
Lovelyplutoo
Arachne
16,005
10,466
0
9,079
23,810
10,718
1,218
5,636
16,369
0
101,993
W
Achilles
NerdyTactics
Achilles
13,414
1,542
0
6,022
22,547
29,034
0
1,689
20,430
0
53,421
L
Maui
PR1SMAA
Maui
5,551
1,273
0
3,308
18,761
18,897
0
5,892
10,933
26,113
0
W
Bakasura
RektbyMadara
Bakasura
14,344
9,024
0
8,163
18,512
9,428
356
1,791
16,163
0
124,659
W
9,234
567
0
2,317
13,367
4,434
179
3,506
9,645
70,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,811
Gold Earned
54,900
565
Minions Killed
587
0
Camps Cleared
0
1,882,467
Distance Traveled
2,054,685
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,052
553
155
8
0
384,946
5
W
Ymir
10,305
515
41
2
0
382,367
4
W
Sol
11,826
591
166
8
0
386,034
3
L
Anubis
8,691
435
86
4
0
218,996
2
L
Serqet
11,740
587
158
8
0
482,839
0
L
Arachne
12,108
605
147
7
0
405,994
8
W
Achilles
10,304
515
71
4
0
414,333
2
L
Maui
9,220
461
19
1
0
389,692
5
W
Bakasura
12,137
607
196
10
0
505,866
0
W
Agni
10,328
516
113
6
0
366,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role