Player Matchup

Raijin
Raijin
 
Raijin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ChaosSniper903
Hel
Level 109
God Stats
4W - 0L
1,710 SR
Queue Stats
357W - 340L
1,564 Elo+
Solo
Merlin
Merlin
Havikwayz
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,558 Elo+
Solo
Chronos
Chronos
WanderWelly
Chronos
Level 160
God Stats
2W - 0L
1,704 SR
Queue Stats
58W - 53L
1,568 Elo+
Solo
Athena
Athena
ZephyrMaxwell
Athena
Level 143
God Stats
3W - 2L
1,614 SR
Queue Stats
110W - 82L
1,577 Elo+
Solo
Team Averages
Level 142
1,606 SR
1,553 Elo+

VS

Team Averages
Level 148
1,585 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DrgnSlayer9
Yemoja
Level 85
God Stats
6W - 5L
1,653 SR
Queue Stats
502W - 497L
1,513 Elo+
Solo
Neith
Neith
Gesus Trippy
Neith
Level 127
God Stats
0W - 1L
1,679 SR
Queue Stats
13W - 23L
1,406 Elo+
Solo
Poseidon
Poseidon
ISinnzy
Poseidon
Level 219
God Stats
7W - 5L
1,604 SR
Queue Stats
639W - 646L
1,532 Elo+
Solo
Chernobog
Chernobog
Spydah_Cintron27
Chernobog
Level 179
God Stats
3W - 4L
1,491 SR
Queue Stats
793W - 815L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
0 / 3 / 1
8,145
679
9,374
10,303
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 3
8,774
731
6,305
13,967
6,775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Havikwayz
Merlin
15
1 / 2 / 3
8,746
729
10,473
8,016
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
WanderWelly
Chronos
14
2 / 2 / 1
8,123
677
10,164
10,643
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 4
8,745
729
5,859
17,473
21,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
8 / 1 / 5
9,958
830
21,102
15,362
24,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
17
0 / 1 / 10
8,263
689
2,150
14,281
18,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
1 / 1 / 2
6,749
562
1,978
3,485
1,830
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
ISinnzy
Poseidon
17
4 / 1 / 7
9,901
825
14,594
8,384
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
8
0 / 0 / 3
6,598
550
4,687
4,042
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
4
Kills
13
14
Deaths
4
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
3
1
0.17
L
Cthulhu
 
Cthulhu
8
1
5
10.5
W
1
4
3
0.63
L
Yemoja
0
1
10
5
L
1
1
2
2
W
Merlin
Havikwayz
Merlin
1
2
3
1.25
L
Poseidon
ISinnzy
Poseidon
4
1
7
7.5
L
Chernobog
0
0
3
1.5
W
Chronos
WanderWelly
Chronos
2
2
1
1.25
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,175
Damage
44,511
60,402
Taken
45,554
41,931
Mitigated
51,277
26,765
Healing
27,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,374
861
356
1,835
10,303
5,056
131
8,130
2,173
26,214
0
L
Cthulhu
 
Cthulhu
21,102
439
2,132
1,811
15,362
24,173
0
14,261
1,101
36,053
0
W
6,305
399
10,557
5,481
13,967
6,775
109
10,109
3,858
15,917
0
L
Yemoja
2,150
823
12,014
6,815
14,281
18,201
0
13,585
696
4,805
0
L
1,978
232
0
285
3,485
1,830
0
2,925
560
0
6,699
W
Merlin
Havikwayz
Merlin
10,473
188
1,882
2,070
8,016
3,989
203
5,730
2,286
23,932
0
L
Poseidon
ISinnzy
Poseidon
14,594
1,718
1,278
1,213
8,384
4,808
0
7,416
968
38,848
0
L
Chernobog
4,687
3,331
924
988
4,042
2,265
0
3,988
54
0
9,242
W
Chronos
WanderWelly
Chronos
10,164
2,505
1,208
1,326
10,643
4,652
1,279
5,958
4,685
21,206
0
W
5,859
1,786
601
1,449
17,473
21,459
68
7,919
9,554
9,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,533
Gold Earned
41,469
132
Minions Killed
120
0
Camps Cleared
0
1,070,651
Distance Traveled
848,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,145
679
40
3
0
204,409
0
L
Cthulhu
9,958
830
27
2
0
257,224
0
W
Hel
8,774
731
21
2
0
200,906
0
L
Yemoja
8,263
689
12
1
0
214,025
0
L
Neith
6,749
562
9
1
0
87,148
0
W
Merlin
8,746
729
41
3
0
221,963
0
L
Poseidon
9,901
825
64
5
0
179,343
0
L
Chernobog
6,598
550
8
1
0
110,921
0
W
Chronos
8,123
677
23
2
0
209,755
0
W
Athena
8,745
729
7
1
0
233,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role